Equator Strut Controller
Dependents: EquatorStrutDigitalMonitor
Diff: EquatorStrutController.cpp
- Revision:
- 0:a6ade00ff41d
- Child:
- 1:580fded7b5b2
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EquatorStrutController.cpp Tue Jul 29 08:44:30 2014 +0000 @@ -0,0 +1,161 @@ +#include "EquatorStrutController.h" + +EquatorStrut::EquatorStrut() +{ + PinState = 0; + FullWavePeriod = 0; + PartWavePeriod = 0; + position = 0.0; + direction = 0; + Homing = false; + HallTriggered = false; + Enabled = true; + + ResetLine = new DigitalOut(P1_29); + PulseOut1 = new DigitalOut(P1_27); + PulseOut2 = new DigitalOut(P1_26); + + Disable(); + + RGHSin = new DigitalIn(P0_11); + RGHCos = new DigitalIn(P0_12); + HallSensor = new InterruptIn(P0_2); + + InputReadTick.attach_us(this, &EquatorStrut::InputRead, 20); + (*HallSensor).fall(this, &EquatorStrut::HallEffectFall); + (*HallSensor).mode(PullUp); + + PhaseA = new PwmOut(P0_9); + PhaseB = new PwmOut(P0_8); + + SinInterruptInterval.start(); +} + +void EquatorStrut::SetPower(double power) +{ + if(!Enabled) + { + return; + } + + if (power > 1.0 || power < -1.0) + { + return; + } + + *PhaseA = (power + 1.0) / 2; + *PhaseB = 1.0 - ((power + 1.0) / 2); +} + +double EquatorStrut::GetPosition() +{ + return position; +} + +void EquatorStrut::Home() +{ + if (!Enabled) + { + Enable(); + } + + Homing = true; + + SetPower(-1.0); + + while (!HallTriggered) + { + wait(0.5); + } + + SetPower(1.0); + + while (position < 20.0) + { + + } + + Homing = true; + + SetPower(-0.5); + + while (!HallTriggered) + { + wait(0.5); + } +} + +void EquatorStrut::Enable() +{ + SetPower(0.0); + + (*ResetLine) = 1; + + Enabled = true; +} + +void EquatorStrut::Disable() +{ + (*ResetLine) = 0; + + SetPower(0.0); + + Enabled = false; +} + +double EquatorStrut::CurrentSpeed() +{ + if (SinInterruptInterval.read_us() < 100000) + { + if (FullWavePeriod > 100000) + { + return 0.0; + } + else + { + return (0.02 / ((double)FullWavePeriod / 1000000)) * direction; + } + } + else + { + return 0.0; + } +} + +void EquatorStrut::InputRead() +{ + if (PinState == 3) + { + PinState = 0 | ((*RGHSin) << 1) | (*RGHCos); + + if (PinState == 1) + { + direction = 1; + position += (0.04 * direction); + } + else if (PinState == 2) + { + direction = -1; + position += (0.04 * direction); + } + } + else + { + PinState = 0 | ((*RGHSin) << 1) | (*RGHCos); + } +} + +void EquatorStrut::HallEffectFall() +{ + if (direction < 0) + { + SetPower(0.0); + + if (Homing) + { + HallTriggered = true; + Homing = false; + position = 0.0; + } + } +} \ No newline at end of file