Dotstar LED demonstration, with stacker game. Uses 2 buttons, and LPC1768 microcontroller

Dependencies:   DotStar mbed

Revision:
0:9ab173ff6353
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/light_game.h	Wed Jan 04 20:53:49 2017 +0000
@@ -0,0 +1,26 @@
+/**
+* A abstract base class of a light game. This might not even be a light game, but rather a demonstration.
+*
+*
+*/
+#ifndef _LIGHT_GAME_H
+#define _LIGHT_GAME_H
+
+#include <./DotStar/DotStar.h>
+#include "mbed.h"
+
+Serial pc1(USBTX, USBRX);
+
+class Light_Game {
+    public:
+        Light_Game() {}
+        virtual void init() {pc1.printf("NOOO");}
+        virtual void update() {}
+        virtual void btn1() {}
+        virtual void btn2() {}
+        void end() {}
+        virtual bool isFinished() { return false;}
+};
+
+Adafruit_DotStar strip(30, p11, p12);
+#endif
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