ECE2036 Lab5 (SHIP Game)
Dependencies: 4DGL-uLCD-SE mbed PinDetect SDFileSystem mbed-rtos
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This is a Lab assignment for ECE 2036. This program uses the object oriented methodology to design a LAME attack ship game. Pushbuttons, speaker and uLCD are used in LPC1768. Sample video is posted by the instructor to assist the design of this Game at: https://youtu.be/d8ekTKvMWqw
Speaker.h
- Committer:
- 4180_1
- Date:
- 2013-01-31
- Revision:
- 2:58d85409f7ff
File content as of revision 2:58d85409f7ff:
#include "mbed.h" // new class to play a note on Speaker based on PwmOut class class Speaker { public: Speaker(PinName pin) : _pin(pin) { // _pin(pin) means pass pin to the Speaker Constructor } // class method to play a note based on PwmOut class void PlayNote(float frequency, float duration, float volume) { _pin.period(1.0/frequency); _pin = volume/2.0; wait(duration); _pin = 0.0; } private: PwmOut _pin; };