Mbed touchscreed project. To be corrected

Dependencies:   LCD_DISCO_F429ZI mbed TS_DISCO_F429ZI BSP_DISCO_F429ZI

Revision:
5:f51c47a67607
Parent:
4:35b2f0e76b02
Child:
7:982fb1421824
--- a/Led_Lcd.cpp	Mon May 11 09:49:05 2020 +0000
+++ b/Led_Lcd.cpp	Tue May 12 07:42:58 2020 +0000
@@ -1,5 +1,7 @@
 #include "Led_Lcd.h"
 
+char* pText[] = {"0", "1", "2", "3"};
+
 LedLcd::LedLcd(uint16_t columnNumber) {
     ColumnX = columnNumber*80;
     
@@ -9,8 +11,6 @@
 }
 
 void LedLcd::On(uint16_t chosenSquare) {
-    const char* Text[] = {"0", "1", "2", "3"};
-    
     for(uint16_t i=0; i<4; i++) {
         lcd.SetTextColor(LCD_COLOR_GREEN);
         lcd.DrawRect(ColumnX, i*80, 80, 80); 
@@ -19,6 +19,6 @@
         lcd.FillRect(ColumnX+1, (80*i)+1 , 78, 78);
         //-----------------------------------------------------------------
         lcd.SetTextColor(LCD_COLOR_WHITE);
-        lcd.DisplayStringAt(ColumnX, i*80, (uint8_t *) Text[i], LEFT_MODE);
+        lcd.DisplayStringAt(ColumnX, i*80, (uint8_t *) pText[i], LEFT_MODE);
         }
 }