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src/dynamics.cpp
- Committer:
- calamaridudeman
- Date:
- 2013-11-26
- Revision:
- 43:68faf056ed5c
- Parent:
- 39:b765b6dd01c3
- Child:
- 46:4497e945de6b
File content as of revision 43:68faf056ed5c:
#include "mbed.h"
#include "include/dynamics.hpp"
Joints invKinBody(Point &in){
float x=in.x;
float y=in.y;
//float theta1 = (float) 2 * atan(sqrt( ( (l2+l3+l4)*(l2+l3+l4) - x*x - y*y) / (x*x + y*y - (l2+l4-l3)*(l2+l4-l3)) ));
//float theta2 = (float) atan2(y,x) - atan2(l3*sin(theta1), l2 + l4 + l3*cos(theta1));
float theta2 = -3.14159+((float) acos((x*x+y*y-(l2+l4)*(l2+l4)-l3*l3)/(2*(l2+l4)*l3)))+3.1415/8;
float theta1 = -atan2(y,x)-acos((l3*l3-x*x-y*y-(l2+l4)*(l2+l4))/(2*(l2+l4)*sqrt(x*x+y*y)));
return Joints(theta1, theta2);
}
