mbed OS5

Fork of UIPEthernet by Zoltan Hudak

Revision:
1:01c2344f98a3
Parent:
0:5350a66d5279
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/utility/uip.c	Thu Nov 20 21:26:54 2014 +0000
@@ -0,0 +1,2054 @@
+#define DEBUG_PRINTF(...)   /*printf(__VA_ARGS__)*/
+
+/**
+ * \defgroup uip The uIP TCP/IP stack
+ * @{
+ *
+ * uIP is an implementation of the TCP/IP protocol stack intended for
+ * small 8-bit and 16-bit microcontrollers.
+ *
+ * uIP provides the necessary protocols for Internet communication,
+ * with a very small code footprint and RAM requirements - the uIP
+ * code size is on the order of a few kilobytes and RAM usage is on
+ * the order of a few hundred bytes.
+ */
+
+/**
+ * \file
+ * The uIP TCP/IP stack code.
+ * \author Adam Dunkels <adam@dunkels.com>
+ */
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ *    products derived from this software without specific prior
+ *    written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id: uip.c,v 1.65 2006/06/11 21:46:39 adam Exp $
+ *
+ */
+/*
+ * uIP is a small implementation of the IP, UDP and TCP protocols (as
+ * well as some basic ICMP stuff). The implementation couples the IP,
+ * UDP, TCP and the application layers very tightly. To keep the size
+ * of the compiled code down, this code frequently uses the goto
+ * statement. While it would be possible to break the uip_process()
+ * function into many smaller functions, this would increase the code
+ * size because of the overhead of parameter passing and the fact that
+ * the optimier would not be as efficient.
+ *
+ * The principle is that we have a small buffer, called the uip_buf,
+ * in which the device driver puts an incoming packet. The TCP/IP
+ * stack parses the headers in the packet, and calls the
+ * application. If the remote host has sent data to the application,
+ * this data is present in the uip_buf and the application read the
+ * data from there. It is up to the application to put this data into
+ * a byte stream if needed. The application will not be fed with data
+ * that is out of sequence.
+ *
+ * If the application whishes to send data to the peer, it should put
+ * its data into the uip_buf. The uip_appdata pointer points to the
+ * first available byte. The TCP/IP stack will calculate the
+ * checksums, and fill in the necessary header fields and finally send
+ * the packet back to the peer.
+*/
+#include "uip.h"
+#include "uipopt.h"
+#include "uip_arch.h"
+
+#if UIP_CONF_IPV6
+    #include "uip-neighbor.h"
+#endif /* UIP_CONF_IPV6 */
+
+#include <string.h>
+
+/*---------------------------------------------------------------------------*/
+
+/* Variable definitions. */
+/* The IP address of this host. If it is defined to be fixed (by
+   setting UIP_FIXEDADDR to 1 in uipopt.h), the address is set
+   here. Otherwise, the address */
+#if UIP_FIXEDADDR > 0
+const uip_ipaddr_t          uip_hostaddr = { HTONS((UIP_IPADDR0 << 8) | UIP_IPADDR1), HTONS
+        ((UIP_IPADDR2 << 8) | UIP_IPADDR3) };
+const uip_ipaddr_t          uip_draddr =
+{
+    HTONS((UIP_DRIPADDR0 << 8) | UIP_DRIPADDR1),
+    HTONS((UIP_DRIPADDR2 << 8) | UIP_DRIPADDR3)
+};
+const uip_ipaddr_t          uip_netmask =
+{
+    HTONS((UIP_NETMASK0 << 8) | UIP_NETMASK1),
+    HTONS((UIP_NETMASK2 << 8) | UIP_NETMASK3)
+};
+#else
+uip_ipaddr_t                uip_hostaddr, uip_draddr, uip_netmask;
+#endif /* UIP_FIXEDADDR */
+
+static const uip_ipaddr_t   all_ones_addr =
+#if UIP_CONF_IPV6
+{ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff };
+#else /* UIP_CONF_IPV6 */
+{
+    0xffff, 0xffff
+};
+#endif /* UIP_CONF_IPV6 */
+static const uip_ipaddr_t   all_zeroes_addr =
+#if UIP_CONF_IPV6
+{ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 };
+#else /* UIP_CONF_IPV6 */
+{
+    0x0000, 0x0000
+};
+#endif /* UIP_CONF_IPV6 */
+
+#if UIP_FIXEDETHADDR
+const struct uip_eth_addr   uip_ethaddr =
+{
+    { UIP_ETHADDR0, UIP_ETHADDR1, UIP_ETHADDR2, UIP_ETHADDR3, UIP_ETHADDR4, UIP_ETHADDR5 }
+};
+#else
+struct uip_eth_addr         uip_ethaddr = { { 0, 0, 0, 0, 0, 0 } };
+#endif
+#ifndef UIP_CONF_EXTERNAL_BUFFER
+u8_t                        uip_buf[UIP_BUFSIZE + 2];   /* The packet buffer that contains
+				    incoming packets. */
+#endif /* UIP_CONF_EXTERNAL_BUFFER */
+
+void*                       uip_appdata;    /* The uip_appdata pointer points to
+				    application data. */
+void*                       uip_sappdata;   /* The uip_appdata pointer points to
+				    the application data which is to
+				    be sent. */
+#if UIP_URGDATA > 0
+void*                       uip_urgdata;    /* The uip_urgdata pointer points to
+   				    urgent data (out-of-band data), if
+   				    present. */
+u16_t                       uip_urglen, uip_surglen;
+#endif /* UIP_URGDATA > 0 */
+
+u16_t                       uip_len, uip_slen;
+
+/* The uip_len is either 8 or 16 bits,
+				depending on the maximum packet
+				size. */
+u8_t                        uip_flags;      /* The uip_flags variable is used for
+				communication between the TCP/IP stack
+				and the application program. */
+struct uip_conn*            uip_conn;       /* uip_conn always points to the current
+				connection. */
+
+struct uip_conn             uip_conns[UIP_CONNS];
+
+/* The uip_conns array holds all TCP
+				connections. */
+u16_t                       uip_listenports[UIP_LISTENPORTS];
+
+/* The uip_listenports list all currently
+				listning ports. */
+#if UIP_UDP
+struct uip_udp_conn*        uip_udp_conn;
+struct uip_udp_conn         uip_udp_conns[UIP_UDP_CONNS];
+#endif /* UIP_UDP */
+
+static u16_t                ipid;           /* Ths ipid variable is an increasing
+				number that is used for the IP ID
+				field. */
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+void uip_setipid(u16_t id) {
+    ipid = id;
+}
+
+static u8_t     iss[4];     /* The iss variable is used for the TCP
+				initial sequence number. */
+
+#if UIP_ACTIVE_OPEN
+static u16_t    lastport;   /* Keeps track of the last port used for
+				a new connection. */
+#endif /* UIP_ACTIVE_OPEN */
+
+/* Temporary variables. */
+
+u8_t            uip_acc32[4];
+static u8_t     c, opt;
+static u16_t    tmp16;
+
+/* Structures and definitions. */
+
+#define TCP_FIN                             0x01
+#define TCP_SYN                             0x02
+#define TCP_RST                             0x04
+#define TCP_PSH                             0x08
+#define TCP_ACK                             0x10
+#define TCP_URG                             0x20
+#define TCP_CTL                             0x3f
+
+#define TCP_OPT_END                         0   /* End of TCP options list */
+
+#define TCP_OPT_NOOP                        1   /* "No-operation" TCP option */
+
+#define TCP_OPT_MSS                         2   /* Maximum segment size TCP option */
+
+#define TCP_OPT_MSS_LEN                     4   /* Length of TCP MSS option. */
+
+#define ICMP_ECHO_REPLY                     0
+#define ICMP_ECHO                           8
+
+#define ICMP6_ECHO_REPLY                    129
+#define ICMP6_ECHO                          128
+#define ICMP6_NEIGHBOR_SOLICITATION         135
+#define ICMP6_NEIGHBOR_ADVERTISEMENT        136
+
+#define ICMP6_FLAG_S                        (1 << 6)
+#define ICMP6_OPTION_SOURCE_LINK_ADDRESS    1
+#define ICMP6_OPTION_TARGET_LINK_ADDRESS    2
+
+/* Macros. */
+
+#define BUF     ((struct uip_tcpip_hdr*) &uip_buf[UIP_LLH_LEN])
+#define FBUF    ((struct uip_tcpip_hdr*) &uip_reassbuf[0])
+#define ICMPBUF ((struct uip_icmpip_hdr*) &uip_buf[UIP_LLH_LEN])
+#define UDPBUF  ((struct uip_udpip_hdr*) &uip_buf[UIP_LLH_LEN])
+#if UIP_STATISTICS == 1
+struct uip_stats    uip_stat;
+    #define UIP_STAT(s) s
+#else
+    #define UIP_STAT(s)
+#endif /* UIP_STATISTICS == 1 */
+
+#if UIP_LOGGING == 1
+    #include <stdio.h>
+void    uip_log(char* msg);
+    #define UIP_LOG(m)  uip_log(m)
+#else
+    #define UIP_LOG(m)
+#endif /* UIP_LOGGING == 1 */
+
+#if !UIP_ARCH_ADD32
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+void uip_add32(u8_t* op32, u16_t op16) {
+    uip_acc32[3] = op32[3] + (op16 & 0xff);
+    uip_acc32[2] = op32[2] + (op16 >> 8);
+    uip_acc32[1] = op32[1];
+    uip_acc32[0] = op32[0];
+
+    if(uip_acc32[2] < (op16 >> 8)) {
+        ++uip_acc32[1];
+        if(uip_acc32[1] == 0) {
+            ++uip_acc32[0];
+        }
+    }
+
+    if(uip_acc32[3] < (op16 & 0xff)) {
+        ++uip_acc32[2];
+        if(uip_acc32[2] == 0) {
+            ++uip_acc32[1];
+            if(uip_acc32[1] == 0) {
+                ++uip_acc32[0];
+            }
+        }
+    }
+}
+#endif /* UIP_ARCH_ADD32 */
+
+#if !UIP_ARCH_CHKSUM
+
+/*---------------------------------------------------------------------------*/
+static u16_t chksum(u16_t sum, const u8_t* data, u16_t len) {
+    u16_t           t;
+    const u8_t*     dataptr;
+    const u8_t*     last_byte;
+
+    dataptr = data;
+    last_byte = data + len - 1;
+
+    while(dataptr < last_byte) {
+
+        /* At least two more bytes */
+        t = (dataptr[0] << 8) + dataptr[1];
+        sum += t;
+        if(sum < t) {
+            sum++;  /* carry */
+        }
+
+        dataptr += 2;
+    }
+
+    if(dataptr == last_byte) {
+        t = (dataptr[0] << 8) + 0;
+        sum += t;
+        if(sum < t) {
+            sum++;  /* carry */
+        }
+    }
+
+    /* Return sum in host byte order. */
+    return sum;
+}
+
+/*---------------------------------------------------------------------------*/
+u16_t uip_chksum(u16_t* data, u16_t len) {
+    return htons(chksum(0, (u8_t*)data, len));
+}
+
+/*---------------------------------------------------------------------------*/
+    #ifndef UIP_ARCH_IPCHKSUM
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+u16_t uip_ipchksum(void) {
+    u16_t   sum;
+
+    sum = chksum(0, &uip_buf[UIP_LLH_LEN], UIP_IPH_LEN);
+    DEBUG_PRINTF("uip_ipchksum: sum 0x%04x\n", sum);
+    return(sum == 0) ? 0xffff : htons(sum);
+}
+    #endif
+
+/*---------------------------------------------------------------------------*/
+static u16_t upper_layer_chksum(u8_t proto) {
+    u16_t   upper_layer_len;
+    u16_t   sum;
+
+    #if UIP_CONF_IPV6
+    upper_layer_len = (((u16_t) (BUF->len[0]) << 8) + BUF->len[1]);
+    #else /* UIP_CONF_IPV6 */
+    upper_layer_len = (((u16_t) (BUF->len[0]) << 8) + BUF->len[1]) - UIP_IPH_LEN;
+    #endif /* UIP_CONF_IPV6 */
+
+    /* First sum pseudoheader. */
+
+    /* IP protocol and length fields. This addition cannot carry. */
+    sum = upper_layer_len + proto;
+
+    /* Sum IP source and destination addresses. */
+    sum = chksum(sum, (u8_t*) &BUF->srcipaddr[0], 2 * sizeof(uip_ipaddr_t));
+
+    /* Sum TCP header and data. */
+    sum = chksum(sum, &uip_buf[UIP_IPH_LEN + UIP_LLH_LEN], upper_layer_len);
+
+    return(sum == 0) ? 0xffff : htons(sum);
+}
+
+/*---------------------------------------------------------------------------*/
+    #if UIP_CONF_IPV6
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+u16_t uip_icmp6chksum(void) {
+    return upper_layer_chksum(UIP_PROTO_ICMP6);
+}
+    #endif /* UIP_CONF_IPV6 */
+
+/*---------------------------------------------------------------------------*/
+u16_t uip_tcpchksum(void) {
+    return upper_layer_chksum(UIP_PROTO_TCP);
+}
+
+/*---------------------------------------------------------------------------*/
+    #if UIP_UDP_CHECKSUMS
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+u16_t uip_udpchksum(void) {
+    return upper_layer_chksum(UIP_PROTO_UDP);
+}
+    #endif /* UIP_UDP_CHECKSUMS */
+#endif /* UIP_ARCH_CHKSUM */
+
+/*---------------------------------------------------------------------------*/
+void uip_init(void) {
+    for(c = 0; c < UIP_LISTENPORTS; ++c) {
+        uip_listenports[c] = 0;
+    }
+
+    for(c = 0; c < UIP_CONNS; ++c) {
+        uip_conns[c].tcpstateflags = UIP_CLOSED;
+    }
+
+#if UIP_ACTIVE_OPEN
+    lastport = 1024;
+#endif /* UIP_ACTIVE_OPEN */
+
+#if UIP_UDP
+    for(c = 0; c < UIP_UDP_CONNS; ++c) {
+        uip_udp_conns[c].lport = 0;
+    }
+#endif /* UIP_UDP */
+
+    /* IPv4 initialization. */
+
+#if UIP_FIXEDADDR == 0
+    /*  uip_hostaddr[0] = uip_hostaddr[1] = 0;*/
+#endif /* UIP_FIXEDADDR */
+}
+
+/*---------------------------------------------------------------------------*/
+#if UIP_ACTIVE_OPEN
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+struct uip_conn* uip_connect(uip_ipaddr_t* ripaddr, u16_t rport) {
+    register struct uip_conn*   conn, *cconn;
+
+    /* Find an unused local port. */
+
+again:
+    ++lastport;
+
+    if(lastport >= 32000) {
+        lastport = 4096;
+    }
+
+    /* Check if this port is already in use, and if so try to find
+     another one. */
+    for(c = 0; c < UIP_CONNS; ++c) {
+        conn = &uip_conns[c];
+        if(conn->tcpstateflags != UIP_CLOSED && conn->lport == htons(lastport)) {
+            goto again;
+        }
+    }
+
+    conn = 0;
+    for(c = 0; c < UIP_CONNS; ++c) {
+        cconn = &uip_conns[c];
+        if(cconn->tcpstateflags == UIP_CLOSED) {
+            conn = cconn;
+            break;
+        }
+
+        if(cconn->tcpstateflags == UIP_TIME_WAIT) {
+            if(conn == 0 || cconn->timer > conn->timer) {
+                conn = cconn;
+            }
+        }
+    }
+
+    if(conn == 0) {
+        return 0;
+    }
+
+    conn->tcpstateflags = UIP_SYN_SENT;
+
+    conn->snd_nxt[0] = iss[0];
+    conn->snd_nxt[1] = iss[1];
+    conn->snd_nxt[2] = iss[2];
+    conn->snd_nxt[3] = iss[3];
+
+    conn->initialmss = conn->mss = UIP_TCP_MSS;
+
+    conn->len = 1;      /* TCP length of the SYN is one. */
+    conn->nrtx = 0;
+    conn->timer = 1;    /* Send the SYN next time around. */
+    conn->rto = UIP_RTO;
+    conn->sa = 0;
+    conn->sv = 16;      /* Initial value of the RTT variance. */
+    conn->lport = htons(lastport);
+    conn->rport = rport;
+    uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+
+    return conn;
+}
+#endif /* UIP_ACTIVE_OPEN */
+
+/*---------------------------------------------------------------------------*/
+
+#if UIP_UDP
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+struct uip_udp_conn* uip_udp_new(uip_ipaddr_t* ripaddr, u16_t rport) {
+    register struct uip_udp_conn*   conn;
+
+    /* Find an unused local port. */
+
+again:
+    ++lastport;
+
+    if(lastport >= 32000) {
+        lastport = 4096;
+    }
+
+    for(c = 0; c < UIP_UDP_CONNS; ++c) {
+        if(uip_udp_conns[c].lport == htons(lastport)) {
+            goto again;
+        }
+    }
+
+    conn = 0;
+    for(c = 0; c < UIP_UDP_CONNS; ++c) {
+        if(uip_udp_conns[c].lport == 0) {
+            conn = &uip_udp_conns[c];
+            break;
+        }
+    }
+
+    if(conn == 0) {
+        return 0;
+    }
+
+    conn->lport = HTONS(lastport);
+    conn->rport = rport;
+    if(ripaddr == NULL) {
+        memset(conn->ripaddr, 0, sizeof(uip_ipaddr_t));
+    }
+    else {
+        uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+    }
+
+    conn->ttl = UIP_TTL;
+
+    return conn;
+}
+#endif /* UIP_UDP */
+
+/*---------------------------------------------------------------------------*/
+void uip_unlisten(u16_t port) {
+    for(c = 0; c < UIP_LISTENPORTS; ++c) {
+        if(uip_listenports[c] == port) {
+            uip_listenports[c] = 0;
+            return;
+        }
+    }
+}
+
+/*---------------------------------------------------------------------------*/
+void uip_listen(u16_t port) {
+    for(c = 0; c < UIP_LISTENPORTS; ++c) {
+        if(uip_listenports[c] == 0) {
+            uip_listenports[c] = port;
+            return;
+        }
+    }
+}
+
+/*---------------------------------------------------------------------------*/
+/* XXX: IP fragment reassembly: not well-tested. */
+#if UIP_REASSEMBLY && !UIP_CONF_IPV6
+    #define UIP_REASS_BUFSIZE   (UIP_BUFSIZE - UIP_LLH_LEN)
+static u8_t         uip_reassbuf[UIP_REASS_BUFSIZE];
+static u8_t         uip_reassbitmap[UIP_REASS_BUFSIZE / (8 * 8)];
+static const u8_t   bitmap_bits[8] = { 0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01 };
+static u16_t        uip_reasslen;
+static u8_t         uip_reassflags;
+    #define UIP_REASS_FLAG_LASTFRAG 0x01
+static u8_t         uip_reasstmr;
+
+    #define IP_MF   0x20
+
+/**
+ * @brief
+ * @note
+ * @param
+ * @retval
+ */
+static u8_t uip_reass(void) {
+    u16_t   offset, len;
+    u16_t   i;
+
+    /* If ip_reasstmr is zero, no packet is present in the buffer, so we
+     write the IP header of the fragment into the reassembly
+     buffer. The timer is updated with the maximum age. */
+
+    if(uip_reasstmr == 0) {
+        memcpy(uip_reassbuf, &BUF->vhl, UIP_IPH_LEN);
+        uip_reasstmr = UIP_REASS_MAXAGE;
+        uip_reassflags = 0;
+
+        /* Clear the bitmap. */
+        memset(uip_reassbitmap, 0, sizeof(uip_reassbitmap));
+    }
+
+    /* Check if the incoming fragment matches the one currently present
+     in the reasembly buffer. If so, we proceed with copying the
+     fragment into the buffer. */
+    if
+    (
+        BUF->srcipaddr[0] == FBUF->srcipaddr[0]
+    &&  BUF->srcipaddr[1] == FBUF->srcipaddr[1]
+    &&  BUF->destipaddr[0] == FBUF->destipaddr[0]
+    &&  BUF->destipaddr[1] == FBUF->destipaddr[1]
+    &&  BUF->ipid[0] == FBUF->ipid[0]
+    &&  BUF->ipid[1] == FBUF->ipid[1]
+    ) {
+        len = (BUF->len[0] << 8) + BUF->len[1] - (BUF->vhl & 0x0f) * 4;
+        offset = (((BUF->ipoffset[0] & 0x3f) << 8) + BUF->ipoffset[1]) * 8;
+
+        /* If the offset or the offset + fragment length overflows the
+       reassembly buffer, we discard the entire packet. */
+        if(offset > UIP_REASS_BUFSIZE || offset + len > UIP_REASS_BUFSIZE) {
+            uip_reasstmr = 0;
+            goto nullreturn;
+        }
+
+        /* Copy the fragment into the reassembly buffer, at the right
+       offset. */
+        memcpy(&uip_reassbuf[UIP_IPH_LEN + offset], (char*)BUF + (int)((BUF->vhl & 0x0f) * 4), len);
+
+        /* Update the bitmap. */
+        if(offset / (8 * 8) == (offset + len) / (8 * 8)) {
+
+            /* If the two endpoints are in the same byte, we only update
+	 that byte. */
+            uip_reassbitmap[offset / (8 * 8)] |= bitmap_bits[(offset / 8) & 7] &~bitmap_bits[((offset + len) / 8) & 7];
+        }
+        else {
+
+            /* If the two endpoints are in different bytes, we update the
+	 bytes in the endpoints and fill the stuff inbetween with
+	 0xff. */
+            uip_reassbitmap[offset / (8 * 8)] |= bitmap_bits[(offset / 8) & 7];
+            for(i = 1 + offset / (8 * 8); i < (offset + len) / (8 * 8); ++i) {
+                uip_reassbitmap[i] = 0xff;
+            }
+
+            uip_reassbitmap[(offset + len) / (8 * 8)] |= ~bitmap_bits[((offset + len) / 8) & 7];
+        }
+
+        /* If this fragment has the More Fragments flag set to zero, we
+       know that this is the last fragment, so we can calculate the
+       size of the entire packet. We also set the
+       IP_REASS_FLAG_LASTFRAG flag to indicate that we have received
+       the final fragment. */
+        if((BUF->ipoffset[0] & IP_MF) == 0) {
+            uip_reassflags |= UIP_REASS_FLAG_LASTFRAG;
+            uip_reasslen = offset + len;
+        }
+
+        /* Finally, we check if we have a full packet in the buffer. We do
+       this by checking if we have the last fragment and if all bits
+       in the bitmap are set. */
+        if(uip_reassflags & UIP_REASS_FLAG_LASTFRAG) {
+
+            /* Check all bytes up to and including all but the last byte in
+	 the bitmap. */
+            for(i = 0; i < uip_reasslen / (8 * 8) - 1; ++i) {
+                if(uip_reassbitmap[i] != 0xff) {
+                    goto nullreturn;
+                }
+            }
+
+            /* Check the last byte in the bitmap. It should contain just the
+	 right amount of bits. */
+            if(uip_reassbitmap[uip_reasslen / (8 * 8)] != (u8_t)~bitmap_bits[uip_reasslen / 8 & 7]) {
+                goto nullreturn;
+            }
+
+            /* If we have come this far, we have a full packet in the
+	 buffer, so we allocate a pbuf and copy the packet into it. We
+	 also reset the timer. */
+            uip_reasstmr = 0;
+            memcpy(BUF, FBUF, uip_reasslen);
+
+            /* Pretend to be a "normal" (i.e., not fragmented) IP packet
+	 from now on. */
+            BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+            BUF->len[0] = uip_reasslen >> 8;
+            BUF->len[1] = uip_reasslen & 0xff;
+            BUF->ipchksum = 0;
+            BUF->ipchksum = ~(uip_ipchksum());
+
+            return uip_reasslen;
+        }
+    }
+
+nullreturn:
+    return 0;
+}
+#endif /* UIP_REASSEMBLY */
+
+/*---------------------------------------------------------------------------*/
+static void uip_add_rcv_nxt(u16_t n) {
+    uip_add32(uip_conn->rcv_nxt, n);
+    uip_conn->rcv_nxt[0] = uip_acc32[0];
+    uip_conn->rcv_nxt[1] = uip_acc32[1];
+    uip_conn->rcv_nxt[2] = uip_acc32[2];
+    uip_conn->rcv_nxt[3] = uip_acc32[3];
+}
+
+/*---------------------------------------------------------------------------*/
+void uip_process(u8_t flag) {
+    register struct uip_conn*   uip_connr = uip_conn;
+
+#if UIP_UDP
+    if(flag == UIP_UDP_SEND_CONN) {
+        goto udp_send;
+    }
+#endif /* UIP_UDP */
+
+    uip_sappdata = uip_appdata = &uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN];
+
+    /* Check if we were invoked because of a poll request for a
+     particular connection. */
+    if(flag == UIP_POLL_REQUEST) {
+        if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED && !uip_outstanding(uip_connr)) {
+            uip_flags = UIP_POLL;
+            UIP_APPCALL();
+            goto appsend;
+        }
+
+        goto drop;
+
+        /* Check if we were invoked because of the perodic timer fireing. */
+    }
+    else
+    if(flag == UIP_TIMER)
+    {
+#if UIP_REASSEMBLY
+        if(uip_reasstmr != 0) {
+            --uip_reasstmr;
+        }
+#endif /* UIP_REASSEMBLY */
+
+        /* Increase the initial sequence number. */
+
+        if(++iss[3] == 0) {
+            if(++iss[2] == 0) {
+                if(++iss[1] == 0) {
+                    ++iss[0];
+                }
+            }
+        }
+
+        /* Reset the length variables. */
+        uip_len = 0;
+        uip_slen = 0;
+
+        /* Check if the connection is in a state in which we simply wait
+       for the connection to time out. If so, we increase the
+       connection's timer and remove the connection if it times
+       out. */
+        if(uip_connr->tcpstateflags == UIP_TIME_WAIT || uip_connr->tcpstateflags == UIP_FIN_WAIT_2) {
+            ++(uip_connr->timer);
+            if(uip_connr->timer == UIP_TIME_WAIT_TIMEOUT) {
+                uip_connr->tcpstateflags = UIP_CLOSED;
+            }
+        }
+        else
+        if(uip_connr->tcpstateflags != UIP_CLOSED) {
+
+            /* If the connection has outstanding data, we increase the
+	 connection's timer and see if it has reached the RTO value
+	 in which case we retransmit. */
+            if(uip_outstanding(uip_connr)) {
+                if(uip_connr->timer-- == 0) {
+                    if
+                    (
+                        uip_connr->nrtx == UIP_MAXRTX
+                    ||  (
+                            (uip_connr->tcpstateflags == UIP_SYN_SENT || uip_connr->tcpstateflags == UIP_SYN_RCVD)
+                        &&  uip_connr->nrtx == UIP_MAXSYNRTX
+                        )
+                    ) {
+                        uip_connr->tcpstateflags = UIP_CLOSED;
+
+                        /* We call UIP_APPCALL() with uip_flags set to
+	       UIP_TIMEDOUT to inform the application that the
+	       connection has timed out. */
+                        uip_flags = UIP_TIMEDOUT;
+                        UIP_APPCALL();
+
+                        /* We also send a reset packet to the remote host. */
+                        BUF->flags = TCP_RST | TCP_ACK;
+                        goto tcp_send_nodata;
+                    }
+
+                    /* Exponential backoff. */
+                    uip_connr->timer = UIP_RTO << (uip_connr->nrtx > 4 ? 4 : uip_connr->nrtx);
+                    ++(uip_connr->nrtx);
+
+                    /* Ok, so we need to retransmit. We do this differently
+	     depending on which state we are in. In ESTABLISHED, we
+	     call upon the application so that it may prepare the
+	     data for the retransmit. In SYN_RCVD, we resend the
+	     SYNACK that we sent earlier and in LAST_ACK we have to
+	     retransmit our FINACK. */
+                    UIP_STAT(++uip_stat.tcp.rexmit);
+                    switch(uip_connr->tcpstateflags & UIP_TS_MASK) {
+                    case UIP_SYN_RCVD:
+                        /* In the SYN_RCVD state, we should retransmit our
+               SYNACK. */
+                        goto tcp_send_synack;
+
+#if UIP_ACTIVE_OPEN
+
+                    case UIP_SYN_SENT:
+                        /* In the SYN_SENT state, we retransmit out SYN. */
+                        BUF->flags = 0;
+                        goto tcp_send_syn;
+#endif /* UIP_ACTIVE_OPEN */
+
+                    case UIP_ESTABLISHED:
+                        /* In the ESTABLISHED state, we call upon the application
+               to do the actual retransmit after which we jump into
+               the code for sending out the packet (the apprexmit
+               label). */
+                        uip_flags = UIP_REXMIT;
+                        UIP_APPCALL();
+                        goto apprexmit;
+
+                    case UIP_FIN_WAIT_1:
+                    case UIP_CLOSING:
+                    case UIP_LAST_ACK:
+                        /* In all these states we should retransmit a FINACK. */
+                        goto tcp_send_finack;
+                    }
+                }
+            }
+            else
+            if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED) {
+
+                /* If there was no need for a retransmission, we poll the
+           application for new data. */
+                uip_flags = UIP_POLL;
+                UIP_APPCALL();
+                goto appsend;
+            }
+        }
+
+        goto drop;
+    }
+
+#if UIP_UDP
+    if(flag == UIP_UDP_TIMER) {
+        if(uip_udp_conn->lport != 0) {
+            uip_conn = NULL;
+            uip_sappdata = uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+            uip_len = uip_slen = 0;
+            uip_flags = UIP_POLL;
+            UIP_UDP_APPCALL();
+            goto udp_send;
+        }
+        else {
+            goto drop;
+        }
+    }
+#endif
+    /* This is where the input processing starts. */
+
+    UIP_STAT(++uip_stat.ip.recv);
+
+    /* Start of IP input header processing code. */
+#if UIP_CONF_IPV6
+    /* Check validity of the IP header. */
+
+    if((BUF->vtc & 0xf0) != 0x60) {
+
+        /* IP version and header length. */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.vhlerr);
+        UIP_LOG("ipv6: invalid version.");
+        goto drop;
+    }
+
+#else /* UIP_CONF_IPV6 */
+    /* Check validity of the IP header. */
+
+    if(BUF->vhl != 0x45) {
+
+        /* IP version and header length. */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.vhlerr);
+        UIP_LOG("ip: invalid version or header length.");
+        goto drop;
+    }
+#endif /* UIP_CONF_IPV6 */
+
+    /* Check the size of the packet. If the size reported to us in
+     uip_len is smaller the size reported in the IP header, we assume
+     that the packet has been corrupted in transit. If the size of
+     uip_len is larger than the size reported in the IP packet header,
+     the packet has been padded and we set uip_len to the correct
+     value.. */
+
+    if((BUF->len[0] << 8) + BUF->len[1] <= uip_len) {
+        uip_len = (BUF->len[0] << 8) + BUF->len[1];
+#if UIP_CONF_IPV6
+        uip_len += 40;  /* The length reported in the IPv6 header is the
+		      length of the payload that follows the
+		      header. However, uIP uses the uip_len variable
+		      for holding the size of the entire packet,
+		      including the IP header. For IPv4 this is not a
+		      problem as the length field in the IPv4 header
+		      contains the length of the entire packet. But
+		      for IPv6 we need to add the size of the IPv6
+		      header (40 bytes). */
+#endif /* UIP_CONF_IPV6 */
+    }
+    else {
+        UIP_LOG("ip: packet shorter than reported in IP header.");
+        goto drop;
+    }
+
+#if !UIP_CONF_IPV6
+    /* Check the fragment flag. */
+
+    if((BUF->ipoffset[0] & 0x3f) != 0 || BUF->ipoffset[1] != 0)
+    {
+    #if UIP_REASSEMBLY
+        uip_len = uip_reass();
+        if(uip_len == 0) {
+            goto drop;
+        }
+
+    #else /* UIP_REASSEMBLY */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.fragerr);
+        UIP_LOG("ip: fragment dropped.");
+        goto drop;
+    #endif /* UIP_REASSEMBLY */
+    }
+#endif /* UIP_CONF_IPV6 */
+
+    if(uip_ipaddr_cmp(uip_hostaddr, all_zeroes_addr))
+    {
+        /* If we are configured to use ping IP address configuration and
+       hasn't been assigned an IP address yet, we accept all ICMP
+       packets. */
+#if UIP_PINGADDRCONF && !UIP_CONF_IPV6
+        if(BUF->proto == UIP_PROTO_ICMP) {
+            UIP_LOG("ip: possible ping config packet received.");
+            goto icmp_input;
+        }
+        else {
+            UIP_LOG("ip: packet dropped since no address assigned.");
+            goto drop;
+        }
+#endif /* UIP_PINGADDRCONF */
+    }
+    else
+    {
+        /* If IP broadcast support is configured, we check for a broadcast
+       UDP packet, which may be destined to us. */
+#if UIP_BROADCAST
+        DEBUG_PRINTF("UDP IP checksum 0x%04x\n", uip_ipchksum());
+        if
+        (
+            BUF->proto == UIP_PROTO_UDP
+        &&  uip_ipaddr_cmp(BUF->destipaddr, all_ones_addr)  /*&&
+	 uip_ipchksum() == 0xffff*/
+        ) {
+            goto udp_input;
+        }
+#endif /* UIP_BROADCAST */
+
+        /* Check if the packet is destined for our IP address. */
+
+#if !UIP_CONF_IPV6
+        if(!uip_ipaddr_cmp(BUF->destipaddr, uip_hostaddr)) {
+            UIP_STAT(++uip_stat.ip.drop);
+            goto drop;
+        }
+
+#else /* UIP_CONF_IPV6 */
+        /* For IPv6, packet reception is a little trickier as we need to
+       make sure that we listen to certain multicast addresses (all
+       hosts multicast address, and the solicited-node multicast
+       address) as well. However, we will cheat here and accept all
+       multicast packets that are sent to the ff02::/16 addresses. */
+
+        if(!uip_ipaddr_cmp(BUF->destipaddr, uip_hostaddr) && BUF->destipaddr[0] != HTONS(0xff02)) {
+            UIP_STAT(++uip_stat.ip.drop);
+            goto drop;
+        }
+#endif /* UIP_CONF_IPV6 */
+    }
+
+#if !UIP_CONF_IPV6
+    if(uip_ipchksum() != 0xffff) {
+
+        /* Compute and check the IP header
+				    checksum. */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.chkerr);
+        UIP_LOG("ip: bad checksum.");
+        goto drop;
+    }
+#endif /* UIP_CONF_IPV6 */
+
+    if(BUF->proto == UIP_PROTO_TCP) {
+
+        /* Check for TCP packet. If so,
+				       proceed with TCP input
+				       processing. */
+        goto tcp_input;
+    }
+
+#if UIP_UDP
+    if(BUF->proto == UIP_PROTO_UDP) {
+        goto udp_input;
+    }
+#endif /* UIP_UDP */
+
+#if !UIP_CONF_IPV6
+    /* ICMPv4 processing code follows. */
+
+    if(BUF->proto != UIP_PROTO_ICMP) {
+
+        /* We only allow ICMP packets from
+					here. */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.protoerr);
+        UIP_LOG("ip: neither tcp nor icmp.");
+        goto drop;
+    }
+
+    #if UIP_PINGADDRCONF
+    icmp_input :
+    #endif /* UIP_PINGADDRCONF */
+
+    UIP_STAT(++uip_stat.icmp.recv);
+
+    /* ICMP echo (i.e., ping) processing. This is simple, we only change
+     the ICMP type from ECHO to ECHO_REPLY and adjust the ICMP
+     checksum before we return the packet. */
+    if(ICMPBUF->type != ICMP_ECHO) {
+        UIP_STAT(++uip_stat.icmp.drop);
+        UIP_STAT(++uip_stat.icmp.typeerr);
+        UIP_LOG("icmp: not icmp echo.");
+        goto drop;
+    }
+
+    /* If we are configured to use ping IP address assignment, we use
+     the destination IP address of this ping packet and assign it to
+     ourself. */
+    #if UIP_PINGADDRCONF
+    if((uip_hostaddr[0] | uip_hostaddr[1]) == 0) {
+        uip_hostaddr[0] = BUF->destipaddr[0];
+        uip_hostaddr[1] = BUF->destipaddr[1];
+    }
+    #endif /* UIP_PINGADDRCONF */
+
+    ICMPBUF->type = ICMP_ECHO_REPLY;
+
+    if(ICMPBUF->icmpchksum >= HTONS(0xffff - (ICMP_ECHO << 8))) {
+        ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8) + 1;
+    }
+    else {
+        ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8);
+    }
+
+    /* Swap IP addresses. */
+    uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+    uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+
+    UIP_STAT(++uip_stat.icmp.sent);
+    goto send;
+
+    /* End of IPv4 input header processing code. */
+#else /* !UIP_CONF_IPV6 */
+    /* This is IPv6 ICMPv6 processing code. */
+
+    DEBUG_PRINTF("icmp6_input: length %d\n", uip_len);
+
+    if(BUF->proto != UIP_PROTO_ICMP6) {
+
+        /* We only allow ICMPv6 packets from
+					 here. */
+        UIP_STAT(++uip_stat.ip.drop);
+        UIP_STAT(++uip_stat.ip.protoerr);
+        UIP_LOG("ip: neither tcp nor icmp6.");
+        goto drop;
+    }
+
+    UIP_STAT(++uip_stat.icmp.recv);
+
+    /* If we get a neighbor solicitation for our address we should send
+     a neighbor advertisement message back. */
+    if(ICMPBUF->type == ICMP6_NEIGHBOR_SOLICITATION) {
+        if(uip_ipaddr_cmp(ICMPBUF->icmp6data, uip_hostaddr)) {
+            if(ICMPBUF->options[0] == ICMP6_OPTION_SOURCE_LINK_ADDRESS) {
+
+                /* Save the sender's address in our neighbor list. */
+                uip_neighbor_add(ICMPBUF->srcipaddr, &(ICMPBUF->options[2]));
+            }
+
+            /* We should now send a neighbor advertisement back to where the
+	 neighbor solicication came from. */
+            ICMPBUF->type = ICMP6_NEIGHBOR_ADVERTISEMENT;
+            ICMPBUF->flags = ICMP6_FLAG_S;  /* Solicited flag. */
+
+            ICMPBUF->reserved1 = ICMPBUF->reserved2 = ICMPBUF->reserved3 = 0;
+
+            uip_ipaddr_copy(ICMPBUF->destipaddr, ICMPBUF->srcipaddr);
+            uip_ipaddr_copy(ICMPBUF->srcipaddr, uip_hostaddr);
+            ICMPBUF->options[0] = ICMP6_OPTION_TARGET_LINK_ADDRESS;
+            ICMPBUF->options[1] = 1;        /* Options length, 1 = 8 bytes. */
+            memcpy(&(ICMPBUF->options[2]), &uip_ethaddr, sizeof(uip_ethaddr));
+            ICMPBUF->icmpchksum = 0;
+            ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+            goto send;
+        }
+
+        goto drop;
+    }
+    else
+    if(ICMPBUF->type == ICMP6_ECHO) {
+
+        /* ICMP echo (i.e., ping) processing. This is simple, we only
+       change the ICMP type from ECHO to ECHO_REPLY and update the
+       ICMP checksum before we return the packet. */
+        ICMPBUF->type = ICMP6_ECHO_REPLY;
+
+        uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+        uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+        ICMPBUF->icmpchksum = 0;
+        ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+
+        UIP_STAT(++uip_stat.icmp.sent);
+        goto send;
+    }
+    else {
+        DEBUG_PRINTF("Unknown icmp6 message type %d\n", ICMPBUF->type);
+        UIP_STAT(++uip_stat.icmp.drop);
+        UIP_STAT(++uip_stat.icmp.typeerr);
+        UIP_LOG("icmp: unknown ICMP message.");
+        goto drop;
+    }
+
+    /* End of IPv6 ICMP processing. */
+#endif /* !UIP_CONF_IPV6 */
+
+#if UIP_UDP
+    /* UDP input processing. */
+
+    udp_input :
+    /* UDP processing is really just a hack. We don't do anything to the
+     UDP/IP headers, but let the UDP application do all the hard
+     work. If the application sets uip_slen, it has a packet to
+     send. */
+    #if UIP_UDP_CHECKSUMS
+    uip_len = uip_len - UIP_IPUDPH_LEN;
+    uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+    if(UDPBUF->udpchksum != 0 && uip_udpchksum() != 0xffff) {
+        UIP_STAT(++uip_stat.udp.drop);
+        UIP_STAT(++uip_stat.udp.chkerr);
+        UIP_LOG("udp: bad checksum.");
+        goto drop;
+    }
+
+    #else /* UIP_UDP_CHECKSUMS */
+    uip_len = uip_len - UIP_IPUDPH_LEN;
+    #endif /* UIP_UDP_CHECKSUMS */
+
+    /* Demultiplex this UDP packet between the UDP "connections". */
+
+    for(uip_udp_conn = &uip_udp_conns[0]; uip_udp_conn < &uip_udp_conns[UIP_UDP_CONNS]; ++uip_udp_conn) {
+
+        /* If the local UDP port is non-zero, the connection is considered
+       to be used. If so, the local port number is checked against the
+       destination port number in the received packet. If the two port
+       numbers match, the remote port number is checked if the
+       connection is bound to a remote port. Finally, if the
+       connection is bound to a remote IP address, the source IP
+       address of the packet is checked. */
+        if
+        (
+            uip_udp_conn->lport != 0
+        &&  UDPBUF->destport == uip_udp_conn->lport
+        &&  (uip_udp_conn->rport == 0 || UDPBUF->srcport == uip_udp_conn->rport)
+        &&  (
+                uip_ipaddr_cmp(uip_udp_conn->ripaddr, all_zeroes_addr)
+            ||  uip_ipaddr_cmp(uip_udp_conn->ripaddr, all_ones_addr)
+            ||  uip_ipaddr_cmp(BUF->srcipaddr, uip_udp_conn->ripaddr)
+            )
+        ) {
+            goto udp_found;
+        }
+    }
+
+    UIP_LOG("udp: no matching connection found");
+    goto drop;
+
+udp_found:
+    uip_conn = NULL;
+    uip_flags = UIP_NEWDATA;
+    uip_sappdata = uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+    uip_slen = 0;
+    UIP_UDP_APPCALL();
+udp_send:
+    if(uip_slen == 0) {
+        goto drop;
+    }
+
+    uip_len = uip_slen + UIP_IPUDPH_LEN;
+
+    #if UIP_CONF_IPV6
+    /* For IPv6, the IP length field does not include the IPv6 IP header
+     length. */
+
+    BUF->len[0] = ((uip_len - UIP_IPH_LEN) >> 8);
+    BUF->len[1] = ((uip_len - UIP_IPH_LEN) & 0xff);
+    #else /* UIP_CONF_IPV6 */
+    BUF->len[0] = (uip_len >> 8);
+    BUF->len[1] = (uip_len & 0xff);
+    #endif /* UIP_CONF_IPV6 */
+
+    BUF->ttl = uip_udp_conn->ttl;
+    BUF->proto = UIP_PROTO_UDP;
+
+    UDPBUF->udplen = HTONS(uip_slen + UIP_UDPH_LEN);
+    UDPBUF->udpchksum = 0;
+
+    BUF->srcport = uip_udp_conn->lport;
+    BUF->destport = uip_udp_conn->rport;
+
+    uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+    uip_ipaddr_copy(BUF->destipaddr, uip_udp_conn->ripaddr);
+
+    uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPTCPH_LEN];
+
+    #if UIP_UDP_CHECKSUMS
+    /* Calculate UDP checksum. */
+
+    UDPBUF->udpchksum = ~(uip_udpchksum());
+    if(UDPBUF->udpchksum == 0) {
+        UDPBUF->udpchksum = 0xffff;
+    }
+    #endif /* UIP_UDP_CHECKSUMS */
+
+    goto ip_send_nolen;
+#endif /* UIP_UDP */
+
+    /* TCP input processing. */
+
+    tcp_input : UIP_STAT(++uip_stat.tcp.recv);
+
+    /* Start of TCP input header processing code. */
+    if(uip_tcpchksum() != 0xffff) {
+
+        /* Compute and check the TCP
+				       checksum. */
+        UIP_STAT(++uip_stat.tcp.drop);
+        UIP_STAT(++uip_stat.tcp.chkerr);
+        UIP_LOG("tcp: bad checksum.");
+        goto drop;
+    }
+
+    /* Demultiplex this segment. */
+    /* First check any active connections. */
+    for(uip_connr = &uip_conns[0]; uip_connr <= &uip_conns[UIP_CONNS - 1]; ++uip_connr) {
+        if
+        (
+            uip_connr->tcpstateflags != UIP_CLOSED
+        &&  BUF->destport == uip_connr->lport
+        &&  BUF->srcport == uip_connr->rport
+        &&  uip_ipaddr_cmp(BUF->srcipaddr, uip_connr->ripaddr)
+        ) {
+            goto found;
+        }
+    }
+
+    /* If we didn't find and active connection that expected the packet,
+     either this packet is an old duplicate, or this is a SYN packet
+     destined for a connection in LISTEN. If the SYN flag isn't set,
+     it is an old packet and we send a RST. */
+    if((BUF->flags & TCP_CTL) != TCP_SYN) {
+        goto reset;
+    }
+
+    tmp16 = BUF->destport;
+
+    /* Next, check listening connections. */
+    for(c = 0; c < UIP_LISTENPORTS; ++c) {
+        if(tmp16 == uip_listenports[c])
+            goto found_listen;
+    }
+
+    /* No matching connection found, so we send a RST packet. */
+    UIP_STAT(++uip_stat.tcp.synrst);
+reset:
+    /* We do not send resets in response to resets. */
+    if(BUF->flags & TCP_RST) {
+        goto drop;
+    }
+
+    UIP_STAT(++uip_stat.tcp.rst);
+
+    BUF->flags = TCP_RST | TCP_ACK;
+    uip_len = UIP_IPTCPH_LEN;
+    BUF->tcpoffset = 5 << 4;
+
+    /* Flip the seqno and ackno fields in the TCP header. */
+    c = BUF->seqno[3];
+    BUF->seqno[3] = BUF->ackno[3];
+    BUF->ackno[3] = c;
+
+    c = BUF->seqno[2];
+    BUF->seqno[2] = BUF->ackno[2];
+    BUF->ackno[2] = c;
+
+    c = BUF->seqno[1];
+    BUF->seqno[1] = BUF->ackno[1];
+    BUF->ackno[1] = c;
+
+    c = BUF->seqno[0];
+    BUF->seqno[0] = BUF->ackno[0];
+    BUF->ackno[0] = c;
+
+    /* We also have to increase the sequence number we are
+     acknowledging. If the least significant byte overflowed, we need
+     to propagate the carry to the other bytes as well. */
+    if(++BUF->ackno[3] == 0) {
+        if(++BUF->ackno[2] == 0) {
+            if(++BUF->ackno[1] == 0) {
+                ++BUF->ackno[0];
+            }
+        }
+    }
+
+    /* Swap port numbers. */
+    tmp16 = BUF->srcport;
+    BUF->srcport = BUF->destport;
+    BUF->destport = tmp16;
+
+    /* Swap IP addresses. */
+    uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+    uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+
+    /* And send out the RST packet! */
+    goto tcp_send_noconn;
+
+    /* This label will be jumped to if we matched the incoming packet
+     with a connection in LISTEN. In that case, we should create a new
+     connection and send a SYNACK in return. */
+found_listen:
+    /* First we check if there are any connections avaliable. Unused
+     connections are kept in the same table as used connections, but
+     unused ones have the tcpstate set to CLOSED. Also, connections in
+     TIME_WAIT are kept track of and we'll use the oldest one if no
+     CLOSED connections are found. Thanks to Eddie C. Dost for a very
+     nice algorithm for the TIME_WAIT search. */
+    uip_connr = 0;
+    for(c = 0; c < UIP_CONNS; ++c) {
+        if(uip_conns[c].tcpstateflags == UIP_CLOSED) {
+            uip_connr = &uip_conns[c];
+            break;
+        }
+
+        if(uip_conns[c].tcpstateflags == UIP_TIME_WAIT) {
+            if(uip_connr == 0 || uip_conns[c].timer > uip_connr->timer) {
+                uip_connr = &uip_conns[c];
+            }
+        }
+    }
+
+    if(uip_connr == 0) {
+
+        /* All connections are used already, we drop packet and hope that
+       the remote end will retransmit the packet at a time when we
+       have more spare connections. */
+        UIP_STAT(++uip_stat.tcp.syndrop);
+        UIP_LOG("tcp: found no unused connections.");
+        goto drop;
+    }
+
+    uip_conn = uip_connr;
+
+    /* Fill in the necessary fields for the new connection. */
+    uip_connr->rto = uip_connr->timer = UIP_RTO;
+    uip_connr->sa = 0;
+    uip_connr->sv = 4;
+    uip_connr->nrtx = 0;
+    uip_connr->lport = BUF->destport;
+    uip_connr->rport = BUF->srcport;
+    uip_ipaddr_copy(uip_connr->ripaddr, BUF->srcipaddr);
+    uip_connr->tcpstateflags = UIP_SYN_RCVD;
+
+    uip_connr->snd_nxt[0] = iss[0];
+    uip_connr->snd_nxt[1] = iss[1];
+    uip_connr->snd_nxt[2] = iss[2];
+    uip_connr->snd_nxt[3] = iss[3];
+    uip_connr->len = 1;
+
+    /* rcv_nxt should be the seqno from the incoming packet + 1. */
+    uip_connr->rcv_nxt[3] = BUF->seqno[3];
+    uip_connr->rcv_nxt[2] = BUF->seqno[2];
+    uip_connr->rcv_nxt[1] = BUF->seqno[1];
+    uip_connr->rcv_nxt[0] = BUF->seqno[0];
+    uip_add_rcv_nxt(1);
+
+    /* Parse the TCP MSS option, if present. */
+    if((BUF->tcpoffset & 0xf0) > 0x50) {
+        for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2;) {
+            opt = uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + c];
+            if(opt == TCP_OPT_END) {
+
+                /* End of options. */
+                break;
+            }
+            else
+            if(opt == TCP_OPT_NOOP) {
+                ++c;
+
+                /* NOP option. */
+            }
+            else
+            if(opt == TCP_OPT_MSS && uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == TCP_OPT_MSS_LEN) {
+
+                /* An MSS option with the right option length. */
+                tmp16 = ((u16_t) uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) | (u16_t) uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + 3 + c];
+                uip_connr->initialmss = uip_connr->mss = tmp16 > UIP_TCP_MSS ? UIP_TCP_MSS : tmp16;
+
+                /* And we are done processing options. */
+                break;
+            }
+            else {
+
+                /* All other options have a length field, so that we easily
+	   can skip past them. */
+                if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+
+                    /* If the length field is zero, the options are malformed
+	     and we don't process them further. */
+                    break;
+                }
+
+                c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+            }
+        }
+    }
+
+    /* Our response will be a SYNACK. */
+#if UIP_ACTIVE_OPEN
+    tcp_send_synack : BUF->flags = TCP_ACK;
+
+tcp_send_syn:
+    BUF->flags |= TCP_SYN;
+#else /* UIP_ACTIVE_OPEN */
+    tcp_send_synack : BUF->flags = TCP_SYN | TCP_ACK;
+#endif /* UIP_ACTIVE_OPEN */
+
+    /* We send out the TCP Maximum Segment Size option with our
+     SYNACK. */
+
+    BUF->optdata[0] = TCP_OPT_MSS;
+    BUF->optdata[1] = TCP_OPT_MSS_LEN;
+    BUF->optdata[2] = (UIP_TCP_MSS) / 256;
+    BUF->optdata[3] = (UIP_TCP_MSS) & 255;
+    uip_len = UIP_IPTCPH_LEN + TCP_OPT_MSS_LEN;
+    BUF->tcpoffset = ((UIP_TCPH_LEN + TCP_OPT_MSS_LEN) / 4) << 4;
+    goto tcp_send;
+
+    /* This label will be jumped to if we found an active connection. */
+found:
+    uip_conn = uip_connr;
+    uip_flags = 0;
+
+    /* We do a very naive form of TCP reset processing; we just accept
+     any RST and kill our connection. We should in fact check if the
+     sequence number of this reset is wihtin our advertised window
+     before we accept the reset. */
+    if(BUF->flags & TCP_RST) {
+        uip_connr->tcpstateflags = UIP_CLOSED;
+        UIP_LOG("tcp: got reset, aborting connection.");
+        uip_flags = UIP_ABORT;
+        UIP_APPCALL();
+        goto drop;
+    }
+
+    /* Calculated the length of the data, if the application has sent
+     any data to us. */
+    c = (BUF->tcpoffset >> 4) << 2;
+
+    /* uip_len will contain the length of the actual TCP data. This is
+     calculated by subtracing the length of the TCP header (in
+     c) and the length of the IP header (20 bytes). */
+    uip_len = uip_len - c - UIP_IPH_LEN;
+
+    /* First, check if the sequence number of the incoming packet is
+     what we're expecting next. If not, we send out an ACK with the
+     correct numbers in. */
+    if(!(((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_SYN_SENT) && ((BUF->flags & TCP_CTL) == (TCP_SYN | TCP_ACK)))) {
+        if
+        (
+            (uip_len > 0 || ((BUF->flags & (TCP_SYN | TCP_FIN)) != 0))
+        &&  (
+                BUF->seqno[0] != uip_connr->rcv_nxt[0]
+            ||  BUF->seqno[1] != uip_connr->rcv_nxt[1]
+            ||  BUF->seqno[2] != uip_connr->rcv_nxt[2]
+            ||  BUF->seqno[3] != uip_connr->rcv_nxt[3]
+            )
+        ) {
+            goto tcp_send_ack;
+        }
+    }
+
+    /* Next, check if the incoming segment acknowledges any outstanding
+     data. If so, we update the sequence number, reset the length of
+     the outstanding data, calculate RTT estimations, and reset the
+     retransmission timer. */
+    if((BUF->flags & TCP_ACK) && uip_outstanding(uip_connr)) {
+        uip_add32(uip_connr->snd_nxt, uip_connr->len);
+
+        if
+        (
+            BUF->ackno[0] == uip_acc32[0]
+        &&  BUF->ackno[1] == uip_acc32[1]
+        &&  BUF->ackno[2] == uip_acc32[2]
+        &&  BUF->ackno[3] == uip_acc32[3]
+        ) {
+
+            /* Update sequence number. */
+            uip_connr->snd_nxt[0] = uip_acc32[0];
+            uip_connr->snd_nxt[1] = uip_acc32[1];
+            uip_connr->snd_nxt[2] = uip_acc32[2];
+            uip_connr->snd_nxt[3] = uip_acc32[3];
+
+            /* Do RTT estimation, unless we have done retransmissions. */
+            if(uip_connr->nrtx == 0) {
+                signed char m;
+                m = uip_connr->rto - uip_connr->timer;
+
+                /* This is taken directly from VJs original code in his paper */
+                m = m - (uip_connr->sa >> 3);
+                uip_connr->sa += m;
+                if(m < 0) {
+                    m = -m;
+                }
+
+                m = m - (uip_connr->sv >> 2);
+                uip_connr->sv += m;
+                uip_connr->rto = (uip_connr->sa >> 3) + uip_connr->sv;
+            }
+
+            /* Set the acknowledged flag. */
+            uip_flags = UIP_ACKDATA;
+
+            /* Reset the retransmission timer. */
+            uip_connr->timer = uip_connr->rto;
+
+            /* Reset length of outstanding data. */
+            uip_connr->len = 0;
+        }
+    }
+
+    /* Do different things depending on in what state the connection is. */
+    switch(uip_connr->tcpstateflags & UIP_TS_MASK) {
+    /* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not
+	implemented, since we force the application to close when the
+	peer sends a FIN (hence the application goes directly from
+	ESTABLISHED to LAST_ACK). */
+    case UIP_SYN_RCVD:
+        /* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
+       we are waiting for an ACK that acknowledges the data we sent
+       out the last time. Therefore, we want to have the UIP_ACKDATA
+       flag set. If so, we enter the ESTABLISHED state. */
+        if(uip_flags & UIP_ACKDATA) {
+            uip_connr->tcpstateflags = UIP_ESTABLISHED;
+            uip_flags = UIP_CONNECTED;
+            uip_connr->len = 0;
+            if(uip_len > 0) {
+                uip_flags |= UIP_NEWDATA;
+                uip_add_rcv_nxt(uip_len);
+            }
+
+            uip_slen = 0;
+            UIP_APPCALL();
+            goto appsend;
+        }
+
+        goto drop;
+#if UIP_ACTIVE_OPEN
+
+    case UIP_SYN_SENT:
+        /* In SYN_SENT, we wait for a SYNACK that is sent in response to
+       our SYN. The rcv_nxt is set to sequence number in the SYNACK
+       plus one, and we send an ACK. We move into the ESTABLISHED
+       state. */
+        if((uip_flags & UIP_ACKDATA) && (BUF->flags & TCP_CTL) == (TCP_SYN | TCP_ACK)) {
+
+            /* Parse the TCP MSS option, if present. */
+            if((BUF->tcpoffset & 0xf0) > 0x50) {
+                for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2;) {
+                    opt = uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + c];
+                    if(opt == TCP_OPT_END) {
+
+                        /* End of options. */
+                        break;
+                    }
+                    else
+                    if(opt == TCP_OPT_NOOP) {
+                        ++c;
+
+                        /* NOP option. */
+                    }
+                    else
+                    if(opt == TCP_OPT_MSS && uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == TCP_OPT_MSS_LEN) {
+
+                        /* An MSS option with the right option length. */
+                        tmp16 = (uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) | uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 3 + c];
+                        uip_connr->initialmss = uip_connr->mss = tmp16 > UIP_TCP_MSS ? UIP_TCP_MSS : tmp16;
+
+                        /* And we are done processing options. */
+                        break;
+                    }
+                    else {
+
+                        /* All other options have a length field, so that we easily
+	       can skip past them. */
+                        if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+
+                            /* If the length field is zero, the options are malformed
+		 and we don't process them further. */
+                            break;
+                        }
+
+                        c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+                    }
+                }
+            }
+
+            uip_connr->tcpstateflags = UIP_ESTABLISHED;
+            uip_connr->rcv_nxt[0] = BUF->seqno[0];
+            uip_connr->rcv_nxt[1] = BUF->seqno[1];
+            uip_connr->rcv_nxt[2] = BUF->seqno[2];
+            uip_connr->rcv_nxt[3] = BUF->seqno[3];
+            uip_add_rcv_nxt(1);
+            uip_flags = UIP_CONNECTED | UIP_NEWDATA;
+            uip_connr->len = 0;
+            uip_len = 0;
+            uip_slen = 0;
+            UIP_APPCALL();
+            goto appsend;
+        }
+
+        /* Inform the application that the connection failed */
+        uip_flags = UIP_ABORT;
+        UIP_APPCALL();
+
+        /* The connection is closed after we send the RST */
+        uip_conn->tcpstateflags = UIP_CLOSED;
+        goto reset;
+#endif /* UIP_ACTIVE_OPEN */
+
+    case UIP_ESTABLISHED:
+        /* In the ESTABLISHED state, we call upon the application to feed
+    data into the uip_buf. If the UIP_ACKDATA flag is set, the
+    application should put new data into the buffer, otherwise we are
+    retransmitting an old segment, and the application should put that
+    data into the buffer.
+
+    If the incoming packet is a FIN, we should close the connection on
+    this side as well, and we send out a FIN and enter the LAST_ACK
+    state. We require that there is no outstanding data; otherwise the
+    sequence numbers will be screwed up. */
+        if(BUF->flags & TCP_FIN && !(uip_connr->tcpstateflags & UIP_STOPPED)) {
+            if(uip_outstanding(uip_connr)) {
+                goto drop;
+            }
+
+            uip_add_rcv_nxt(1 + uip_len);
+            uip_flags |= UIP_CLOSE;
+            if(uip_len > 0) {
+                uip_flags |= UIP_NEWDATA;
+            }
+
+            UIP_APPCALL();
+            uip_connr->len = 1;
+            uip_connr->tcpstateflags = UIP_LAST_ACK;
+            uip_connr->nrtx = 0;
+tcp_send_finack:
+            BUF->flags = TCP_FIN | TCP_ACK;
+            goto tcp_send_nodata;
+        }
+
+        /* Check the URG flag. If this is set, the segment carries urgent
+       data that we must pass to the application. */
+        if((BUF->flags & TCP_URG) != 0)
+        {
+#if UIP_URGDATA > 0
+            uip_urglen = (BUF->urgp[0] << 8) | BUF->urgp[1];
+            if(uip_urglen > uip_len) {
+
+                /* There is more urgent data in the next segment to come. */
+                uip_urglen = uip_len;
+            }
+
+            uip_add_rcv_nxt(uip_urglen);
+            uip_len -= uip_urglen;
+            uip_urgdata = uip_appdata;
+            uip_appdata += uip_urglen;
+        }
+        else {
+            uip_urglen = 0;
+#else /* UIP_URGDATA > 0 */
+            uip_appdata = ((char*)uip_appdata) + ((BUF->urgp[0] << 8) | BUF->urgp[1]);
+            uip_len -= (BUF->urgp[0] << 8) | BUF->urgp[1];
+#endif /* UIP_URGDATA > 0 */
+        }
+
+        /* If uip_len > 0 we have TCP data in the packet, and we flag this
+       by setting the UIP_NEWDATA flag and update the sequence number
+       we acknowledge. If the application has stopped the dataflow
+       using uip_stop(), we must not accept any data packets from the
+       remote host. */
+        if(uip_len > 0 && !(uip_connr->tcpstateflags & UIP_STOPPED)) {
+            uip_flags |= UIP_NEWDATA;
+            uip_add_rcv_nxt(uip_len);
+        }
+
+        /* Check if the available buffer space advertised by the other end
+       is smaller than the initial MSS for this connection. If so, we
+       set the current MSS to the window size to ensure that the
+       application does not send more data than the other end can
+       handle.
+
+       If the remote host advertises a zero window, we set the MSS to
+       the initial MSS so that the application will send an entire MSS
+       of data. This data will not be acknowledged by the receiver,
+       and the application will retransmit it. This is called the
+       "persistent timer" and uses the retransmission mechanim.
+    */
+        tmp16 = ((u16_t) BUF->wnd[0] << 8) + (u16_t) BUF->wnd[1];
+        if(tmp16 > uip_connr->initialmss || tmp16 == 0) {
+            tmp16 = uip_connr->initialmss;
+        }
+
+        uip_connr->mss = tmp16;
+
+        /* If this packet constitutes an ACK for outstanding data (flagged
+       by the UIP_ACKDATA flag, we should call the application since it
+       might want to send more data. If the incoming packet had data
+       from the peer (as flagged by the UIP_NEWDATA flag), the
+       application must also be notified.
+
+       When the application is called, the global variable uip_len
+       contains the length of the incoming data. The application can
+       access the incoming data through the global pointer
+       uip_appdata, which usually points UIP_IPTCPH_LEN + UIP_LLH_LEN
+       bytes into the uip_buf array.
+
+       If the application wishes to send any data, this data should be
+       put into the uip_appdata and the length of the data should be
+       put into uip_len. If the application don't have any data to
+       send, uip_len must be set to 0. */
+        if(uip_flags & (UIP_NEWDATA | UIP_ACKDATA)) {
+            uip_slen = 0;
+            UIP_APPCALL();
+
+appsend:
+            if(uip_flags & UIP_ABORT) {
+                uip_slen = 0;
+                uip_connr->tcpstateflags = UIP_CLOSED;
+                BUF->flags = TCP_RST | TCP_ACK;
+                goto tcp_send_nodata;
+            }
+
+            if(uip_flags & UIP_CLOSE) {
+                uip_slen = 0;
+                uip_connr->len = 1;
+                uip_connr->tcpstateflags = UIP_FIN_WAIT_1;
+                uip_connr->nrtx = 0;
+                BUF->flags = TCP_FIN | TCP_ACK;
+                goto tcp_send_nodata;
+            }
+
+            /* If uip_slen > 0, the application has data to be sent. */
+            if(uip_slen > 0) {
+
+                /* If the connection has acknowledged data, the contents of
+	   the ->len variable should be discarded. */
+                if((uip_flags & UIP_ACKDATA) != 0) {
+                    uip_connr->len = 0;
+                }
+
+                /* If the ->len variable is non-zero the connection has
+	   already data in transit and cannot send anymore right
+	   now. */
+                if(uip_connr->len == 0) {
+
+                    /* The application cannot send more than what is allowed by
+	     the mss (the minumum of the MSS and the available
+	     window). */
+                    if(uip_slen > uip_connr->mss) {
+                        uip_slen = uip_connr->mss;
+                    }
+
+                    /* Remember how much data we send out now so that we know
+	     when everything has been acknowledged. */
+                    uip_connr->len = uip_slen;
+                }
+                else {
+
+                    /* If the application already had unacknowledged data, we
+	     make sure that the application does not send (i.e.,
+	     retransmit) out more than it previously sent out. */
+                    uip_slen = uip_connr->len;
+                }
+            }
+
+            uip_connr->nrtx = 0;
+apprexmit:
+            uip_appdata = uip_sappdata;
+
+            /* If the application has data to be sent, or if the incoming
+         packet had new data in it, we must send out a packet. */
+            if(uip_slen > 0 && uip_connr->len > 0) {
+
+                /* Add the length of the IP and TCP headers. */
+                uip_len = uip_connr->len + UIP_TCPIP_HLEN;
+
+                /* We always set the ACK flag in response packets. */
+                BUF->flags = TCP_ACK | TCP_PSH;
+
+                /* Send the packet. */
+                goto tcp_send_noopts;
+            }
+
+            /* If there is no data to send, just send out a pure ACK if
+	 there is newdata. */
+            if(uip_flags & UIP_NEWDATA) {
+                uip_len = UIP_TCPIP_HLEN;
+                BUF->flags = TCP_ACK;
+                goto tcp_send_noopts;
+            }
+        }
+
+        goto drop;
+
+    case UIP_LAST_ACK:
+        /* We can close this connection if the peer has acknowledged our
+       FIN. This is indicated by the UIP_ACKDATA flag. */
+        if(uip_flags & UIP_ACKDATA) {
+            uip_connr->tcpstateflags = UIP_CLOSED;
+            uip_flags = UIP_CLOSE;
+            UIP_APPCALL();
+        }
+        break;
+
+    case UIP_FIN_WAIT_1:
+        /* The application has closed the connection, but the remote host
+       hasn't closed its end yet. Thus we do nothing but wait for a
+       FIN from the other side. */
+        if(uip_len > 0) {
+            uip_add_rcv_nxt(uip_len);
+        }
+
+        if(BUF->flags & TCP_FIN) {
+            if(uip_flags & UIP_ACKDATA) {
+                uip_connr->tcpstateflags = UIP_TIME_WAIT;
+                uip_connr->timer = 0;
+                uip_connr->len = 0;
+            }
+            else {
+                uip_connr->tcpstateflags = UIP_CLOSING;
+            }
+
+            uip_add_rcv_nxt(1);
+            uip_flags = UIP_CLOSE;
+            UIP_APPCALL();
+            goto tcp_send_ack;
+        }
+        else
+        if(uip_flags & UIP_ACKDATA) {
+            uip_connr->tcpstateflags = UIP_FIN_WAIT_2;
+            uip_connr->len = 0;
+            goto drop;
+        }
+
+        if(uip_len > 0) {
+            goto tcp_send_ack;
+        }
+
+        goto drop;
+
+    case UIP_FIN_WAIT_2:
+        if(uip_len > 0) {
+            uip_add_rcv_nxt(uip_len);
+        }
+
+        if(BUF->flags & TCP_FIN) {
+            uip_connr->tcpstateflags = UIP_TIME_WAIT;
+            uip_connr->timer = 0;
+            uip_add_rcv_nxt(1);
+            uip_flags = UIP_CLOSE;
+            UIP_APPCALL();
+            goto tcp_send_ack;
+        }
+
+        if(uip_len > 0) {
+            goto tcp_send_ack;
+        }
+
+        goto drop;
+
+    case UIP_TIME_WAIT:
+        goto tcp_send_ack;
+
+    case UIP_CLOSING:
+        if(uip_flags & UIP_ACKDATA) {
+            uip_connr->tcpstateflags = UIP_TIME_WAIT;
+            uip_connr->timer = 0;
+        }
+    }
+
+    goto drop;
+
+    /* We jump here when we are ready to send the packet, and just want
+     to set the appropriate TCP sequence numbers in the TCP header. */
+tcp_send_ack:
+    BUF->flags = TCP_ACK;
+tcp_send_nodata:
+    uip_len = UIP_IPTCPH_LEN;
+tcp_send_noopts:
+    BUF->tcpoffset = (UIP_TCPH_LEN / 4) << 4;
+tcp_send:
+    /* We're done with the input processing. We are now ready to send a
+     reply. Our job is to fill in all the fields of the TCP and IP
+     headers before calculating the checksum and finally send the
+     packet. */
+    BUF->ackno[0] = uip_connr->rcv_nxt[0];
+    BUF->ackno[1] = uip_connr->rcv_nxt[1];
+    BUF->ackno[2] = uip_connr->rcv_nxt[2];
+    BUF->ackno[3] = uip_connr->rcv_nxt[3];
+
+    BUF->seqno[0] = uip_connr->snd_nxt[0];
+    BUF->seqno[1] = uip_connr->snd_nxt[1];
+    BUF->seqno[2] = uip_connr->snd_nxt[2];
+    BUF->seqno[3] = uip_connr->snd_nxt[3];
+
+    BUF->proto = UIP_PROTO_TCP;
+
+    BUF->srcport = uip_connr->lport;
+    BUF->destport = uip_connr->rport;
+
+    uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+    uip_ipaddr_copy(BUF->destipaddr, uip_connr->ripaddr);
+
+    if(uip_connr->tcpstateflags & UIP_STOPPED) {
+
+        /* If the connection has issued uip_stop(), we advertise a zero
+       window so that the remote host will stop sending data. */
+        BUF->wnd[0] = BUF->wnd[1] = 0;
+    }
+    else {
+        BUF->wnd[0] = ((UIP_RECEIVE_WINDOW) >> 8);
+        BUF->wnd[1] = ((UIP_RECEIVE_WINDOW) & 0xff);
+    }
+
+tcp_send_noconn:
+    BUF->ttl = UIP_TTL;
+#if UIP_CONF_IPV6
+    /* For IPv6, the IP length field does not include the IPv6 IP header
+     length. */
+
+    BUF->len[0] = ((uip_len - UIP_IPH_LEN) >> 8);
+    BUF->len[1] = ((uip_len - UIP_IPH_LEN) & 0xff);
+#else /* UIP_CONF_IPV6 */
+    BUF->len[0] = (uip_len >> 8);
+    BUF->len[1] = (uip_len & 0xff);
+#endif /* UIP_CONF_IPV6 */
+
+    BUF->urgp[0] = BUF->urgp[1] = 0;
+
+    /* Calculate TCP checksum. */
+    BUF->tcpchksum = 0;
+    BUF->tcpchksum = ~(uip_tcpchksum());
+
+ip_send_nolen:
+#if UIP_CONF_IPV6
+    BUF->vtc = 0x60;
+    BUF->tcflow = 0x00;
+    BUF->flow = 0x00;
+#else /* UIP_CONF_IPV6 */
+    BUF->vhl = 0x45;
+    BUF->tos = 0;
+    BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+    ++ipid;
+    BUF->ipid[0] = ipid >> 8;
+    BUF->ipid[1] = ipid & 0xff;
+
+    /* Calculate IP checksum. */
+    BUF->ipchksum = 0;
+    BUF->ipchksum = ~(uip_ipchksum());
+    DEBUG_PRINTF("uip ip_send_nolen: chkecum 0x%04x\n", uip_ipchksum());
+#endif /* UIP_CONF_IPV6 */
+
+    UIP_STAT(++uip_stat.tcp.sent);
+send:
+    DEBUG_PRINTF("Sending packet with length %d (%d)\n", uip_len, (BUF->len[0] << 8) | BUF->len[1]);
+
+    UIP_STAT(++uip_stat.ip.sent);
+
+    /* Return and let the caller do the actual transmission. */
+    uip_flags = 0;
+    return;
+drop:
+    uip_len = 0;
+    uip_flags = 0;
+    return;
+}
+
+/*---------------------------------------------------------------------------*/
+u16_t htons(u16_t val) {
+    return HTONS(val);
+}
+
+/*---------------------------------------------------------------------------*/
+void uip_send(const void* data, int len) {
+    uip_slen = len;
+    if(len > 0) {
+        if(data != uip_sappdata) {
+            memcpy(uip_sappdata, (data), uip_slen);
+        }
+    }
+}
+
+/** @} */