ME910 support
Fork of MTS-Cellular by
Diff: Cellular/EasyIP.h
- Revision:
- 26:2b769ed8de4f
- Parent:
- 3:04046eebaef5
- Child:
- 27:ec44d5a9544f
--- a/Cellular/EasyIP.h Mon Jun 23 14:33:01 2014 +0000 +++ b/Cellular/EasyIP.h Thu Jun 26 21:12:37 2014 +0000 @@ -1,4 +1,97 @@ #ifndef SMC_H #define SMC_H +#include <string> +#include <vector> + +#include "MTSBufferedIO.h" +#include "Cellular.h" + +namespace mts +{ +/** This is a class for communicating without a Multi-Tech Systems SocketModem iCell. Instead, +* it uses the hayes command set to implement the same commands and functions as the UIP class. +* (See the UIP class and documentation, "UIP.h") +* This class supports three main types of cellular radio interactions including: +* configuration and status AT command processing, SMS processing, and TCP Socket +* data connections. It should be noted that the radio can not process commands or +* SMS messages while having an open data connection at the same time. The concurrent +* capability may be added in a future release. This class also inherits from IPStack +* providing a common set of commands for communication devices that have an onboard +* IP Stack. It is also integrated with the standard mbed Sockets package and can therefore +* be used seamlessly with clients and services built on top of this interface already within +* the mbed library. +* The default baud rate for the cellular radio is 115200 bps. +*/ +class EasyIP : public Cellular //Inherits from Cellular. +{ +public: +/** This static function is used to create or get a reference to a + * Cellular object. Cellular uses the singleton pattern, which means + * that you can only have one existing at a time. The first time you + * call getInstance this method creates a new uninitialized Cellular + * object and returns it. All future calls to this method will return + * a reference to the instance created during the first call. Note that + * you must call init on the returned instance before mnaking any other + * calls. If using this class's bindings to any of the Socket package + * classes like TCPSocketConnection, you must call this method and the + * init method on the returned object first, before even creating the + * other objects. + * + * @returns a reference to the single Cellular obect that has been created. + */ + EasyIP(Radio type); + + /** Destructs a Cellular object and frees all related resources. + */ + ~EasyIP(); + + virtual bool init(MTSBufferedIO* io); + + // Wifi connection based commands derived from CommInterface.h + virtual bool connect(); + virtual void disconnect(); + virtual bool isConnected(); + virtual void reset(); + + // TCP and UDP Socket related commands + // For behavior of the following methods refer to IPStack.h documentation + virtual bool bind(unsigned int port); + virtual bool open(const std::string& address, unsigned int port, Mode mode); + virtual bool isOpen(); + virtual bool close(); + virtual int read(char* data, int max, int timeout = -1); //-1 times for no timeout? + virtual int write(const char* data, int length, int timeout = -1); + virtual unsigned int readable(); + virtual unsigned int writeable(); + virtual bool ping(const std::string& address = "8.8.8.8"); //Can this default address be different? + virtual std::string getDeviceIP(); + virtual bool setDeviceIP(std::string address = "DHCP");//What does this do? Run DHCP to configure the IP? + + //Sets the APN, also sets mode to IP, might need to change + virtual Code setApn(const std::string& apn); + /** A method for configuring command ehco capability on the radio. This command + * sets whether sent characters are echoed back from the radio, in which case you + * will receive back every command you send. + * + * @param state if true echo will be turned off, otherwise it will be turned on. + * @returns the standard AT Code enumeration. + */ + Code echo(bool state); + + /** This method can be used to trade socket functionality for performance. + * In order to enable a socket connection to be closed by the client side programtically, + * this class must process all read and write data on the socket to guard the special + * escape character used to close an open socket connection. It is recommened that you + * use the default of true unless the overhead of these operations is too significant. + * + * @param enabled set to true if you want the socket closeable, otherwise false. The default + * is true. + * @returns the standard AT Code enumeration. + */ + Code setSocketCloseable(bool enabled = true); //ETX closes socket (ETX and DLE in payload are escaped with DLE) +}; + +} + #endif