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Dependents: kinematics_controlv4 kinematics_control_copyfds Robot_control
Revision 2:43a6498000e8, committed 2017-11-01
- Comitter:
- peterknoben
- Date:
- Wed Nov 01 13:42:11 2017 +0000
- Parent:
- 1:03e2651b4a24
- Child:
- 3:61733f7f1fea
- Commit message:
- sdf
Changed in this revision
| Movement.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/Movement.cpp Wed Nov 01 11:46:48 2017 +0000
+++ b/Movement.cpp Wed Nov 01 13:42:11 2017 +0000
@@ -95,46 +95,3 @@
return position;
}
-
-
-
-
-/*
-float *Movement::getposition(int SignalNumber, int mode){
- static float position[2]; //Define a position array
- int *direction_math; //Define a useable direction array in this function
- direction_math = getdirection(mode); //Fill the useable direction array
- switch(SignalNumber){
- case 1: //Move slowest
- xmovement = direction_math[0] * 1; //mm
- ymovement = direction_math[1] * 1; //mm
- position[0] += xmovement;
- position[1] += ymovement;
- break;
- case 2: //Move slow
- xmovement = direction_math[0] * 2; //mm
- ymovement = direction_math[1] * 2; //mm
- position[0] += xmovement;
- position[1] += ymovement;
- break;
- case 3: //Move fast
- xmovement = direction_math[0] * 5; //mm
- ymovement = direction_math[1] * 5; //mm
- position[0] += xmovement;
- position[1] += ymovement;
- break;
- case 4: //Move fastest
- xmovement = direction_math[0] * 10; //mm
- ymovement = direction_math[1] * 10; //mm
- position[0] += xmovement;
- position[1] += ymovement;
- break;
- default : //if something is wrong or no muscles are flexed, standstill
- position[0] = position[0];
- position[1] = position[1];
- break;
- }
- return position;
-}
-*/
-