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Revision 0:50fb6e4169db, committed 2014-03-26
- Comitter:
- pakemon9
- Date:
- Wed Mar 26 21:31:18 2014 +0000
- Commit message:
- Juego de Reacci?n
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
| mbed.bld | Show annotated file Show diff for this revision Revisions of this file |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Wed Mar 26 21:31:18 2014 +0000
@@ -0,0 +1,95 @@
+#include "mbed.h"
+
+BusOut dis_1(PTD5, PTA13, PTA1, PTD4, PTA12, PTD0, PTD2, PTA2); //displays
+BusOut dis_2(PTD5, PTA13, PTA1, PTD4, PTA12, PTD0, PTD2, PTA2);
+DigitalOut led_funciona(LED1);
+DigitalOut led_juego(PTB0); //led del juego
+void apagar_led();
+void reset();
+DigitalIn b_player1(PTB1); //boton p1
+DigitalIn b_player2(PTB1); //boton p2
+InterruptIn b_reset(PTB2); //reset
+Ticker tiempo;
+int tiempo_espera = 1;
+
+struct players{
+ char nombre;
+ int puntaje;
+ };
+players jugador1 = {'a',0};
+players jugador2 = {'b',0};
+
+int main() {
+ tiempo.attach(apagar_led, tiempo_espera);
+ while(1) {
+ b_reset.rise(reset);
+ led_funciona = 0;
+
+ /* Aquí debe de ir la función para hacer random el número, el numero random debe ser la variable tiempo_espera*/
+
+ led_juego = 1;
+ while(led_juego = 1){
+ if(b_player1 == 1 && b_player2 == 0){
+ jugador1.puntaje += 1;
+ break;
+ }
+ else if(b_player1 == 0 && b_player2 == 1){
+ jugador2.puntaje += 1;
+ break;
+ }
+ }
+ switch (jugador1.puntaje){
+ case 0:
+ dis_1 = 63;
+ break;
+ case 1:
+ dis_1 = 6;
+ break;
+ case 2:
+ dis_1 = 91;
+ break;
+ case 3:
+ dis_1 = 79;
+ break;
+ case 4:
+ dis_1 = 102;
+ break;
+ case 5:
+ dis_1 = 109;
+ break;
+ }
+ switch (jugador2.puntaje){
+ case 0:
+ dis_2 = 63;
+ break;
+ case 1:
+ dis_2 = 6;
+ break;
+ case 2:
+ dis_2 = 91;
+ break;
+ case 3:
+ dis_2 = 79;
+ break;
+ case 4:
+ dis_2 = 102;
+ break;
+ case 5:
+ dis_2 = 109;
+ break;
+ }
+ if (jugador1.puntaje == 5 || jugador2.puntaje == 5){
+ jugador1.puntaje = 0;
+ jugador2.puntaje = 0;
+ }
+ }
+}
+
+void apagar_led(){
+ led_juego = 0;
+ }
+
+void reset(){
+ jugador1.puntaje = 0;
+ jugador2.puntaje = 0;
+ }
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Wed Mar 26 21:31:18 2014 +0000 @@ -0,0 +1,1 @@ +http://world3.dev.mbed.org/users/mbed_official/code/mbed/builds/824293ae5e43 \ No newline at end of file