Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
Fighter.h
- Committer:
- ozy
- Date:
- 2021-04-13
- Revision:
- 0:99b49fd71085
- Child:
- 3:1d99b6ad4f9e
File content as of revision 0:99b49fd71085:
#ifndef FIGHTER_H #define FIGHTER_H #include "mbed.h" #include "N5110.h" class Fighter { public: Fighter(); // constructor void draw(N5110 &lcd, float _x, float _y); // x-coordinate and y-coordinates used to update place of sprite on screen void move_right(N5110 &lcd, float _x, float _y); // print move right animation void move_left(N5110 &lcd, float _x, float _y); // print move left animation void move_right2(N5110 &lcd, float _x, float _y); // 2nd move right animation to move legs void move_left2(N5110 &lcd, float _x, float _y); // 2nd move left animation to move legs void kick_right(N5110 &lcd, float _x, float _y); // kick right void kick_left(N5110 &lcd, float _x, float _y); // kick left void punch_left(N5110 &lcd, float _x, float _y); // punch left void punch_right(N5110 &lcd, float _x, float _y); // punch right void guard(N5110 &lcd, float _x, float _y); // guard move }; #endif