Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
Enemy.h
- Committer:
- ozy
- Date:
- 2021-04-20
- Revision:
- 5:889ad974b64d
- Parent:
- 1:3bdadf6f6dbd
- Child:
- 6:a1a7dc264fed
File content as of revision 5:889ad974b64d:
#ifndef ENEMY_H #define ENEMY_H #include "mbed.h" #include "N5110.h" class Enemy { public: Enemy(); // constructor int get_x(); // get x co-ordinate int get_y(); // get y co-ordinate void set_x(int x); // set x co-ordinate void set_y(int y); // set y co-ordinate void add_x(int x); // add to the x co-ordinate void add_y(int y); // add to the y co-ordinate void draw(N5110 &lcd); void move_right(N5110 &lcd); // print move right animation void move_left(N5110 &lcd); // print move left animation void move_right2(N5110 &lcd); // 2nd move right animation to move legs void move_left2(N5110 &lcd); // 2nd move left animation to move legs void kick_right(N5110 &lcd); // enemy kick right void kick_left(N5110 &lcd); // enemy kick left void sword_left(N5110 &lcd); // enemy punch left void sword_right(N5110 &lcd); // enemy punch right private: int _x, _y; // co-ordinates of the enemy }; #endif