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Wave Class Reference
Interface of a playable sound wave. More...
#include <Wave.h>
Inherited by BufferedWave, and WaveCombo.
Detailed Description
Interface of a playable sound wave.
Waves are processed in two phases. Before sending out signal, the wave is "prepared" for the generator sample rate. Once the preparation is done, the generator will repeatedly "read" the wave samples. The sample position is measured in samples.
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