A usb interface emulating an Xbox 360 controller
Usage
Basic usage of the library
#include "Xinput.h" Xinput Xbox; int16_t x= 0; int main() { while(1) { Xbox.update_analog(STICK_LEFT_X, x); Xbox.send_controls(); // this is a blocking method. controls are send every 4ms Xbox.clear(); x += 10; } }