Simple implementation of goal counter for table football using laser diode and phototransistor.

Dependencies:   GoalCounter WS2812 PixelArray

Revision:
5:95cb2348af01
Parent:
4:5a11a84fac69
Child:
6:a93ee22232f2
--- a/main.cpp	Sun Jan 13 14:23:30 2019 +0000
+++ b/main.cpp	Sun Jan 13 14:51:45 2019 +0000
@@ -11,24 +11,21 @@
 
 //Initialize instances of Timers
 Timer timer1;
-//Timer t2;
+Timer timer2;
 
 // Initialize instace of a pixel array for LED strip 1 ar 2
 PixelArray px1(WS2812_BUF);
-//PixelArray px2(WS2812_BUF);
+PixelArray px2(WS2812_BUF);
 
 // The given numbers are calculated for the K64F MCU
 WS2812 ws1(D4, WS2812_BUF, 0, 5, 5, 0);
-//WS2812 ws2(D5, WS2812_BUF, 0, 5, 5, 0);
+WS2812 ws2(D5, WS2812_BUF, 0, 5, 5, 0);
 
 // For debug use 
 Serial pc(USBTX, USBRX);
 
 GoalCounter gc(D2, &timer1);
-
-// Initialize instances of Ticker classes for handling goal counters
-//Ticker bank1;
-//Ticker bank2; 
+GoalCounter gc2(D3, &timer2);
 
 float balltime1 = 0;
 float speed1 = 0;
@@ -67,22 +64,22 @@
 {
     
     ws1.useII(WS2812::GLOBAL); // use global intensity scaling
-//    ws2.useII(WS2812::GLOBAL); // use global intensity scaling
+    ws2.useII(WS2812::GLOBAL); // use global intensity scaling
       
     pc.printf("Initialization... \n\r");
     while(1) {
         if (gc.is_goal == 1) {
             get_info(&score1, &balltime1, &speed1, &gc);
             set_score(score1, &px1, &ws1);
-//            score1 = gc.get_score();
-//            balltime1 = gc.get_balltime();
-//            speed1 = gc.get_ballspeed();
-//            pc.printf("Score : %d \n\r", score1);
-//            pc.printf("Time of ball pass : %f seconds\n\r", balltime1);
-//            pc.printf("Speed of ball (34 mm diameter) : %f kph\n\r", speed1);
             print_score(score1, balltime1, speed1);
             gc.is_goal = 0;
         }
+        else if (gc2.is_goal == 1) {
+            get_info(&score2, &balltime2, &speed2, &gc2);
+            set_score(score2, &px2, &ws2);
+            print_score(score2, balltime2, speed2);
+            gc2.is_goal = 0;     
+        }
         if (score1 >= 10) {
             pc.printf("Game over \n\r");
             for (int i=1; i<= 10; i++) {