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Diff: source/http_request.h
- Revision:
- 32:fa4d71265625
- Parent:
- 29:383e9bfbfbed
- Parent:
- 31:b3730a2c4f39
diff -r 3ad153a3fdfd -r fa4d71265625 source/http_request.h
--- a/source/http_request.h Thu Sep 06 14:01:09 2018 -0500
+++ b/source/http_request.h Tue Oct 30 11:02:12 2018 +0800
@@ -21,11 +21,9 @@
#include <string>
#include <vector>
#include <map>
-#include "http_parser.h"
-#include "http_response.h"
-#include "http_request_builder.h"
-#include "http_request_parser.h"
+#include "http_request_base.h"
#include "http_parsed_url.h"
+#include "TCPSocket.h"
/**
* @todo:
@@ -39,310 +37,64 @@
/**
* \brief HttpRequest implements the logic for interacting with HTTP servers.
*/
-class HttpRequest {
+class HttpRequest : public HttpRequestBase {
public:
+ friend class HttpRequestBase;
+
/**
* HttpRequest Constructor
*
- * @param[in] aNetwork The network interface
- * @param[in] aMethod HTTP method to use
+ * @param[in] network The network interface
+ * @param[in] method HTTP method to use
* @param[in] url URL to the resource
- * @param[in] aBodyCallback Callback on which to retrieve chunks of the response body.
- If not set, the complete body will be allocated on the HttpResponse object,
- which might use lots of memory.
+ * @param[in] bodyCallback Callback on which to retrieve chunks of the response body.
+ If not set, the complete body will be allocated on the HttpResponse object,
+ which might use lots of memory.
*/
- HttpRequest(NetworkInterface* aNetwork, http_method aMethod, const char* url, Callback<void(const char *at, uint32_t length)> aBodyCallback = 0)
- : network(aNetwork), method(aMethod), body_callback(aBodyCallback)
+ HttpRequest(NetworkInterface* network, http_method method, const char* url, Callback<void(const char *at, uint32_t length)> bodyCallback = 0)
+ : HttpRequestBase(NULL, bodyCallback)
{
- error = 0;
- response = NULL;
+ _error = 0;
+ _response = NULL;
- parsed_url = new ParsedUrl(url);
- request_builder = new HttpRequestBuilder(method, parsed_url);
+ _parsed_url = new ParsedUrl(url);
+ _request_builder = new HttpRequestBuilder(method, _parsed_url);
- socket = new TCPSocket();
- we_created_socket = true;
+ _socket = new TCPSocket();
+ ((TCPSocket*)_socket)->open(network);
+ _we_created_socket = true;
}
/**
* HttpRequest Constructor
*
- * @param[in] aSocket An open TCPSocket
- * @param[in] aMethod HTTP method to use
+ * @param[in] socket An open TCPSocket
+ * @param[in] method HTTP method to use
* @param[in] url URL to the resource
- * @param[in] aBodyCallback Callback on which to retrieve chunks of the response body.
+ * @param[in] bodyCallback Callback on which to retrieve chunks of the response body.
If not set, the complete body will be allocated on the HttpResponse object,
which might use lots of memory.
*/
- HttpRequest(TCPSocket* aSocket, http_method aMethod, const char* url, Callback<void(const char *at, uint32_t length)> aBodyCallback = 0)
- : socket(aSocket), method(aMethod), body_callback(aBodyCallback)
+ HttpRequest(TCPSocket* socket, http_method method, const char* url, Callback<void(const char *at, uint32_t length)> bodyCallback = 0)
+ : HttpRequestBase(socket, bodyCallback)
{
- error = 0;
- response = NULL;
- network = NULL;
-
- parsed_url = new ParsedUrl(url);
- request_builder = new HttpRequestBuilder(method, parsed_url);
-
- we_created_socket = false;
- }
-
- /**
- * HttpRequest Constructor
- */
- ~HttpRequest() {
- // should response be owned by us? Or should user free it?
- // maybe implement copy constructor on response...
- if (response) {
- delete response;
- }
-
- if (parsed_url) {
- delete parsed_url;
- }
-
- if (request_builder) {
- delete request_builder;
- }
+ _error = 0;
+ _response = NULL;
- if (socket && we_created_socket) {
- delete socket;
- }
- }
-
- /**
- * Execute the request and receive the response.
- * This adds a Content-Length header to the request (when body_size is set), and sends the data to the server.
- * @param body Pointer to the body to be sent
- * @param body_size Size of the body to be sent
- * @return An HttpResponse pointer on success, or NULL on failure.
- * See get_error() for the error code.
- */
- HttpResponse* send(const void* body = NULL, nsapi_size_t body_size = 0) {
- nsapi_size_or_error_t ret = open_socket();
+ _parsed_url = new ParsedUrl(url);
+ _request_builder = new HttpRequestBuilder(method, _parsed_url);
- if (ret != NSAPI_ERROR_OK) {
- error = ret;
- return NULL;
- }
-
- uint32_t request_size = 0;
- char* request = request_builder->build(body, body_size, request_size);
-
- ret = send_buffer(request, request_size);
-
- free(request);
-
- if (ret < 0) {
- error = ret;
- return NULL;
- }
-
- return create_http_response();
+ _we_created_socket = false;
}
- /**
- * Execute the request and receive the response.
- * This sends the request through chunked-encoding.
- * @param body_cb Callback which generates the next chunk of the request
- * @return An HttpResponse pointer on success, or NULL on failure.
- * See get_error() for the error code.
- */
- HttpResponse* send(Callback<const void*(uint32_t*)> body_cb) {
-
- nsapi_error_t ret;
-
- if ((ret = open_socket()) != NSAPI_ERROR_OK) {
- error = ret;
- return NULL;
- }
-
- set_header("Transfer-Encoding", "chunked");
-
- uint32_t request_size = 0;
- char* request = request_builder->build(NULL, 0, request_size);
-
- // first... send this request headers without the body
- nsapi_size_or_error_t total_send_count = send_buffer(request, request_size);
-
- if (total_send_count < 0) {
- free(request);
- error = total_send_count;
- return NULL;
- }
-
- // ok... now it's time to start sending chunks...
- while (1) {
- uint32_t size;
- const void *buffer = body_cb(&size);
-
- if (size == 0) break;
-
- // so... size in HEX, \r\n, data, \r\n again
- char size_buff[10]; // if sending length of more than 8 digits, you have another problem on a microcontroller...
- uint32_t size_buff_size = sprintf(size_buff, "%X\r\n", size);
- if ((total_send_count = send_buffer(size_buff, size_buff_size)) < 0) {
- free(request);
- error = total_send_count;
- return NULL;
- }
-
- // now send the normal buffer... and then \r\n at the end
- total_send_count = send_buffer((char*)buffer, size);
- if (total_send_count < 0) {
- free(request);
- error = total_send_count;
- return NULL;
- }
-
- // and... \r\n
- const char* rn = "\r\n";
- if ((total_send_count = send_buffer((char*)rn, 2)) < 0) {
- free(request);
- error = total_send_count;
- return NULL;
- }
- }
-
- // finalize...?
- const char* fin = "0\r\n\r\n";
- if ((total_send_count = send_buffer((char*)fin, strlen(fin))) < 0) {
- free(request);
- error = total_send_count;
- return NULL;
- }
-
- free(request);
-
- return create_http_response();
- }
-
- /**
- * Set a header for the request.
- *
- * The 'Host' and 'Content-Length' headers are set automatically.
- * Setting the same header twice will overwrite the previous entry.
- *
- * @param[in] key Header key
- * @param[in] value Header value
- */
- void set_header(string key, string value) {
- request_builder->set_header(key, value);
- }
-
- /**
- * Get the error code.
- *
- * When send() fails, this error is set.
- */
- nsapi_error_t get_error() {
- return error;
+ virtual ~HttpRequest() {
}
-private:
- nsapi_error_t open_socket() {
- if (response != NULL) {
- // already executed this response
- return -2100; // @todo, make a lookup table with errors
- }
-
-
- if (we_created_socket) {
- nsapi_error_t open_result = socket->open(network);
- if (open_result != NSAPI_ERROR_OK) {
- return open_result;
- }
-
- nsapi_error_t connection_result = socket->connect(parsed_url->host(), parsed_url->port());
- if (connection_result != NSAPI_ERROR_OK) {
- return connection_result;
- }
- }
-
- return NSAPI_ERROR_OK;
- }
-
- nsapi_size_or_error_t send_buffer(char* buffer, uint32_t buffer_size) {
- nsapi_size_or_error_t total_send_count = 0;
- while (total_send_count < buffer_size) {
- nsapi_size_or_error_t send_result = socket->send(buffer + total_send_count, buffer_size - total_send_count);
-
- if (send_result < 0) {
- total_send_count = send_result;
- break;
- }
-
- if (send_result == 0) {
- break;
- }
-
- total_send_count += send_result;
- }
-
- return total_send_count;
- }
-
- HttpResponse* create_http_response() {
- // Create a response object
- response = new HttpResponse();
- // And a response parser
- HttpParser parser(response, HTTP_RESPONSE, body_callback);
-
- // Set up a receive buffer (on the heap)
- uint8_t* recv_buffer = (uint8_t*)malloc(HTTP_RECEIVE_BUFFER_SIZE);
+protected:
- // TCPSocket::recv is called until we don't have any data anymore
- nsapi_size_or_error_t recv_ret;
- while ((recv_ret = socket->recv(recv_buffer, HTTP_RECEIVE_BUFFER_SIZE)) > 0) {
-
- // Pass the chunk into the http_parser
- uint32_t nparsed = parser.execute((const char*)recv_buffer, recv_ret);
- if (nparsed != recv_ret) {
- // printf("Parsing failed... parsed %d bytes, received %d bytes\n", nparsed, recv_ret);
- error = -2101;
- free(recv_buffer);
- return NULL;
- }
-
- if (response->is_message_complete()) {
- break;
- }
- }
- // error?
- if (recv_ret < 0) {
- error = recv_ret;
- free(recv_buffer);
- return NULL;
- }
-
- // When done, call parser.finish()
- parser.finish();
-
- // Free the receive buffer
- free(recv_buffer);
-
- if (we_created_socket) {
- // Close the socket
- socket->close();
- }
-
- return response;
+ virtual nsapi_error_t connect_socket(char *host, uint16_t port) {
+ return ((TCPSocket*)_socket)->connect(host, port);
}
-
-
- NetworkInterface* network;
- TCPSocket* socket;
- http_method method;
- Callback<void(const char *at, uint32_t length)> body_callback;
-
- ParsedUrl* parsed_url;
-
- HttpRequestBuilder* request_builder;
- HttpResponse* response;
-
- bool we_created_socket;
-
- nsapi_error_t error;
};
#endif // _HTTP_REQUEST_