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Fork of DebounceInt by
DebounceInt.h
- Committer:
- nleoni
- Date:
- 2014-02-18
- Revision:
- 0:afa153f7249f
- Child:
- 1:519b4ce3b082
File content as of revision 0:afa153f7249f:
/* DebounceInt Library */
/* This class enables debouncing a GPIO interrupt from a specific MBED pin */
/* It does so by using the InterruptMask library to temporarily mask the interrupt */
/* from the specified pin for a user specified delay specified in us. After the delay */
/* time has passed the interrupt is unmasked (reenabled) and any pending interrupts */
/* also cleared. The library gives you the flexibiity to debounce on either the */
/* rising or falling edge interrupts. */
// Usage:
// Declare a DebounceInt object with a valid mbed pin (p5-p30 except p19 and p20) as
// an argument. Within your interrupt service routine call the appropriate debounce
// method debouncePinRise or debouncePinFall.
// Requires the InterruptMask library available at: https://mbed.org/users/nleoni/code/InterruptMask/
//
// Example Code: toggles LED1 on falling edge interrupt
//#include "mbed.h"
//#include "DebounceInt.h"
//DigitalOut myled(LED1);
//InterruptIn upPressed(p15);
//DebounceInt *upPressedDebounce; //debounce object to be used within interrupt for joystick up
// //note that pointer is defined here to have global variable
// //but constructor call must be within the main function.
//int main() {
// upPressedDebounce = new DebounceInt(p15,50000); //create DebounceInt object for p15 interrupt
// //with a 50000 us delay (interrupt disabled to avoid bounce)
// upPressed.fall(ISRup); //attach joystick up click on falling edge, that is when
// //user releases the joystick the action will happen
// while(1){
// }
//}
//void ISRup(void){
// upPressedDebounce->debouncePinFall(); //call debounce method on pin fall, will disable interrupt for
// //specified delay
// myled=!myled;
//}
#include "mbed.h"
#include "InterruptMask.h"
#ifndef DEBOUNCEINT
#define DEBOUNCEINT
#define _DEBOUNCEINTDELAYDEFAULT 50000 //useconds, this number would be about 50 ms
#define _MINDBOUNCEDELAY 5
class DebounceInt{
public://members
private://members
InterruptMask* pinIntMask; //Internal InterruptMask object
unsigned int delay; //this is the debounce delay, during which the interrupt in question is masked
Timeout debounceCallBack;
public://methods
DebounceInt(); //Default constructor, required but not to be used, will yield error and exit.
DebounceInt(PinName pin);//Constructor with PinName, delay will remain default value
DebounceInt(PinName pin,unsigned int delay_us);//Constructor with PinName and specified delay in micro-seconds
void setDelay(unsigned int); //method to modify delay for debounce in us
void debouncePinRise(void); //method to be called within Interrupt Service Routine to debounce GPIO pin on rising edge
void debouncePinFall(void); //method to be called within Interrupt Service Routine to debounce GPIO pin on falling edge
private://methods
void debounceCallbackPinRise(void); //internal callback used to re-enable (unmask) interrupts on rising edge
void debounceCallbackPinFall(void); //internal callback used to re-enable (unmask) interrupts on falling edge
};
#endif
