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util/transforms.cpp
- Committer:
- bwang
- Date:
- 2015-03-08
- Revision:
- 11:dccbaa9274c5
- Child:
- 14:1cc975207995
File content as of revision 11:dccbaa9274c5:
#include "includes.h"
#include "transforms.h"
#include "fastmath.h"
void Transforms::Clarke(float a, float b, float *alpha, float *beta) {
*alpha = a;
*beta = (a + 2.0f * b)/sqrt(3.0f);
}
void Transforms::Parke(float alpha, float beta, float theta, float *d, float *q) {
float cos = FastCos(theta);
float sin = FastSin(theta);
*d = alpha * cos + beta * sin;
*q = -alpha * sin + beta * cos;
}
void Transforms::InverseParke(float d, float q, float theta, float *alpha, float *beta) {
float cos = FastCos(theta);
float sin = FastSin(theta);
*alpha = cos * d - sin * q;
*beta = sin * d + cos * q;
}
