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Diff: UDPSocket.h
- Revision:
- 8:9cf9c2d45264
- Parent:
- 6:cd2e5559786d
--- a/UDPSocket.h	Fri Jul 27 14:22:45 2012 +0000
+++ b/UDPSocket.h	Fri Jul 27 15:50:23 2012 +0000
@@ -24,29 +24,31 @@
 #include <cstdint>
 
 /**
-This is a C++ abstraction for UDP networking sockets.
+UDP Socket
 */
 class UDPSocket : public Socket {
 
 public:
-    /** Instantiate a UDP Socket.
+    /** Instantiate an UDP Socket.
     */
     UDPSocket();
     
     ~UDPSocket();
     
+    /** Init the UDP Client Socket without binding it to any specific port
+    \return 0 on success, -1 on failure.
+    */
     int init(void);
     
     /** Bind a UDP Server Socket to a specific port
-    For a listening socket, bind the socket to the following port.
-    \param port The port to listen for incoming connections on, using 0 here will select a random port.
+    \param port The port to listen for incoming connections on
     \return 0 on success, -1 on failure.
     */
     int bind(int port);
     
     /** Send a packet to the remote host.
     \param packet UDP Packet to be sent to the remote host
-    \param timeout The maximum amount of time in ms to wait while trying to send the buffer.
+    \param timeout_ms The maximum amount of time in ms to wait while trying to send the packet.
     \return the number of written bytes on success (>=0) or -1 on failure
     */
     int sendTo(UDPPacket& packet, int timeout_ms=0);
@@ -55,7 +57,7 @@
     If a message is too long to fit in the supplied packet, excess bytes are
     discarded.
     \param packet UDP Packet received from the remote host
-    \param timeout The maximum amount of time in ms to wait while trying to receive data.
+    \param timeout The maximum amount of time in ms to wait while trying to receive packet.
     \return the number of received bytes on success (>=0) or -1 on failure
     */
     int receiveFrom(UDPPacket& packet, int timeout_ms=0);
    