An implementation of "BrickBreaker" for the mbed platform using the uLCD-4DGL display and a 5-Way joystick

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player

Nav_Switch.cpp

Committer:
nini1294
Date:
2016-10-31
Revision:
1:b20b76acf0ed
Parent:
0:c9df12bcc92d

File content as of revision 1:b20b76acf0ed:

#include "Nav_Switch.h"

Nav_Switch::Nav_Switch (PinName up,PinName down,PinName left,PinName right,PinName fire):
    _pins(up, down, left, right, fire)
{
    _pins.mode(PullUp); //needed if pullups not on board or a bare nav switch is used - delete otherwise
    wait(0.001); //delays just a bit for pullups to pull inputs high
}
bool Nav_Switch::up()
{
    return !(_pins[0]);
}
bool Nav_Switch::down()
{
    return !(_pins[1]);
}
bool Nav_Switch::left()
{
    return !(_pins[2]);
}
bool Nav_Switch::right()
{
    return !(_pins[3]);
}
bool Nav_Switch::fire()
{
    return !(_pins[4]);
}
int Nav_Switch::read()
{
    return _pins.read();
}
Nav_Switch::operator int ()
{
    return _pins.read();
}