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Binary Calculator code and directories
Dependencies: 4DGL-uLCD-SE DebounceIn PinDetect mbed
Fork of uLCD144G2_demo by
Code for binary calculator which calculates AND OR NOR NAND and binary addition and subtraction
Demo video showing the calculator and the functions: /media/uploads/nickw0606/img_0261.mov
Revision 9:a7aa6c9f601a, committed 2015-03-13
- Comitter:
- nickw0606
- Date:
- Fri Mar 13 07:00:42 2015 +0000
- Parent:
- 8:31e63caf37e2
- Commit message:
- none;
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DebounceIn.lib Fri Mar 13 07:00:42 2015 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/AjK/code/DebounceIn/#31ae5cfb44a4
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PinDetect.lib Fri Mar 13 07:00:42 2015 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/AjK/code/PinDetect/#cb3afc45028b
--- a/main.cpp Sat Nov 30 02:06:03 2013 +0000 +++ b/main.cpp Fri Mar 13 07:00:42 2015 +0000 @@ -2,170 +2,313 @@ // #include "mbed.h" #include "uLCD_4DGL.h" +#include <math.h> +#include <cmath> +#include <bitset> +#include "PinDetect.h" +#include <cmath> +#include <string> -uLCD_4DGL uLCD(p9,p10,p11); // serial tx, serial rx, reset pin; +PinDetect pb1(p18); +PinDetect pb2(p17); +PinDetect pb3(p16); +PinDetect pb4(p15); +PinDetect pb5(p23); +PinDetect pb6(p24); +DigitalOut myled(LED1); +DigitalOut myled1(LED2); +DigitalOut myled2(LED3); +DigitalOut myled3(LED4); +uLCD_4DGL uLCD(p28,p27,p30); +DigitalIn dip1(p20); +DigitalIn dip2(p19); +DigitalIn dip3(p21); +DigitalIn dip4(p22); +DigitalIn dip5(p10); +DigitalIn dip6(p11); +DigitalIn dip7(p12); +DigitalIn dip8(p13); +Serial pc(USBTX, USBRX); // tx, rx + +int d1; +int d2; +int d3; +int d4; +int out; +void pb1_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + result = foo&=bar; + string rook = result.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s AND %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + uLCD.printf("%s",rook.c_str()); + //uLCD.printf("%d & %d - %d",foo.to_ulong(),bar.to_ulong(),result); +} + +void pb2_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + result = foo|=bar; + string rook = result.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s OR %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + uLCD.printf("%s",rook.c_str()); +} + +void pb3_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + result = foo|=bar; + result = result.flip(); + string rook = result.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s NOR %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + uLCD.printf("%s",rook.c_str()); + //uLCD.printf("%d",result.to_ulong()); +} + +void pb4_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + result = foo&=bar; + result = result.flip(); + string rook = result.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s NAND %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + uLCD.printf("%s",rook.c_str()); +} + +void pb5_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + int n1 = (int) foo.to_ulong(); + int n2 = (int) bar.to_ulong(); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s + %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + bitset<8> res(n1+n2); + string rook = res.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("%s",rook.c_str()); + +} + +void pb6_hit_callback (void) { + bitset<4> foo; + bitset<4> bar; + bitset<4> result; + for(int i = 0; i < 4;i++){ + if(i == 0){ + foo.set(i,dip1); + }else if(i == 1){ + foo.set(i,dip2); + }else if(i == 2){ + foo.set(i,dip3); + }else if(i == 3){ + foo.set(i,dip4); + } + } + for(int i = 0; i < 4;i++){ + if(i == 0){ + bar.set(i,dip5); + }else if(i == 1){ + bar.set(i,dip6); + }else if(i == 2){ + bar.set(i,dip7); + }else if(i == 3){ + bar.set(i,dip8); + } + } + uLCD.cls(); + uLCD.locate(0,0); + int n1 = (int) foo.to_ulong(); + int n2 = (int) bar.to_ulong(); + string fook = foo.to_string<char,string::traits_type,string::allocator_type>(); + string book = bar.to_string<char,string::traits_type,string::allocator_type>(); + string rook = result.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("Calculation\n"); + uLCD.printf("%s - %s\n\n",fook.c_str(),book.c_str()); + uLCD.printf("Result\n"); + //bitset<8> res(abs (n1-n2)); + //string rok = res.to_string<char,string::traits_type,string::allocator_type>(); + uLCD.printf("%d",abs (n1-n2)); + +} int main() { - // basic printf demo = 16 by 18 characters on screen - uLCD.printf("\nHello uLCD World\n"); //Default Green on black text - uLCD.printf("\n Starting Demo..."); - uLCD.text_width(4); //4X size text - uLCD.text_height(4); - uLCD.color(RED); - for (int i=10; i>=0; --i) { - uLCD.locate(1,2); - uLCD.printf("%2D",i); - wait(.5); - } - uLCD.cls(); - uLCD.printf("Change baudrate......"); - uLCD.baudrate(3000000); //jack up baud rate to max for fast display - //if demo hangs here - try lower baud rates - // - // printf text only full screen mode demo - uLCD.background_color(BLUE); - uLCD.cls(); - uLCD.locate(0,0); - uLCD.color(WHITE); - uLCD.textbackground_color(BLUE); - uLCD.set_font(FONT_7X8); - uLCD.text_mode(OPAQUE); - int i=0; - while(i<64) { - if(i%16==0) uLCD.cls(); - uLCD.printf("TxtLine %2D Page %D\n",i%16,i/16 ); - i++; //16 lines with 18 charaters per line - } - wait(0.5); - //demo graphics commands - uLCD.background_color(BLACK); - uLCD.cls(); - uLCD.background_color(DGREY); - uLCD.filled_circle(60, 50, 30, 0xFF00FF); - uLCD.triangle(120, 100, 40, 40, 10, 100, 0x0000FF); - uLCD.line(0, 0, 80, 60, 0xFF0000); - uLCD.filled_rectangle(50, 50, 100, 90, 0x00FF00); - uLCD.pixel(60, 60, BLACK); - uLCD.read_pixel(120, 70); - uLCD.circle(120, 60, 10, BLACK); - uLCD.set_font(FONT_7X8); - uLCD.text_mode(TRANSPARENT); - uLCD.text_bold(ON); - uLCD.text_char('B', 9, 8, BLACK); - uLCD.text_char('I',10, 8, BLACK); - uLCD.text_char('G',11, 8, BLACK); - uLCD.text_italic(ON); - uLCD.text_string("This is a test of string", 1, 4, FONT_7X8, WHITE); - wait(2); + dip1.mode(PullUp); + dip2.mode(PullUp); + dip3.mode(PullUp); + dip4.mode(PullUp); + dip5.mode(PullUp); + dip6.mode(PullUp); + dip7.mode(PullUp); + dip8.mode(PullUp); + pb1.mode(PullUp); + pb2.mode(PullUp); + pb3.mode(PullUp); + pb4.mode(PullUp); + pb5.mode(PullUp); + pb6.mode(PullUp); + pb1.attach_deasserted(&pb1_hit_callback); + // Start sampling pb input using interrupts + pb1.setSampleFrequency(); + pb2.attach_deasserted(&pb2_hit_callback); + pb2.setSampleFrequency(); + pb3.attach_deasserted(&pb3_hit_callback); + pb3.setSampleFrequency(); + pb4.attach_deasserted(&pb4_hit_callback); + pb4.setSampleFrequency(); + pb5.attach_deasserted(&pb5_hit_callback); + pb5.setSampleFrequency(); + pb6.attach_deasserted(&pb6_hit_callback); + pb6.setSampleFrequency(); + wait(1); + while(1) { + + + + + } -//Bouncing Ball Demo - float fx=50.0,fy=21.0,vx=1.0,vy=0.4; - int x=50,y=21,radius=4; - uLCD.background_color(BLACK); - uLCD.cls(); - //draw walls - uLCD.line(0, 0, 127, 0, WHITE); - uLCD.line(127, 0, 127, 127, WHITE); - uLCD.line(127, 127, 0, 127, WHITE); - uLCD.line(0, 127, 0, 0, WHITE); - for (int i=0; i<1500; i++) { - //draw ball - uLCD.filled_circle(x, y, radius, RED); - //bounce off edge walls and slow down a bit? - if ((x<=radius+1) || (x>=126-radius)) vx = -.90*vx; - if ((y<=radius+1) || (y>=126-radius)) vy = -.90*vy; - //erase old ball location - uLCD.filled_circle(x, y, radius, BLACK); - //move ball - fx=fx+vx; - fy=fy+vy; - x=(int)fx; - y=(int)fy; - } - wait(0.5); -//draw an image pixel by pixel - int pixelcolors[50][50]; - uLCD.background_color(BLACK); - uLCD.cls(); -//compute Mandelbrot set image for display -//image size in pixels - const unsigned ImageHeight=128; - const unsigned ImageWidth=128; - //"c" region to display - double MinRe = -0.75104; - double MaxRe = -0.7408; - double MinIm = 0.10511; - double MaxIm = MinIm+(MaxRe-MinRe)*ImageHeight/ImageWidth; - double Re_factor = (MaxRe-MinRe)/(ImageWidth-1); - double Im_factor = (MaxIm-MinIm)/(ImageHeight-1); - unsigned MaxIterations = 2048; - for(unsigned y=0; y<ImageHeight; ++y) { - double c_im = MaxIm - y*Im_factor; - for(unsigned x=0; x<ImageWidth; ++x) { - double c_re = MinRe + x*Re_factor; - double Z_re = c_re, Z_im = c_im; - int niterations=0; - for(unsigned n=0; n<MaxIterations; ++n) { - double Z_re2 = Z_re*Z_re, Z_im2 = Z_im*Z_im; - if(Z_re2 + Z_im2 > 4) { - niterations = n; - break; - } - Z_im = 2*Z_re*Z_im + c_im; - Z_re = Z_re2 - Z_im2 + c_re; - } - if (niterations!=(MaxIterations-1)) - uLCD.pixel(x,y,((niterations & 0xF00)<<12)+((niterations & 0xF0)<<8)+((niterations & 0x0F)<<4) ); - } - } - wait(5); -// PLASMA wave BLIT animation -//draw an image using BLIT (Block Image Transfer) fastest way to transfer pixel data - uLCD.cls(); - int num_cols=50; - int num_rows=50; - int frame=0; - double a,b,c=0.0; - while(frame<75) { - for (int k=0; k<num_cols; k++) { - b= (1+sin(3.14159*k*0.75/(num_cols-1.0)+c))*0.5; - for (int i=0; i<num_rows; i++) { - a= (1+sin(3.14159*i*0.75/(num_rows-1.0)+c))*0.5; - // a and b will be a sine wave output between 0 and 1 - // sine wave was scaled for nice effect across array - // uses a and b to compute pixel colors based on rol and col location in array - // also keeps colors at the same brightness level - if ((a+b) <.667) - pixelcolors[i][k] = (255-(int(254.0*((a+b)/0.667)))<<16) | (int(254.0*((a+b)/0.667))<<8) | 0; - else if ((a+b)<1.333) - pixelcolors[i][k] = (0 <<16) | (255-(int (254.0*((a+b-0.667)/0.667)))<<8) | int(254.0*((a+b-0.667)/0.667)); - else - pixelcolors[i][k] = (int(255*((a+b-1.333)/0.667))<<16) | (0<<8) | (255-(int (254.0*((a+b-1.333)/0.667)))); - } - } - uLCD.BLIT(39, 39, 50, 50, &pixelcolors[0][0]); - c = c + 0.0314159*3.0; - if (c > 6.2831) c = 0.0; - frame++; - } - //Load Image Demo - uLCD.cls(); - //SD card needed with image and video files for last two demos - uLCD.cls(); - uLCD.media_init(); - uLCD.printf("\n\nAn SD card is needed for image and video data"); - uLCD.set_sector_address(0x001D, 0x4C01); - uLCD.display_image(0,0); - wait(10); - //Play video demo - while(1) { - uLCD.cls(); - uLCD.media_init(); - uLCD.set_sector_address(0x001D, 0x4C42); - uLCD.display_video(0,0); - } } - - -