Preliminary main mbed library for nexpaq development
Diff: features/net/network-socket/TCPSocket.h
- Revision:
- 0:6c56fb4bc5f0
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/net/network-socket/TCPSocket.h Fri Nov 04 20:27:58 2016 +0000 @@ -0,0 +1,124 @@ +/* TCPSocket + * Copyright (c) 2015 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef TCPSOCKET_H +#define TCPSOCKET_H + +#include "network-socket/Socket.h" +#include "network-socket/NetworkStack.h" +#include "network-socket/NetworkInterface.h" +#include "rtos/Semaphore.h" + + +/** TCP socket connection + */ +class TCPSocket : public Socket { +public: + /** Create an uninitialized socket + * + * Must call open to initialize the socket on a network stack. + */ + TCPSocket(); + + /** Create a socket on a network interface + * + * Creates and opens a socket on the network stack of the given + * network interface. + * + * @param stack Network stack as target for socket + */ + template <typename S> + TCPSocket(S *stack) + : _pending(0), _read_sem(0), _write_sem(0), + _read_in_progress(false), _write_in_progress(false) + { + open(stack); + } + + /** Destroy a socket + * + * Closes socket if the socket is still open + */ + virtual ~TCPSocket(); + + /** Connects TCP socket to a remote host + * + * Initiates a connection to a remote server specified by either + * a domain name or an IP address and a port. + * + * @param host Hostname of the remote host + * @param port Port of the remote host + * @return 0 on success, negative error code on failure + */ + int connect(const char *host, uint16_t port); + + /** Connects TCP socket to a remote host + * + * Initiates a connection to a remote server specified by the + * indicated address. + * + * @param address The SocketAddress of the remote host + * @return 0 on success, negative error code on failure + */ + int connect(const SocketAddress &address); + + /** Send data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes sent from the buffer. + * + * By default, send blocks until data is sent. If socket is set to + * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned + * immediately. + * + * @param data Buffer of data to send to the host + * @param size Size of the buffer in bytes + * @return Number of sent bytes on success, negative error + * code on failure + */ + int send(const void *data, unsigned size); + + /** Receive data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes received into the buffer. + * + * By default, recv blocks until data is sent. If socket is set to + * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned + * immediately. + * + * @param data Destination buffer for data received from the host + * @param size Size of the buffer in bytes + * @return Number of received bytes on success, negative error + * code on failure + */ + int recv(void *data, unsigned size); + +protected: + friend class TCPServer; + + virtual nsapi_protocol_t get_proto(); + virtual void event(); + + volatile unsigned _pending; + rtos::Semaphore _read_sem; + rtos::Semaphore _write_sem; + bool _read_in_progress; + bool _write_in_progress; +}; + + +#endif