Preliminary main mbed library for nexpaq development
Diff: features/FEATURE_BLE/ble/CallChainOfFunctionPointersWithContext.h
- Revision:
- 0:6c56fb4bc5f0
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/FEATURE_BLE/ble/CallChainOfFunctionPointersWithContext.h Fri Nov 04 20:27:58 2016 +0000 @@ -0,0 +1,271 @@ +/* mbed Microcontroller Library + * Copyright (c) 2006-2013 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H +#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H + +#include <string.h> +#include "FunctionPointerWithContext.h" +#include "SafeBool.h" + + +/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in + * sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code, + * but can be used for other purposes. + * + * Example: + * @code + * + * CallChainOfFunctionPointersWithContext<void *> chain; + * + * void first(void *context) { + * printf("'first' function.\n"); + * } + * + * void second(void *context) { + * printf("'second' function.\n"); + * } + * + * class Test { + * public: + * void f(void *context) { + * printf("A::f (class member).\n"); + * } + * }; + * + * int main() { + * Test test; + * + * chain.add(second); + * chain.add_front(first); + * chain.add(&test, &Test::f); + * chain.call(); + * } + * @endcode + */ +template <typename ContextType> +class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > { +public: + /** + * The type of each callback in the callchain. + */ + typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t; + +public: + /** + * Create an empty chain. + */ + CallChainOfFunctionPointersWithContext() : chainHead(NULL) { + /* empty */ + } + + virtual ~CallChainOfFunctionPointersWithContext() { + clear(); + } + + /** + * Add a function at the front of the chain. + * + * @param[in] function + * A pointer to a void function. + * + * @return The function object created for @p function. + */ + pFunctionPointerWithContext_t add(void (*function)(ContextType context)) { + return common_add(new FunctionPointerWithContext<ContextType>(function)); + } + + /** + * Add a function at the front of the chain. + * + * @param[in] tptr + * Pointer to the object to call the member function on. + * @param[in] mptr + * Pointer to the member function to be called. + * + * @return The function object created for @p tptr and @p mptr. + */ + template<typename T> + pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) { + return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr)); + } + + /** + * Add a function at the front of the chain. + * + * @param[in] func + * The FunctionPointerWithContext to add. + * + * @return The function object created for @p func. + */ + pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) { + return common_add(new FunctionPointerWithContext<ContextType>(func)); + } + + /** + * Detach a function pointer from a callchain. + * + * @param[in] toDetach + * FunctionPointerWithContext to detach from this callchain. + * + * @return true if a function pointer has been detached and false otherwise. + * + * @note It is safe to remove a function pointer while the chain is + * traversed by call(ContextType). + */ + bool detach(const FunctionPointerWithContext<ContextType>& toDetach) { + pFunctionPointerWithContext_t current = chainHead; + pFunctionPointerWithContext_t previous = NULL; + + while (current) { + if(*current == toDetach) { + if(previous == NULL) { + if(currentCalled == current) { + currentCalled = NULL; + } + chainHead = current->getNext(); + } else { + if(currentCalled == current) { + currentCalled = previous; + } + previous->chainAsNext(current->getNext()); + } + delete current; + return true; + } + + previous = current; + current = current->getNext(); + } + + return false; + } + + /** + * Clear the call chain (remove all functions in the chain). + */ + void clear(void) { + pFunctionPointerWithContext_t fptr = chainHead; + while (fptr) { + pFunctionPointerWithContext_t deadPtr = fptr; + fptr = deadPtr->getNext(); + delete deadPtr; + } + + chainHead = NULL; + } + + /** + * Check whether the callchain contains any callbacks. + * + * @return true if the callchain is not empty and false otherwise. + */ + bool hasCallbacksAttached(void) const { + return (chainHead != NULL); + } + + /** + * Call all the functions in the chain in sequence. + */ + void call(ContextType context) { + ((const CallChainOfFunctionPointersWithContext*) this)->call(context); + } + + /** + * Same as call() above, but const. + */ + void call(ContextType context) const { + currentCalled = chainHead; + + while(currentCalled) { + currentCalled->call(context); + // if this was the head and the call removed the head + if(currentCalled == NULL) { + currentCalled = chainHead; + } else { + currentCalled = currentCalled->getNext(); + } + } + } + + /** + * Same as call(), but with function call operator. + * @code + * + * void first(bool); + * void second(bool); + * + * CallChainOfFunctionPointerWithContext<bool> foo; + * + * foo.attach(first); + * foo.attach(second); + * + * // call the callchain like a function + * foo(true); + * + * @endcode + */ + void operator()(ContextType context) const { + call(context); + } + + /** + * Bool conversion operation. + * + * @return true if the callchain is not empty and false otherwise. + */ + bool toBool() const { + return chainHead != NULL; + } + +private: + /** + * Add a callback to the head of the callchain. + * + * @return A pointer to the head of the callchain. + */ + pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) { + if (chainHead == NULL) { + chainHead = pf; + } else { + pf->chainAsNext(chainHead); + chainHead = pf; + } + + return chainHead; + } + +private: + /** + * A pointer to the first callback in the callchain or NULL if the callchain is empty. + */ + pFunctionPointerWithContext_t chainHead; + + /** + * Iterator during a function call, this has to be mutable because the call function is const. + * + * @note Mutable is the correct behaviour here, the iterator never leaks outside the object. + * so the object can still be seen as logically const even if it is modified. + */ + mutable pFunctionPointerWithContext_t currentCalled; + + + /* Disallow copy constructor and assignment operators. */ +private: + CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &); + CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &); +}; + +#endif