A simple yet powerful library for controlling graphical displays. Multiple display controllers are supported using inheritance.

Dependents:   mbed_rifletool Hexi_Bubble_Game Hexi_Catch-the-dot_Game Hexi_Acceleromagnetic_Synth

NOTE: This library is in beta right now. As far as I know, everything here works, but there are many features that are lacking so far. Most notably containers, button handling, and display drivers other than the SSD1306.

Committer:
neilt6
Date:
Tue May 27 20:05:29 2014 +0000
Revision:
2:bbfc18022ee5
Parent:
Controls/TextBox.h@1:f7003ec66a51
Numerous changes

Who changed what in which revision?

UserRevisionLine numberNew contents of line
neilt6 0:b876cf091464 1 /* NeatGUI Library
neilt6 0:b876cf091464 2 * Copyright (c) 2013 Neil Thiessen
neilt6 0:b876cf091464 3 *
neilt6 0:b876cf091464 4 * Licensed under the Apache License, Version 2.0 (the "License");
neilt6 0:b876cf091464 5 * you may not use this file except in compliance with the License.
neilt6 0:b876cf091464 6 * You may obtain a copy of the License at
neilt6 0:b876cf091464 7 *
neilt6 0:b876cf091464 8 * http://www.apache.org/licenses/LICENSE-2.0
neilt6 0:b876cf091464 9 *
neilt6 0:b876cf091464 10 * Unless required by applicable law or agreed to in writing, software
neilt6 0:b876cf091464 11 * distributed under the License is distributed on an "AS IS" BASIS,
neilt6 0:b876cf091464 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
neilt6 0:b876cf091464 13 * See the License for the specific language governing permissions and
neilt6 0:b876cf091464 14 * limitations under the License.
neilt6 0:b876cf091464 15 */
neilt6 0:b876cf091464 16
neilt6 2:bbfc18022ee5 17 #ifndef LABEL_H
neilt6 2:bbfc18022ee5 18 #define LABEL_H
neilt6 0:b876cf091464 19
neilt6 0:b876cf091464 20 #include "mbed.h"
neilt6 0:b876cf091464 21 #include "Control.h"
neilt6 0:b876cf091464 22 #include "Font.h"
neilt6 0:b876cf091464 23
neilt6 2:bbfc18022ee5 24 /** Label class.
neilt6 2:bbfc18022ee5 25 * Used to display strings.
neilt6 0:b876cf091464 26 */
neilt6 2:bbfc18022ee5 27 class Label : public Control
neilt6 0:b876cf091464 28 {
neilt6 0:b876cf091464 29 public:
neilt6 2:bbfc18022ee5 30 /** Create a Label object with the specified size, position, and font
neilt6 0:b876cf091464 31 *
neilt6 2:bbfc18022ee5 32 * @param x The X coordinate of the Label.
neilt6 2:bbfc18022ee5 33 * @param y The Y coordinate of the Label.
neilt6 2:bbfc18022ee5 34 * @param w The width of the Label.
neilt6 2:bbfc18022ee5 35 * @param h The height of the Label.
neilt6 0:b876cf091464 36 * @param fnt The font to draw text with.
neilt6 0:b876cf091464 37 */
neilt6 2:bbfc18022ee5 38 Label(int x, int y, int w, int h, Font *fnt);
neilt6 0:b876cf091464 39
neilt6 2:bbfc18022ee5 40 /** Paint the Label on the specified canvas
neilt6 0:b876cf091464 41 *
neilt6 0:b876cf091464 42 * @param canvas Pointer to the canvas to paint on.
neilt6 0:b876cf091464 43 */
neilt6 1:f7003ec66a51 44 virtual void paint(Canvas* canvas);
neilt6 0:b876cf091464 45 };
neilt6 0:b876cf091464 46
neilt6 0:b876cf091464 47 #endif