A simple yet powerful library for controlling graphical displays. Multiple display controllers are supported using inheritance.

Dependents:   mbed_rifletool Hexi_Bubble_Game Hexi_Catch-the-dot_Game Hexi_Acceleromagnetic_Synth

NOTE: This library is in beta right now. As far as I know, everything here works, but there are many features that are lacking so far. Most notably containers, button handling, and display drivers other than the SSD1306.

NeatGUI.h

Committer:
neilt6
Date:
2014-05-27
Revision:
3:a8f72d4864e6
Parent:
2:bbfc18022ee5

File content as of revision 3:a8f72d4864e6:

/* NeatGUI Library
 * Copyright (c) 2013 Neil Thiessen
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef NEAT_GUI_H
#define NEAT_GUI_H

//Abstracts
#include "Canvas.h"
#include "Control.h"
#include "Display.h"
#include "Image.h"

//Controls
#include "Label.h"
#include "ProgressBar.h"

//Decoders
#include "BitmapImage.h"
#include "Font.h"

//Drivers
#include "ILI9341.h"
#include "SSD1306_I2C.h"
#include "SSD1306_SPI.h"
#include "SSD1351_SPI.h"

#endif