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Dependencies: LCD_DISCO_F746NG GRecorder BSP_DISCO_F746NG
Diff: main.cpp
- Revision:
- 3:4f5dc253eb7b
- Parent:
- 2:afc050526249
- Child:
- 5:071136c3eefa
--- a/main.cpp Tue Apr 07 08:06:45 2020 +0000
+++ b/main.cpp Sat Apr 24 19:08:28 2021 +0000
@@ -1,103 +1,81 @@
//Notebook page https://os.mbed.com/users/JohnnyK/notebook/how-start-with-the-littlevgl/
#include "mbed.h"
#include "lvgl/lvgl.h"
-#include "lv_port_disp.h"
-#include "lv_port_indev.h"
-#include "demo.h" //Comment/uncomment will switch between LittlevGL demo and Hello word example
+#include "hal_stm_lvgl/tft/tft.h"
+#include "hal_stm_lvgl/touchpad/touchpad.h"
+#include "lv_examples.h" /*Comment/uncomment will switch between LVGL demo and Hello word example*/
-#define LVGL_TICK 5 //Time tick value for lvgl in ms (1-10msa)
-#define TICKER_TIME 0.001 * LVGL_TICK //modified to miliseconds
-#define WAIT_TIME 1000 * LVGL_TICK //modified to microseconds
+#define LVGL_TICK 10 //Time tick value for lvgl in ms (1-10msa)
+#define TICKER_TIME 10ms //modified to miliseconds
-Ticker ticker; //Ticker for lvgl
-
+Ticker ticker; //Ticker for lvgl
+
//Callback function for lvgl timing.
void lv_ticker_func(){
-
lv_tick_inc(LVGL_TICK);
//Call lv_tick_inc(x) every x milliseconds in a Timer or Task (x should be between 1 and 10).
//It is required for the internal timing of LittlevGL.
- lv_task_handler();
- //Call lv_task_handler() periodically every few milliseconds.
- //It will redraw the screen if required, handle input devices etc.
}
-#ifndef DEMO_H
-//lvgl buttons object event handler
-static void event_handler(lv_obj_t * obj, lv_event_t event){
- switch(event) {
- case LV_EVENT_PRESSED:
- printf("Pressed\n");
- break;
-
- case LV_EVENT_SHORT_CLICKED:
- printf("Short clicked\n");
- break;
-
- case LV_EVENT_CLICKED:
- printf("Clicked\n");
- break;
-
- case LV_EVENT_VALUE_CHANGED:
- printf("Toggled\n");
- break;
-
- case LV_EVENT_LONG_PRESSED:
- printf("Long press\n");
- break;
-
- case LV_EVENT_LONG_PRESSED_REPEAT:
- printf("Long press repeat\n");
- break;
-
- case LV_EVENT_RELEASED:
- printf("Released\n");
- break;
+#ifndef LV_EXAMPLES_H
+static void event_handler(lv_obj_t * obj, lv_event_t event)
+{
+ if(event == LV_EVENT_CLICKED) {
+ printf("Clicked\n");
+ }
+ else if(event == LV_EVENT_VALUE_CHANGED) {
+ printf("Toggled\n");
}
}
-#endif
-
+#endif
+// main() runs in its own thread in the OS
int main()
{
- printf("LittlevGL GUI-");
- lv_init(); //Initialize the LittlevGL
- lv_port_disp_init(); //Initialize diplay
- lv_port_indev_init(); //Initialize touchpad
- ticker.attach(callback(&lv_ticker_func),TICKER_TIME); //Attach callback to ticker
-
-#ifndef DEMO_H
- printf("Hello word\n");
- lv_obj_t * label_h = lv_label_create(lv_scr_act(), NULL);
- static lv_style_t st;
- lv_style_copy( &st, &lv_style_plain );
- st.text.font = &lv_font_roboto_28;
- lv_obj_set_style( label_h, &st );
- lv_obj_set_size(label_h, 50, 30);
- lv_label_set_recolor(label_h, true);
- lv_label_set_text(label_h, "#ff0000 Hello word#");
- lv_obj_align(label_h, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
+ printf("LVGL-");
+ lv_init(); //Initialize the LVGL
+ tft_init(); //Initialize diplay
+ touchpad_init(); //Initialize touchpad
+ ticker.attach(callback(&lv_ticker_func),TICKER_TIME); //Attach callback to ticker
+
+#ifdef LV_EXAMPLES_H
+ printf("Demo\n");
+ lv_demo_widgets();
+#else
+ printf("Hello world\n");
+ lv_obj_t * label1 = lv_label_create(lv_scr_act(), NULL);
+ lv_label_set_long_mode(label1, LV_LABEL_LONG_BREAK); /*Break the long lines*/
+ lv_label_set_recolor(label1, true); /*Enable re-coloring by commands in the text*/
+ lv_label_set_align(label1, LV_LABEL_ALIGN_CENTER); /*Center aligned lines*/
+ lv_label_set_text(label1, "#0000ff Hello# #ff00ff world# #ff0000 - the LVGL and MbedOS#");
+ lv_obj_set_width(label1, 150);
+ lv_obj_align(label1, NULL, LV_ALIGN_IN_TOP_MID, 0, 20);
+
+ lv_obj_t * label2 = lv_label_create(lv_scr_act(), NULL);
+ lv_label_set_long_mode(label2, LV_LABEL_LONG_SROLL_CIRC); /*Circular scroll*/
+ lv_obj_set_width(label2, 150);
+ lv_label_set_text(label2, "It is a circularly scrolling text. ");
+ lv_obj_align(label2, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_obj_t * label;
lv_obj_t * btn1 = lv_btn_create(lv_scr_act(), NULL);
lv_obj_set_event_cb(btn1, event_handler);
- lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, -40);
+ lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, -25);
label = lv_label_create(btn1, NULL);
lv_label_set_text(label, "Button");
- lv_obj_t *btn2 = lv_btn_create(lv_scr_act(), NULL);
+ lv_obj_t * btn2 = lv_btn_create(lv_scr_act(), NULL);
lv_obj_set_event_cb(btn2, event_handler);
- lv_obj_align(btn2, NULL, LV_ALIGN_CENTER, 0, 40);
- lv_btn_set_toggle(btn2, true);
+ lv_obj_align(btn2, NULL, LV_ALIGN_CENTER, 0, 25);
+ lv_btn_set_checkable(btn2, true);
lv_btn_toggle(btn2);
lv_btn_set_fit2(btn2, LV_FIT_NONE, LV_FIT_TIGHT);
label = lv_label_create(btn2, NULL);
lv_label_set_text(label, "Toggled");
-#else
- printf("Demo\n");
- demo_create(); // Demo from lv_examples
-#endif
+#endif
- while(1) {
- //do something
- //thread_sleep_for(WAIT_TIME);
+ while (true){
+ lv_task_handler();
+ //Call lv_task_handler() periodically every few milliseconds.
+ //It will redraw the screen if required, handle input devices etc.
+ thread_sleep_for(LVGL_TICK);
}
-}
+}
\ No newline at end of file