Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
16:06a88c0110ff
Parent:
15:05592aaa468c
Child:
18:760dd68e939e
--- a/actions.cpp	Fri Dec 03 09:50:47 2021 +0000
+++ b/actions.cpp	Fri Dec 03 10:52:08 2021 +0000
@@ -89,6 +89,56 @@
     horizontal_speech1(line3,line4);
 }
 
+void heal_up()
+{
+    char line1[] = "Player Health:";
+    char line2[] = "Low";
+    horizontal_speech1(line1,line2);
+
+    char line3[] = "Hint:";
+    char line4[] = "Store or Tree";
+    horizontal_speech1(line3,line4);
+}
+
+void pick_key()
+{
+    char line1[] = "Congrats!!";
+    char line2[] = "You've slain the";
+    horizontal_speech1(line1,line2);
+
+    char line3[] = "Dragon and";
+    char line4[] = "completed your";
+    horizontal_speech1(line3,line4);
+    
+    char line5[] = "Quest..";
+    char line6[] = "Job Well Done";
+    horizontal_speech1(line5,line6);
+    
+    char line7[] = "Collect Your";
+    char line8[] = "Winnings";
+    horizontal_speech1(line7,line8);
+    
+    char line9[] = "Thanks For";
+    char line10[] = "Playing My";
+    horizontal_speech1(line9,line10);
+    
+    char line11[] = "Game ;)";
+    char line12[] = "-Holiday";
+    horizontal_speech1(line11,line12);
+}
+
+void mag_up()
+{
+    char line1[] = "Player Magic:";
+    char line2[] = "Low";
+    horizontal_speech1(line1,line2);
+
+    char line3[] = "Hint:";
+    char line4[] = "Store or Chest";
+    horizontal_speech1(line3,line4);
+}
+
+
 void merch_speech1(){
     char line1[] = "Welcome To";
     char line2[] = "The Shop";
@@ -144,17 +194,28 @@
     horizontal_speech2(line1,line2);
 }
 
-void npc2_speech()
+void npc2_speech1()
 {
     char line1[] = "*Twink Twink*";
     char line2[] = "*Twink Twink*";
     horizontal_speech1(line1,line2);
 
-    char line3[] = "Please save us";
+    char line3[] = "Please Save Us";
     char line4[] = "Mighty Hero";
     horizontal_speech1(line3,line4);
 }
 
+void npc2_speech2()
+{
+    char line1[] = "Thank You";
+    char line2[] = "For Saving Us";
+    horizontal_speech1(line1,line2);
+
+    char line3[] = "We Are Eternally";
+    char line4[] = "Grateful";
+    horizontal_speech1(line3,line4);
+}
+
 void fire_dmg(){
     char line1[] = "*Burn Burn*";
     char line2[] = "*Crackle*";