a simple library to control an animatronic head
Revision 4:45d466252fb6, committed 2011-05-10
- Comitter:
- mxjac
- Date:
- Tue May 10 08:46:15 2011 +0000
- Parent:
- 3:5271cc1a527b
- Commit message:
Changed in this revision
Alex.cpp | Show annotated file Show diff for this revision Revisions of this file |
Alex.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/Alex.cpp Wed Dec 15 16:08:37 2010 +0000 +++ b/Alex.cpp Tue May 10 08:46:15 2011 +0000 @@ -51,32 +51,33 @@ wait(0.1); } } -void Alex::Simulate_Talking(int length) +/* +//void Alex::Simulate_Talking(int length) { - for(int i=0; i<length; i++) + //for(int i=0; i<length; i++) { - Move_mouth(100); - wait(0.01); + // Move_mouth(100); + // wait(0.01); } } -void Alex::Presence_too_far() +//void Alex::Presence_too_far() { - pc.printf("You are too far, I can't see you !"); - Simulate_Talking(4); - wait(3); - pc.printf("Is there somebody ?"); - Simulate_Talking(4); - wait(3); + // pc.printf("You are too far, I can't see you !"); + // Simulate_Talking(4); + //wait(3); + // pc.printf("Is there somebody ?"); + // Simulate_Talking(4); + // wait(3); } -void Alex::displaydistance() +//void Alex::displaydistance() { - pc.printf("Distance : %4i\r\n", S.read()); + // pc.printf("Distance : %4i\r\n", S.read()); } -void Alex::Presence_too_close() +//void Alex::Presence_too_close() { - pc.printf("You are too close, please move back"); - Simulate_Talking(4); - wait(3); -} \ No newline at end of file + //pc.printf("You are too close, please move back"); + //Simulate_Talking(4); + // wait(3); +}*/ \ No newline at end of file
--- a/Alex.h Wed Dec 15 16:08:37 2010 +0000 +++ b/Alex.h Tue May 10 08:46:15 2011 +0000 @@ -13,9 +13,9 @@ void Move_mouth(int); void Move_leaning(int); void Move_rotation(int); - void Simulate_Talking(int); - void Presence_too_far(); - void displaydistance(); +// void Simulate_Talking(int); + // void Presence_too_far(); + // void displaydistance(); private: SRF05 S; Servo E, M, L, R;