Nemesis game, stats
Stats.cpp
- Committer:
- musallambseiso
- Date:
- 2017-05-02
- Revision:
- 10:c5ef17e93872
- Parent:
- 9:b9ad5e45aebf
- Child:
- 11:deba1e6f8d78
File content as of revision 10:c5ef17e93872:
#include "Stats.h" Stats::Stats() { } Stats::~Stats() { } void Stats::draw_grid(N5110 &lcd) { lcd.drawRect(0, 0, WIDTH, HEIGHT-8, FILL_TRANSPARENT); // outer border lcd.drawLine(WIDTH-1, HEIGHT-8, WIDTH-1, HEIGHT, 1); // health border, right side lcd.drawLine(WIDTH-11, HEIGHT-8, WIDTH-11, HEIGHT, 1); // health border, left side lcd.drawLine(18, HEIGHT-1, WIDTH, HEIGHT-1, 1); // bottom border lcd.drawLine(18, HEIGHT-8, 18, HEIGHT, 1); // wave counter border, right side } void Stats::draw_wave_counter(N5110 &lcd, int wave_counter) { char buffer[14]; int length = sprintf(buffer,"%2d",wave_counter); lcd.printString(buffer,0,5); } void Stats::draw_health(N5110 &lcd) { lcd.drawLine(76,40,77,40,1); lcd.drawLine(79,40,80,40,1); lcd.drawLine(75,41,75,43,1); lcd.drawLine(81,41,81,43,1); lcd.setPixel(78,41); lcd.setPixel(76,44); lcd.setPixel(80,44); lcd.setPixel(77,45); lcd.setPixel(79,45); lcd.setPixel(78,46); } void Stats::draw_rocket1(N5110 &lcd, int state) { lcd.drawLine(27, HEIGHT-3, 30, HEIGHT-3, state); lcd.drawLine(28, HEIGHT-4, 40, HEIGHT-4, state); lcd.drawLine(29, HEIGHT-5, 41, HEIGHT-5, state); lcd.drawLine(28, HEIGHT-6, 40, HEIGHT-6, state); lcd.drawLine(27, HEIGHT-7, 30, HEIGHT-7, state); } void Stats::draw_rocket2(N5110 &lcd, int state) { lcd.drawLine(42, HEIGHT-3, 45, HEIGHT-3, state); lcd.drawLine(43, HEIGHT-4, 55, HEIGHT-4, state); lcd.drawLine(44, HEIGHT-5, 56, HEIGHT-5, state); lcd.drawLine(43, HEIGHT-6, 55, HEIGHT-6, state); lcd.drawLine(42, HEIGHT-7, 45, HEIGHT-7, state); } void Stats::draw_rocket3(N5110 &lcd, int state) { lcd.drawLine(57, HEIGHT-3, 60, HEIGHT-3, state); lcd.drawLine(58, HEIGHT-4, 70, HEIGHT-4, state); lcd.drawLine(59, HEIGHT-5, 71, HEIGHT-5, state); lcd.drawLine(58, HEIGHT-6, 70, HEIGHT-6, state); lcd.drawLine(57, HEIGHT-7, 60, HEIGHT-7, state); } void Stats::draw_star(N5110 &lcd, int state) { lcd.drawLine(20, HEIGHT-6, 24, HEIGHT-6, state); lcd.drawLine(20, HEIGHT-4, 24, HEIGHT-4, state); lcd.drawLine(21, HEIGHT-3, 21, HEIGHT-7, state); lcd.drawLine(23, HEIGHT-3, 23, HEIGHT-7, state); lcd.setPixel(20,41); lcd.setPixel(20,45); lcd.setPixel(24,41); lcd.setPixel(24,45); } void Stats::check_health(N5110 &lcd, int collisions) { if (collisions == 0) { lcd.drawLine(76,41,80,41,1); lcd.drawLine(76,42,80,42,1); lcd.drawLine(76,43,80,43,1); lcd.drawLine(77,44,79,44,1); lcd.setPixel(78,45); } else if (collisions == 1) { lcd.drawLine(76,42,80,42,1); lcd.drawLine(76,43,80,43,1); lcd.drawLine(77,44,79,44,1); lcd.setPixel(78,45); } else if (collisions == 2) { lcd.drawLine(76,43,80,43,1); lcd.drawLine(77,44,79,44,1); lcd.setPixel(78,45); } else if (collisions == 3) { lcd.drawLine(77,44,79,44,1); lcd.setPixel(78,45); } else if (collisions == 4) { lcd.setPixel(78,45); } else if (collisions >= 5) { } } void Stats::check_rocket(N5110 &lcd, int ammo) { if (ammo == 3) { draw_rocket1(lcd, 1); draw_rocket2(lcd, 1); draw_rocket3(lcd, 1); } else if (ammo == 2) { draw_rocket1(lcd, 1); draw_rocket2(lcd, 1); draw_rocket3(lcd, 2); } else if (ammo == 1) { draw_rocket1(lcd, 1); draw_rocket2(lcd, 2); draw_rocket3(lcd, 2); } else if (ammo == 0) { draw_rocket1(lcd, 2); draw_rocket2(lcd, 2); draw_rocket3(lcd, 2); } } void Stats::check_star(N5110 &lcd, bool star) { if (star == true) { draw_star(lcd, 1); } else { draw_star(lcd, 2); } }