Nemesis game, stats

Revision:
5:b822aaa6200d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Ship1.h	Sat Apr 01 11:43:25 2017 +0000
@@ -0,0 +1,31 @@
+#ifndef SHIP1_H
+#define SHIP1_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+#include "Friendly.h"
+
+class Ship1
+{
+
+public:
+    Ship1();
+    ~Ship1();
+    void init(int size,int speed);
+    void draw(N5110 &lcd);
+    void update();
+    /// accessors and mutators
+    void set_velocity(Vector2D v);
+    Vector2D get_velocity();
+    Vector2D get_pos();
+    void set_pos(Vector2D p);
+    
+private:
+
+    Vector2D _velocity;
+    int _size;
+    int _x;
+    int _y;
+};
+#endif
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