Nemesis game, engine

Revision:
8:1c0bc1a08153
Parent:
7:4c19433600c8
Child:
9:0efc8d7cdcf7
--- a/Engine.h	Thu Apr 06 09:38:06 2017 +0000
+++ b/Engine.h	Sun Apr 09 12:46:39 2017 +0000
@@ -25,6 +25,7 @@
     ~Engine();
     
     bool dead;
+    int collisions;
 
     void init(int friendly_width,int friendly_height,int ship_size,int speed,N5110 &lcd, Gamepad &pad);
     void read_input(Gamepad &pad);
@@ -47,6 +48,7 @@
     void check_death5(N5110 &lcd, Gamepad &pad);
     void check_death6(N5110 &lcd, Gamepad &pad);
     void check_death(N5110 &lcd, Gamepad &pad);
+    void game_over(N5110 &lcd, Gamepad &pad);
     
     Friendly _friendly;
      
@@ -57,6 +59,7 @@
     
     int _friendlyx;
     
+    
     Ship1 _ship1;
     Ship2 _ship2;
     Ship3 _ship3;