Nemesis game, sixth enemy
Enemy6.cpp
- Committer:
- musallambseiso
- Date:
- 2017-05-02
- Revision:
- 3:4cd823c51ce0
- Child:
- 4:3ee9dc3f28fc
File content as of revision 3:4cd823c51ce0:
#include "Enemy6.h" Enemy6::Enemy6() { } Enemy6::~Enemy6() { } void Enemy6::init(int speed) { int x = rand() % 63 + 84; _x = x; _y = 33; _velocity.x = -speed; _velocity.y = 0; } void Enemy6::draw(N5110 &lcd) { lcd.drawLine(_x,_y,_x,_y+5,1); lcd.drawLine(_x-1,_y,_x-1,_y+5,1); lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); } void Enemy6::update() { _x += _velocity.x; _y += _velocity.y; } Vector2D Enemy6::get_pos() { Vector2D p = {_x,_y}; return p; }