Nemesis game third enemy
Diff: Enemy3.cpp
- Revision:
- 3:ed7f3ee41871
- Child:
- 4:bc02594c4902
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Enemy3.cpp Tue May 02 22:14:22 2017 +0000 @@ -0,0 +1,42 @@ +#include "Enemy3.h" + +Enemy3::Enemy3() +{ + +} + +Enemy3::~Enemy3() +{ + +} + +void Enemy3::init(int speed) +{ + int x = rand() % 63 + 84; + _x = x; + _y = 13; + + _velocity.x = -speed; + _velocity.y = 0; +} + +void Enemy3::draw(N5110 &lcd) +{ + lcd.drawLine(_x,_y,_x,_y+5,1); + lcd.drawLine(_x-1,_y,_x-1,_y+5,1); + lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); + lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); + lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); +} + +void Enemy3::update() +{ + _x += _velocity.x; + _y += _velocity.y; +} + +Vector2D Enemy3::get_pos() +{ + Vector2D p = {_x,_y}; + return p; +} \ No newline at end of file