Mark Turner
/
lightsense_kl46z_basic_v2
Tried to initialize the buttons and slider but couldn't get it to work.
Diff: SLCD/SLCD.h
- Revision:
- 0:0d6b77c9ae01
diff -r 000000000000 -r 0d6b77c9ae01 SLCD/SLCD.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SLCD/SLCD.h Mon Sep 19 03:28:41 2016 +0000 @@ -0,0 +1,90 @@ +#pragma once +#include "mbed.h" + +/* ------ sample usage------ + + #include "mbed.h" + #include "SLCD.h" + + SLCD slcd; + + main() + { + slcd.printf("1.2.3.4"); // standard printf function, only charaters in ASCII_TO_WF_CODIFICATION_TABLE will display + // Dots printed using decimal points + slcd.putc('A'); // prints a single character + slcd.clear(); // All segments off + slcd.All_Segments(y); // y=1 for ALL segments on, 0 for ALL segments off + slcd.DP(x, true/false); // Set/Clear decimal point. x=0, 1 or 2. + // Does nothing if invalid decimal point + slcd.DPx(y); // x=DP1 to DP3, y=1 for on 0 for off (legacy) + slcd.Colon(y); // y=1 for on, 0 for off + slcd.CharPosition=x; // x=0 to 3, 0 is start position + slcd.Home(); // sets next charater to posistion 0 (start) + slcd.Contrast (x); // set contrast x=0 - 15, 0 lightest, 15 darkest + slcd.blink(x); // set display to blink, 0-7 is blink rate (default = 3), -1 disables blink + slcd.deepsleepEnable(x);// true (default) keeps the lcd enabled in deepsleep, false disables its 4MHz internal oscillator clock. Total power consumption ~= 40uA + } +*/ + +/** +* SLCD peripheral of the FRDM-KL46Z\n +Inherits mbed::Stream and supports the majority of Stream functions. + +@code +#include "mbed.h" +#include "SLCD.h" + +SLCD slcd; + +main() +{ + slcd.Home(); // Moves cursor to position 0 (start) + slcd.printf("1.2.3.4"); // Standard printf function, only characters in ASCII_TO_WF_CODIFICATION_TABLE will display + // Dots printed using decimal points + slcd.putc('A'); // Prints a single character + + while(1); // Wait forever +} +@endcode +*/ +class SLCD : public Stream +{ +public: + //! Construct an SLCD object + SLCD(); + + //! Move the SLCD cursor to the first character + void Home(); + /** + * Set contrast + * @param lbContrast 0 - 15, 0 lightest, 15 darkest + */ + void Contrast (uint8_t lbContrast); + void All_Segments (int); + //! Turn off all segments + void clear(); + /** + * Turn a decimal point on or off + * @param pos decimal point position: 0-2 + * @param on True or False + */ + void DP(int pos, bool on); + void DP1 (int); + void DP2 (int); + void DP3 (int); + //! Turn the colon symbol on or off + void Colon (bool on); + //! Current cursor position + uint8_t CharPosition; + void blink(int blink = 3); + void deepsleepEnable(bool enable); + +private: + void Write_Char(char lbValue); + void init(); + virtual int _putc(int c); + virtual int _getc() { + return 0; + } +};