This program plays QuickTime movies on GR-Peach

Dependencies:   AsciiFont GR-PEACH_video GraphicsFramework LCD_shield_config R_BSP TLV320_RBSP mbed-rtos mbed

Requirements

  • GR-Peach
  • GR-Peach Audio Camera Shield or I²S compatible audio DAC
  • GR-Peach LCD Shield
  • USB memory stick

How to play movie files

  • Encode movie files

encode movies with ffmpeg

$ ffmpeg -i <input -ar 44100 -acodec pcm_s16le -s 480x270 -vcodec mjpeg -q:v 3 -movflags faststart -threads 4 -vf fps=30 <output>.mov
  • Copy movies to the root directory of USB memory
  • Build and upload this program
  • Run it

main.cpp

Committer:
mtkrtk
Date:
2017-03-12
Revision:
1:3e638b9e91cd
Parent:
0:d0f130e27d32

File content as of revision 1:3e638b9e91cd:

#include "mbed.h"
#include "USBHostMSD.h"
#include "usb_host_setting.h"
#include "LCD.hpp"
#include "MovFile.hpp"
#include "TLV320_RBSP.h"
#include "MovPlayer.hpp"
#include "AsciiFont.h"
#include "BinaryImage_RZ_A1H.h"
#include "CppStandardHelper.hpp"

#define USE_TLV320

static constexpr int FRAME_BUFFER_BYTE_PER_PIXEL = 2;
static constexpr int FRAME_BUFFER_STRIDE = ((LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL) + 31u) & ~31u;
static uint8_t MBED_ALIGN(32) user_frame_buffer[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT];

static constexpr int FileNameBufferNum = 16;
static constexpr int FileNameBufferLength = 32;
static char filenameBuffer[FileNameBufferNum][FileNameBufferLength];

static rtos::Semaphore touchSemaphore(0);

#ifdef ONLINE_COMPILER
namespace TouchAction {
#endif
ENUM TouchAction {
    None,
    Play0,
    Play1,
    Play2,
    ScrollUp,
    ScrollDown
};
#ifdef ONLINE_COMPILER
}
#endif

namespace Menu {
    const graphics_image_t *top   = menu;
    const graphics_image_t *one   = menu1;
    const graphics_image_t *two   = menu2;
    const graphics_image_t *three = menu3;
    const graphics_image_t *down  = menud;
    const graphics_image_t *up    = menuu;
    const graphics_image_t *upx   = menuux;
    const graphics_image_t *downx = menudx;
}

static void dcache_clean(void * p_buf, uint32_t size) {
    uint32_t start_addr = (uint32_t)p_buf & 0xFFFFFFE0;
    uint32_t end_addr   = (uint32_t)p_buf + size;
    uint32_t addr;
    
    /* Data cache clean */
    for (addr = start_addr; addr < end_addr; addr += 0x20) {
        __v7_clean_dcache_mva((void *)addr);
    }
}

static void touchCallback()
{
    touchSemaphore.release();
}

#ifdef ONLINE_COMPILER
static TouchAction::TouchAction readTouch(LCD *lcd, TouckKey_LCD_shield *touch, const graphics_image_t *currentImage)
#else
static TouchAction readTouch(LCD *lcd, TouckKey_LCD_shield *touch, const graphics_image_t *currentImage)
#endif
{
    TouchKey::touch_pos_t touchPos;
    printf("waiting for touch\n");
    touchSemaphore.wait();
    printf("touch detected\n");
    touch->GetCoordinates(1, &touchPos);
#ifdef ONLINE_COMPILER
    TouchAction::TouchAction ret = TouchAction::None;
#else
    TouchAction ret = TouchAction::None;
#endif
    const graphics_image_t *image = nullptr;
    int touchNum = 1;
    if (40 <= touchPos.x && touchPos.x <= 360) {
        if (35 <= touchPos.y && touchPos.y <= 70) {
            ret = TouchAction::Play0;
            image = Menu::one;
        } else if (115 <= touchPos.y && touchPos.y <= 155) {
            ret = TouchAction::Play1;
            image = Menu::two;
        } else if (195 <= touchPos.y && touchPos.y <= 235) {
            ret = TouchAction::Play2;
            image = Menu::three;
        }
    } else if (409 <= touchPos.x && touchPos.x <= 460) {
        if (22 <= touchPos.y && touchPos.y <= 68) {
            ret = TouchAction::ScrollUp;
            image = Menu::up;
        } else if (202 <= touchPos.y && touchPos.y <= 248) {
            ret = TouchAction::ScrollDown;
            image = Menu::down;
        }
    }
    if (lcd && image) {
        lcd->drawImage(image);
    }
    while (touchNum) {
        touchSemaphore.wait();
        touchNum = touch->GetCoordinates(1, &touchPos);
    }
    if (lcd) {
        lcd->drawImage(currentImage);
    }
    return ret;
}

int main(int MBED_UNUSED argc, const char MBED_UNUSED * argv[])
{
    DigitalOut usb1en(P3_8);
    USBHostMSD msd("usb");
    usb1en = 1;
    rtos::Thread::wait(5);
    usb1en = 0;
    
    DigitalOut led(LED1);
    while (! msd.connect()) {
        printf("not connected\n");
        rtos::Thread::wait(500);
        led = ! led;
    }
    led = 0;
    
    LCD *lcd = LCD::singleton();
    lcd->start();
    
#ifdef USE_TLV320
    TLV320_RBSP audio(P10_13, I2C_SDA, I2C_SCL, P4_4, P4_5, P4_7, P4_6,
                      0x80, MovPlayer::BufferLength - 1, 0);
    audio.power(0x02);
    audio.format(16);
    audio.frequency(44100);
    MovPlayer::AudioCallback callback(&audio, &TLV320_RBSP::write);
#else
    R_BSP_Ssif audio(P2_4, P2_5, P2_7, P2_6, 0x80, MovPlayer::BufferLength - 1, 0);
    ssif_channel_cfg_t ssif_cfg;
    ssif_cfg.enabled                = true;
    ssif_cfg.int_level              = 0x78;
    ssif_cfg.slave_mode             = false;
    ssif_cfg.sample_freq            = 44100u;
    ssif_cfg.clk_select             = SSIF_CFG_CKS_AUDIO_X1;
    ssif_cfg.multi_ch               = SSIF_CFG_MULTI_CH_1;
    ssif_cfg.data_word              = SSIF_CFG_DATA_WORD_16;
    ssif_cfg.system_word            = SSIF_CFG_SYSTEM_WORD_16;
    ssif_cfg.bclk_pol               = SSIF_CFG_FALLING;
    ssif_cfg.ws_pol                 = SSIF_CFG_WS_HIGH;
    ssif_cfg.padding_pol            = SSIF_CFG_PADDING_LOW;
    ssif_cfg.serial_alignment       = SSIF_CFG_DATA_FIRST;
    ssif_cfg.parallel_alignment     = SSIF_CFG_LEFT;
    ssif_cfg.ws_delay               = SSIF_CFG_NO_DELAY;
    ssif_cfg.noise_cancel           = SSIF_CFG_ENABLE_NOISE_CANCEL;
    ssif_cfg.tdm_mode               = SSIF_CFG_DISABLE_TDM;
    ssif_cfg.romdec_direct.mode     = SSIF_CFG_DISABLE_ROMDEC_DIRECT;
    ssif_cfg.romdec_direct.p_cbfunc = NULL;
    audio.ConfigChannel(&ssif_cfg);
    MovPlayer::AudioCallback callback(&audio, &R_BSP_Ssif::write);
#endif
    
    DisplayBase Display;
    memset(user_frame_buffer, 0, sizeof(user_frame_buffer));
    dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
    DisplayBase::rect_t rect;
    rect.vs = 0;
    rect.vw = LCD_PIXEL_HEIGHT;
    rect.hs = 0;
    rect.hw = LCD_PIXEL_WIDTH;
    Display.Graphics_Read_Setting(DisplayBase::GRAPHICS_LAYER_1, (void *)user_frame_buffer,
                                  FRAME_BUFFER_STRIDE, DisplayBase::GRAPHICS_FORMAT_ARGB4444,
                                  DisplayBase::WR_RD_WRSWA_32_16BIT, &rect);
    Display.Graphics_Start(DisplayBase::GRAPHICS_LAYER_1);
    
    AsciiFont ascii(user_frame_buffer, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT,
                    FRAME_BUFFER_STRIDE, FRAME_BUFFER_BYTE_PER_PIXEL);
    
    TouckKey_LCD_shield touch(P4_0, P2_13, I2C_SDA, I2C_SCL);
    touch.SetCallback(touchCallback);
    touch.Reset();
    
    MovFile *mov = MovFile::sharedFile();
    MovPlayer *player = MovPlayer::defaultPlayer();
    
    memset(filenameBuffer, 0, FileNameBufferNum * FileNameBufferLength);
    DIR *directory = opendir("/usb/");
    struct dirent *file = NULL;
    int numOfMovies = 0;
    while (numOfMovies < FileNameBufferNum && (file = readdir(directory))) {
        size_t length = strlen(file->d_name);
        if (file->d_name[0] == '.') {
            continue;
        }
        if (memcmp(&file->d_name[length - 4], ".mov", 4)) {
            continue;
        }
        strcpy(filenameBuffer[numOfMovies], "/usb/");
        strcat(filenameBuffer[numOfMovies], file->d_name);
        ++numOfMovies;
    }
    closedir(directory);
    
    int fileIndex = 0;
    const graphics_image_t *currentImage = Menu::upx;
    lcd->drawImage(Menu::upx);
    constexpr uint32_t black = 0x000000f0;
    
    while (1) {
        ascii.DrawStr(&filenameBuffer[fileIndex][5],     0, 30,  black, 2);
        ascii.DrawStr(&filenameBuffer[fileIndex + 1][5], 0, 110, black, 2);
        ascii.DrawStr(&filenameBuffer[fileIndex + 2][5], 0, 190, black, 2);
        dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
#ifdef ONLINE_COMPILER
        TouchAction::TouchAction action = readTouch(lcd, &touch, currentImage);
#else
        TouchAction action = readTouch(lcd, &touch, currentImage);
#endif
        char *path = nullptr;
        switch (action) {
            case TouchAction::Play0:
                path = filenameBuffer[fileIndex];
                break;
                
            case TouchAction::Play1:
                path = filenameBuffer[fileIndex + 1];
                break;
                
            case TouchAction::Play2:
                path = filenameBuffer[fileIndex + 2];
                break;
                
            case TouchAction::ScrollUp:
                fileIndex -= 3;
                if (fileIndex <= 0) {
                    fileIndex = 0;
                    currentImage = Menu::upx;
                } else {
                    currentImage = Menu::top;
                }
                lcd->drawImage(currentImage);
                ascii.Erase();
                dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
                break;
                
            case TouchAction::ScrollDown:
                fileIndex += 3;
                if (fileIndex + 3 >= numOfMovies) {
                    fileIndex = numOfMovies - 3;
                    if (fileIndex < 0) {
                        fileIndex = 0;
                    }
                    currentImage = Menu::downx;
                } else {
                    currentImage = Menu::top;
                }
                lcd->drawImage(currentImage);
                ascii.Erase();
                dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
                break;
                
            default:
                break;
        }
        if (path && *path) {
            ascii.Erase();
            dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
            FILE *file = fopen(path, "r");
            printf("start playing %s\n", path);
            mov->start(file);
            player->play(mov, lcd, callback);
            fclose(file);
            printf("finished playing\n");
        } else {
            continue;
        }
        touch.Reset();
        while (touchSemaphore.wait(0) > 0) ;
        readTouch(nullptr, &touch, nullptr);
        lcd->drawImage(currentImage);
    }

    return 0;
}