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Slight modifications to original for different LCD and mbed pin outs
Fork of GT_Tuner by
main.cpp
- Committer:
- adurand
- Date:
- 2011-10-26
- Revision:
- 1:ae7d0cf78b3e
- Parent:
- 0:490e67fb09c2
- Child:
- 2:0b7bf57470c4
File content as of revision 1:ae7d0cf78b3e:
////////////////////////////////////////// // // // Guitar Tuner via Goertzel's Algorithm // // Created by: Andrew Durand // // // ////////////////////////////////////////// #include "mbed.h" #include "adc.h" #include "NokiaLCD.h" #include <math.h> #define PI 3.1415 #define SAMPLE_RATE 24000 DigitalOut led_low(LED1); DigitalOut led_ok(LED2); DigitalOut led_high(LED4); InterruptIn button1(p12); //LCD and Other Random Variables NokiaLCD lcd(p5, p7, p8, p9, NokiaLCD::LCD6610); // mosi, sclk, cs, rst, type int string_select = 0; float high, high1, in_tune, in_tune1, in_tune2, in_tune3, low, low1, note, low_mod, high_mod; char* key; int Counter = 0; int Buffer[6000]; float goertzelFilter(int samples[], float freq, int N) { float s_prev = 0.0; float s_prev2 = 0.0; float coeff,normalizedfreq,power,s,k; int i; normalizedfreq = freq / SAMPLE_RATE; coeff = 2*cos(2*PI*normalizedfreq); for (i=0; i<N; i++) { s = samples[i] + coeff * s_prev - s_prev2; s_prev2 = s_prev; s_prev = s; } power = s_prev2*s_prev2+s_prev*s_prev-coeff*s_prev*s_prev2; return power; } ADC adc(SAMPLE_RATE, 1); void sample_audio(int chan, uint32_t value) { Buffer[Counter] = adc.read(p20); Counter += 1; } void button1_pressed() { string_select++; if (string_select > 5) string_select = 0; } int main() { //Interupt for Switching Strings button1.mode(PullDown); button1.rise(&button1_pressed); //Setup LCD lcd.background(0xF0000F); lcd.cls(); while (1) { switch (string_select) { case 0: note = 82; key= "E2"; break; case 1: note = 110; key= "A2"; break; case 2: note = 147; key= "D3"; break; case 3: note = 196; key= "G3"; break; case 4: note = 247; key= "B3"; break; case 5: note = 330; key= "E4"; break; } //Prepare for burst mode on all ADC pins and set up interrupt handler (using ADC library from Simon Blandford adc.append(sample_audio); adc.startmode(0,0); adc.burst(1); adc.setup(p20,1); //start the interrupt and wait for about 4096 samples adc.interrupt_state(p20,1); wait(.2); //Finsh up - Unset pin 20 adc.interrupt_state(p20,0); adc.setup(p20,0); int actual_rate = adc.actual_sample_rate(); //for debugging tell the terminal sample rate and how many samples we took printf("Requested max sample rate is %u, actual max sample rate is %u.\n", SAMPLE_RATE, actual_rate); printf("We did %i samples\n",Counter); high = 0; low = 0; for (int i=3; i<46; i+=3) { high1 = goertzelFilter(Buffer, (note + i ), Counter); if (high1 > high) high=high1; } for (int i=3; i<46; i+=3) { low1 = goertzelFilter(Buffer, (note - i ), Counter); if (low1 > low) low=low1; } in_tune1 = goertzelFilter(Buffer, (note+1), Counter); in_tune2 = goertzelFilter(Buffer, note, Counter); in_tune3 = goertzelFilter(Buffer, (note-1), Counter); if ((in_tune1 > in_tune2) && (in_tune1 > in_tune3)) in_tune = in_tune1; else if ((in_tune2 > in_tune1) && (in_tune2 > in_tune3)) in_tune = in_tune2; else in_tune = in_tune3; // printf("high = %.2f, low = %.2f, in_tune = %.2f", high, low, in_tune); // high_mod = high/in_tune; // low_mod = low/in_tune; // if ((high_mod > .8)&&(low_mod > .8)) { // led_high = 0; // led_ok = 0; // led_low = 0; // } if ((in_tune > high) && (in_tune > low)) { led_high = 0; led_ok = 1; led_low = 0; } else if (high > in_tune) { led_high = 1; led_ok = 0; led_low = 0; } else if (low > in_tune) { led_high = 0; led_ok = 0; led_low = 1; } else { led_high = 0; led_ok = 0; led_low = 0; } // Display on the LCD lcd.locate(0,1); lcd.printf("::Guitar Tuner::"); lcd.locate(0,3); lcd.printf("Tuning String: %i", (6-string_select)); lcd.locate(0,5); lcd.printf("%s at %i Hz",key, (int) note); lcd.locate(5,7); if (led_ok) lcd.printf("In Tune!"); else if (led_low) lcd.printf("Too Low "); else if (led_high) lcd.printf("Too High"); else lcd.printf("~~~~~~~~"); Counter = 0; } }