USBDevice library with modifications required to work with Semtech GUI App for SX1276.
Fork of USBDevice by
Diff: USBHID/USBMouseKeyboard.h
- Revision:
- 1:80ab0d068708
- Child:
- 25:7c72828865f3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/USBHID/USBMouseKeyboard.h Tue Jul 17 14:30:29 2012 +0000 @@ -0,0 +1,220 @@ +/* Copyright (c) 2010-2011 mbed.org, MIT License +* +* Permission is hereby granted, free of charge, to any person obtaining a copy of this software +* and associated documentation files (the "Software"), to deal in the Software without +* restriction, including without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the +* Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or +* substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING +* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +#ifndef USBMOUSEKEYBOARD_H +#define USBMOUSEKEYBOARD_H + +#define REPORT_ID_KEYBOARD 1 +#define REPORT_ID_MOUSE 2 +#define REPORT_ID_VOLUME 3 + +#include "USBMouse.h" +#include "USBKeyboard.h" +#include "Stream.h" +#include "USBHID.h" + +/** + * USBMouseKeyboard example + * @code + * + * #include "mbed.h" + * #include "USBMouseKeyboard.h" + * + * USBMouseKeyboard key_mouse; + * + * int main(void) + * { + * while(1) + * { + * key_mouse.move(20, 0); + * key_mouse.printf("Hello From MBED\r\n"); + * wait(1); + * } + * } + * @endcode + * + * + * @code + * + * #include "mbed.h" + * #include "USBMouseKeyboard.h" + * + * USBMouseKeyboard key_mouse(ABS_MOUSE); + * + * int main(void) + * { + * while(1) + * { + * key_mouse.move(X_MAX_ABS/2, Y_MAX_ABS/2); + * key_mouse.printf("Hello from MBED\r\n"); + * wait(1); + * } + * } + * @endcode + */ +class USBMouseKeyboard: public USBHID, public Stream +{ + public: + + /** + * Constructor + * + * @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE) + * @param leds Leds bus: first: NUM_LOCK, second: CAPS_LOCK, third: SCROLL_LOCK + * @param vendor_id Your vendor_id (default: 0x1234) + * @param product_id Your product_id (default: 0x0001) + * @param product_release Your preoduct_release (default: 0x0001) + * + */ + USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001): + USBHID(0, 0, vendor_id, product_id, product_release, false) + { + lock_status = 0; + button = 0; + this->mouse_type = mouse_type; + connect(); + }; + + /** + * Write a state of the mouse + * + * @param x x-axis position + * @param y y-axis position + * @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE) + * @param z wheel state (>0 to scroll down, <0 to scroll up) + * @returns true if there is no error, false otherwise + */ + bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z); + + + /** + * Move the cursor to (x, y) + * + * @param x x-axis position + * @param y y-axis position + * @returns true if there is no error, false otherwise + */ + bool move(int16_t x, int16_t y); + + /** + * Press one or several buttons + * + * @param button button state (ex: press(MOUSE_LEFT)) + * @returns true if there is no error, false otherwise + */ + bool press(uint8_t button); + + /** + * Release one or several buttons + * + * @param button button state (ex: release(MOUSE_LEFT)) + * @returns true if there is no error, false otherwise + */ + bool release(uint8_t button); + + /** + * Double click (MOUSE_LEFT) + * + * @returns true if there is no error, false otherwise + */ + bool doubleClick(); + + /** + * Click + * + * @param button state of the buttons ( ex: clic(MOUSE_LEFT)) + * @returns true if there is no error, false otherwise + */ + bool click(uint8_t button); + + /** + * Scrolling + * + * @param z value of the wheel (>0 to go down, <0 to go up) + * @returns true if there is no error, false otherwise + */ + bool scroll(int8_t z); + + /** + * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key + * + * @code + * //To send CTRL + s (save) + * keyboard.keyCode('s', KEY_CTRL); + * @endcode + * + * @param modifier bit 0: KEY_CTRL, bit 1: KEY_SHIFT, bit 2: KEY_ALT (default: 0) + * @param key character to send + * @returns true if there is no error, false otherwise + */ + bool keyCode(uint8_t key, uint8_t modifier = 0); + + /** + * Send a character + * + * @param c character to be sent + * @returns true if there is no error, false otherwise + */ + virtual int _putc(int c); + + /** + * Control media keys + * + * @param key media key pressed (KEY_NEXT_TRACK, KEY_PREVIOUS_TRACK, KEY_STOP, KEY_PLAY_PAUSE, KEY_MUTE, KEY_VOLUME_UP, KEY_VOLUME_DOWN) + * @returns true if there is no error, false otherwise + */ + bool mediaControl(MEDIA_KEY key); + + /** + * Read status of lock keys. Useful to switch-on/off leds according to key pressed. Only the first three bits of the result is important: + * - First bit: NUM_LOCK + * - Second bit: CAPS_LOCK + * - Third bit: SCROLL_LOCK + * + * @returns status of lock keys + */ + uint8_t lockStatus(); + + /* + * To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength. + * + * @returns pointer to the report descriptor + */ + virtual uint8_t * reportDesc(); + + /* + * Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys + * + * @returns if handle by subclass, return true + */ + virtual bool EP1_OUT_callback(); + + + private: + bool mouseWrite(int8_t x, int8_t y, uint8_t buttons, int8_t z); + MOUSE_TYPE mouse_type; + uint8_t button; + bool mouseSend(int8_t x, int8_t y, uint8_t buttons, int8_t z); + + uint8_t lock_status; + + //dummy otherwise it doesn't compile (we must define all methods of an abstract class) + virtual int _getc() { return -1;} +}; + +#endif