Dependents of USBDevice

A dependent is a program or library which makes use of this library.

Type the only important words you will ever need with this simple keyboard. Input key presses by touching the capacitive slider and watch as the words show up on your …
Code for PanType by Christine Gregg
Text Entry using chording. Interactive Device Design Fall 2014.
Demo Day SSL using 3 microphones and KL25z
Adjusts the great pinscape controller to work with a cheap linear potentiometer instead of the expensive CCD array FRDM-KL25Z, pinscape
my hw2
Based on braile system for blind people.
Code for proj2
Tableau: Tablet keyboard IDD HW2 Tony Wu hw2, idd
Mutli-tap using accelerometer data.
A text entry device simple as flappy bird
Code for text entry device-Type using sign language hw2, idd
Published for Bernard
Shape shifter - controller
HW 3 game
Program to simulate gun for doom using BNO055 sensor
Renamed to program to Doom_Controller.
Testing USBKeyboard
Mynput: Game controller for Color Quest. Bill, flex, KL25z, lauren, NeoPixel, tomas
Mynput: Game controller for Color Quest. Bill, flex, KL25z, lauren, NeoPixel, tomas
/ HW3
Submitted by Angela Hsueh, Maya Mardini, Yi Tong Slingshot controller using a force sensor and accelerometer for an Angry Birds clone game. hw3, idd
An input/output controller for virtual pinball machines, with plunger position tracking, accelerometer-based nudge sensing, button input encoding, and feedback device control.
Mirror with some correction
An I/O controller for virtual pinball machines: accelerometer nudge sensing, analog plunger input, button input encoding, LedWiz compatible output controls, and more.