Pinscape Controller version 1 fork. This is a fork to allow for ongoing bug fixes to the original controller version, from before the major changes for the expansion board project.
Dependencies: FastIO FastPWM SimpleDMA mbed
Fork of Pinscape_Controller by
main.cpp
- Committer:
- mjr
- Date:
- 2014-07-22
- Revision:
- 2:c174f9ee414a
- Parent:
- 1:d913e0afb2ac
- Child:
- 3:3514575d4f86
File content as of revision 2:c174f9ee414a:
#include "mbed.h" #include "USBJoystick.h" #include "MMA8451Q.h" #include "tsl1410r.h" #include "FreescaleIAP.h" #include "crc32.h" // customization of the joystick class to expose connect/suspend status class MyUSBJoystick: public USBJoystick { public: MyUSBJoystick(uint16_t vendor_id, uint16_t product_id, uint16_t product_release) : USBJoystick(vendor_id, product_id, product_release) { connected_ = false; suspended_ = false; } int isConnected() const { return connected_; } int isSuspended() const { return suspended_; } protected: virtual void connectStateChanged(unsigned int connected) { connected_ = connected; } virtual void suspendStateChanged(unsigned int suspended) { suspended_ = suspended; } int connected_; int suspended_; }; // on-board RGB LED elements - we use these for diagnostics PwmOut led1(LED1), led2(LED2), led3(LED3); // calibration button - switch input and LED output DigitalIn calBtn(PTE29); DigitalOut calBtnLed(PTE23); static int pbaIdx = 0; // on/off state for each LedWiz output static uint8_t wizOn[32]; // profile (brightness/blink) state for each LedWiz output static uint8_t wizVal[32] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static float wizState(int idx) { if (wizOn[idx]) { // on - map profile brightness state to PWM level uint8_t val = wizVal[idx]; if (val >= 1 && val <= 48) return 1.0 - val/48.0; else if (val >= 129 && val <= 132) return 0.0; else return 1.0; } else { // off return 1.0; } } static void updateWizOuts() { led1 = wizState(0); led2 = wizState(1); led3 = wizState(2); } struct AccPrv { AccPrv() : x(0), y(0) { } float x; float y; double dist(AccPrv &b) { float dx = x - b.x, dy = y - b.y; return sqrt(dx*dx + dy*dy); } }; // Non-volatile memory structure. We store persistent a small // amount of persistent data in flash memory to retain calibration // data between sessions. struct NVM { // checksum - we use this to determine if the flash record // has been initialized uint32_t checksum; // signature value static const uint32_t SIGNATURE = 0x4D4A522A; static const uint16_t VERSION = 0x0002; // stored data (excluding the checksum) struct { // signature and version - further verification that we have valid // initialized data uint32_t sig; uint16_t vsn; // direction - 0 means unknown, 1 means bright end is pixel 0, 2 means reversed uint8_t dir; // plunger calibration min and max int plungerMin; int plungerMax; } d; }; int main(void) { // turn off our on-board indicator LED led1 = 1; led2 = 1; led3 = 1; // set up a flash memory controller FreescaleIAP iap; // use the last sector of flash for our non-volatile memory structure int flash_addr = (iap.flash_size() - SECTOR_SIZE); NVM *flash = (NVM *)flash_addr; NVM cfg; // check for valid flash bool flash_valid = (flash->d.sig == flash->SIGNATURE && flash->d.vsn == flash->VERSION && flash->checksum == CRC32(&flash->d, sizeof(flash->d))); // Number of pixels we read from the sensor on each frame. This can be // less than the physical pixel count if desired; we'll read every nth // piexl if so. E.g., with a 1280-pixel physical sensor, if npix is 320, // we'll read every 4th pixel. VP doesn't seem to have very high // resolution internally for the plunger, so it's probably not necessary // to use the full resolution of the sensor - about 160 pixels seems // perfectly adequate. We can read the sensor faster (and thus provide // a higher refresh rate) if we read fewer pixels in each frame. const int npix = 160; // if the flash is valid, load it; otherwise initialize to defaults if (flash_valid) { memcpy(&cfg, flash, sizeof(cfg)); printf("Flash restored: plunger min=%d, max=%d\r\n", cfg.d.plungerMin, cfg.d.plungerMax); } else { printf("Factory reset\r\n"); cfg.d.sig = cfg.SIGNATURE; cfg.d.vsn = cfg.VERSION; cfg.d.plungerMin = 0; cfg.d.plungerMax = npix; } // plunger calibration button debounce timer Timer calBtnTimer; calBtnTimer.start(); int calBtnDownTime = 0; int calBtnLit = false; // Calibration button state: // 0 = not pushed // 1 = pushed, not yet debounced // 2 = pushed, debounced, waiting for hold time // 3 = pushed, hold time completed - in calibration mode int calBtnState = 0; // set up a timer for our heartbeat indicator Timer hbTimer; hbTimer.start(); int t0Hb = hbTimer.read_ms(); int hb = 0; // set a timer for accelerometer auto-centering Timer acTimer; acTimer.start(); int t0ac = acTimer.read_ms(); // Create the joystick USB client. Light the on-board indicator LED // red while connecting, and change to green after we connect. led1 = 0; MyUSBJoystick js(0xFAFA, 0x00F7, 0x0001); led1 = 1; led2 = 0; // create the accelerometer object const int MMA8451_I2C_ADDRESS = (0x1d<<1); MMA8451Q accel(PTE25, PTE24, MMA8451_I2C_ADDRESS); // create the CCD array object TSL1410R ccd(PTE20, PTE21, PTB0); // recent accelerometer readings, for auto centering int iAccPrv = 0, nAccPrv = 0; const int maxAccPrv = 5; AccPrv accPrv[maxAccPrv]; // last accelerometer report, in mouse coordinates int x = 127, y = 127, z = 0; // raw accelerator centerpoint, on the unit interval (-1.0 .. +1.0) float xCenter = 0.0, yCenter = 0.0; // start the first CCD integration cycle ccd.clear(); // we're all set up - now just loop, processing sensor reports and // host requests for (;;) { // Look for an incoming report. Continue processing input as // long as there's anything pending - this ensures that we // handle input in as timely a fashion as possible by deferring // output tasks as long as there's input to process. HID_REPORT report; while (js.readNB(&report) && report.length == 8) { uint8_t *data = report.data; if (data[0] == 64) { // LWZ-SBA - first four bytes are bit-packed on/off flags // for the outputs; 5th byte is the pulse speed (0-7) //printf("LWZ-SBA %02x %02x %02x %02x ; %02x\r\n", // data[1], data[2], data[3], data[4], data[5]); // update all on/off states for (int i = 0, bit = 1, ri = 1 ; i < 32 ; ++i, bit <<= 1) { if (bit == 0x100) { bit = 1; ++ri; } wizOn[i] = ((data[ri] & bit) != 0); } // update the physical outputs updateWizOuts(); // reset the PBA counter pbaIdx = 0; } else { // LWZ-PBA - full state dump; each byte is one output // in the current bank. pbaIdx keeps track of the bank; // this is incremented implicitly by each PBA message. //printf("LWZ-PBA[%d] %02x %02x %02x %02x %02x %02x %02x %02x\r\n", // pbaIdx, data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7]); // update all output profile settings for (int i = 0 ; i < 8 ; ++i) wizVal[pbaIdx + i] = data[i]; // update the physical LED state if this is the last bank if (pbaIdx == 24) updateWizOuts(); // advance to the next bank pbaIdx = (pbaIdx + 8) & 31; } } // check for plunger calibration if (!calBtn) { // check the state switch (calBtnState) { case 0: // button not yet pushed - start debouncing calBtnTimer.reset(); calBtnDownTime = calBtnTimer.read_ms(); calBtnState = 1; break; case 1: // pushed, not yet debounced - if the debounce time has // passed, start the hold period if (calBtnTimer.read_ms() - calBtnDownTime > 50) calBtnState = 2; break; case 2: // in the hold period - if the button has been held down // for the entire hold period, move to calibration mode if (calBtnTimer.read_ms() - calBtnDownTime > 2050) { // enter calibration mode calBtnState = 3; // reset the calibration limits cfg.d.plungerMax = 0; cfg.d.plungerMin = npix; } break; case 3: // Already in calibration mode - pushing the button in this // state doesn't change the current state, but we won't leave // this state as long as it's held down. We can simply do // nothing here. break; } } else { // Button released. If we're in calibration mode, and // the calibration time has elapsed, end the calibration // and save the results to flash. // // Otherwise, return to the base state without saving anything. // If the button is released before we make it to calibration // mode, it simply cancels the attempt. if (calBtnState == 3 && calBtnTimer.read_ms() - calBtnDownTime > 17500) { // exit calibration mode calBtnState = 0; // Save the current configuration state to flash, so that it // will be preserved through power off. Update the checksum // first so that we recognize the flash record as valid. cfg.checksum = CRC32(&cfg.d, sizeof(cfg.d)); iap.erase_sector(flash_addr); iap.program_flash(flash_addr, &cfg, sizeof(cfg)); // the flash state is now valid flash_valid = true; } else if (calBtnState != 3) { // didn't make it to calibration mode - cancel the operation calBtnState = 0; } } // light/flash the calibration button light, if applicable int newCalBtnLit = calBtnLit; switch (calBtnState) { case 2: // in the hold period - flash the light newCalBtnLit = (((calBtnTimer.read_ms() - calBtnDownTime)/250) & 1); break; case 3: // calibration mode - show steady on newCalBtnLit = true; break; default: // not calibrating/holding - show steady off newCalBtnLit = false; break; } if (calBtnLit != newCalBtnLit) { calBtnLit = newCalBtnLit; if (calBtnLit) { calBtnLed = 1; led1 = 0; led2 = 0; led3 = 1; } else { calBtnLed = 0; led1 = 1; led2 = 1; led3 = 0; } } // read the plunger sensor int znew = z; uint16_t pix[npix]; ccd.read(pix, npix); // get the average brightness at each end of the sensor long avg1 = (long(pix[0]) + long(pix[1]) + long(pix[2]) + long(pix[3]) + long(pix[4]))/5; long avg2 = (long(pix[npix-1]) + long(pix[npix-2]) + long(pix[npix-3]) + long(pix[npix-4]) + long(pix[npix-5]))/5; // figure the midpoint in the brightness; multiply by 3 so that we can // compare sums of three pixels at a time to smooth out noise long midpt = (avg1 + avg2)/2 * 3; // Work from the bright end to the dark end. VP interprets the // Z axis value as the amount the plunger is pulled: the minimum // is the rest position, the maximum is fully pulled. So we // essentially want to report how much of the sensor is lit, // since this increases as the plunger is pulled back. int si = 1, di = 1; if (avg1 < avg2) si = npix - 2, di = -1; // scan for the midpoint uint16_t *pixp = pix + si; for (int n = 1 ; n < npix - 1 ; ++n, pixp += di) { // if we've crossed the midpoint, report this position if (long(pixp[-1]) + long(pixp[0]) + long(pixp[1]) < midpt) { // note the new position int pos = n; // if the bright end and dark end don't differ by enough, skip this // reading entirely - we must have an overexposed or underexposed frame if (labs(avg1 - avg2) < 0x3333) break; // Calibrate, or apply calibration, depending on the mode. // In either case, normalize to a 0-127 range. VP appears to // ignore negative Z axis values. if (calBtnState == 3) { // calibrating - note if we're expanding the calibration envelope if (pos < cfg.d.plungerMin) cfg.d.plungerMin = pos; if (pos > cfg.d.plungerMax) cfg.d.plungerMax = pos; // normalize to the full physical range while calibrating znew = int(float(pos)/npix * 127); } else { // running normally - normalize to the calibration range if (pos < cfg.d.plungerMin) pos = cfg.d.plungerMin; if (pos > cfg.d.plungerMax) pos = cfg.d.plungerMax; znew = int(float(pos - cfg.d.plungerMin) / (cfg.d.plungerMax - cfg.d.plungerMin + 1) * 127); } // done break; } } // read the accelerometer float xa, ya; accel.getAccXY(xa, ya); // check for auto-centering every so often if (acTimer.read_ms() - t0ac > 1000) { // add the sample to the history list accPrv[iAccPrv].x = xa; accPrv[iAccPrv].y = ya; // store the slot iAccPrv += 1; iAccPrv %= maxAccPrv; nAccPrv += 1; // If we have a full complement, check for stability. The // raw accelerometer input is in the rnage -4096 to 4096, but // the class cover normalizes to a unit interval (-1.0 .. +1.0). const float accTol = .005; if (nAccPrv >= maxAccPrv && accPrv[0].dist(accPrv[1]) < accTol && accPrv[0].dist(accPrv[2]) < accTol && accPrv[0].dist(accPrv[3]) < accTol && accPrv[0].dist(accPrv[4]) < accTol) { // figure the new center xCenter = (accPrv[0].x + accPrv[1].x + accPrv[2].x + accPrv[3].x + accPrv[4].x)/5.0; yCenter = (accPrv[0].y + accPrv[1].y + accPrv[2].y + accPrv[3].y + accPrv[4].y)/5.0; } // reset the auto-center timer acTimer.reset(); t0ac = acTimer.read_ms(); } // adjust for our auto centering xa -= xCenter; ya -= yCenter; // confine to the unit interval if (xa < -1.0) xa = -1.0; if (xa > 1.0) xa = 1.0; if (ya < -1.0) ya = -1.0; if (ya > 1.0) ya = 1.0; // figure the new mouse report data int xnew = (int)(127 * xa); int ynew = (int)(127 * ya); // store the updated joystick coordinates x = xnew; y = ynew; z = znew; // if we're in USB suspend or disconnect mode, spin if (js.isSuspended() || !js.isConnected()) { // go dark (turn off the indicator LEDs) led2 = 1; led3 = 1; led1 = 1; // wait until we're connected and come out of suspend mode while (js.isSuspended() || !js.isConnected()) { // spin for a bit wait(1); // if we're not suspended, flash red; otherwise stay dark if (!js.isSuspended()) led1 = !led1; } } // Send the status report. Note one of the axes needs to be // reversed, because the native accelerometer reports seem to // assume that the card is component side down; we have to // reverse one or the other axis to account for the reversed // coordinate system. It doesn't really matter which one, // but reversing Y seems to give intuitive results when viewed // in the Windows joystick control panel. Note that the // coordinate system we report is ultimately arbitrary, since // Visual Pinball has preference settings that let us set up // axis reversals and a global rotation for the joystick. js.update(x, -y, z, 0); // show a heartbeat flash in blue every so often if not in // calibration mode if (calBtnState < 2 && hbTimer.read_ms() - t0Hb > 1000) { if (js.isSuspended()) { // suspended - turn off the LEDs entirely led1 = 1; led2 = 1; led3 = 1; } else if (!js.isConnected()) { // not connected - flash red hb = !hb; led1 = (hb ? 0 : 1); led2 = 1; led3 = 1; } else if (flash_valid) { // connected, NVM valid - flash blue/green hb = !hb; led1 = 1; led2 = (hb ? 0 : 1); led3 = (hb ? 1 : 0); } else { // connected, factory reset - flash yellow/green hb = !hb; led1 = (hb ? 0 : 1); led2 = 0; led3 = 0; } // reset the heartbeat timer hbTimer.reset(); t0Hb = hbTimer.read_ms(); } } }