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Dependencies: mbed FastIO FastPWM USBDevice
Fork of Pinscape_Controller by
plunger.h
- Committer:
- mjr
- Date:
- 2015-12-19
- Revision:
- 35:e959ffba78fd
- Child:
- 43:7a6364d82a41
File content as of revision 35:e959ffba78fd:
// Plunger Sensor Interface
//
// This module defines the abstract interface to the plunger sensors.
// We support several different physical sensor types, so we need a
// common interface for use in the main code.
//
#ifndef PLUNGER_H
#define PLUNGER_H
class PlungerSensor
{
public:
PlungerSensor() { }
virtual ~PlungerSensor() { }
// Number of "pixels" in the sensor's range. We use the term "pixels"
// here for historical reasons, namely that the first sensor we implemented
// was an imaging sensor that physically sensed the plunger position as
// a pixel coordinate in the image. But it's no longer the right word,
// since we support sensor types that have nothing to do with imaging.
// Even so, the function this serves is still applicable. Abstractly,
// it represents the physical resolution of the sensor, by giving the
// total number of quanta that the sensor can resolve over the entire
// range of travel of the plunger. For devices that inherently quantize
// the position reading at the physical level, such as imaging sensors
// and quadrature sensors, this should be set to the total number of
// quanta (resolvable position steps) over the range of travel. For
// devices with physically analog outputs, such as potentiometers or
// LVDTs, the reading still has to be digitized for us to be able to
// work with it, but this happens invisibly in the ADC, so the "pixel"
// scale is essentially arbitrary. Analog sensor types should thus
// simply use the maximum joystick report range, since that's the
// final scale we have to convert to - using a different scale would
// have no benefit and would just introduce rounding errors.
//
// This value MUST be initialized in the constructor.
int npix;
// Initialize the physical sensor device. This is called at startup
// to set up the device for first use.
virtual void init() = 0;
// Take a high-resolution reading. Sets pos to the current position,
// on a scale from 0 to npix: 0 is the maximum forward plunger position,
// and npix is the maximum retracted position, in terms of the sensor's
// extremes. This is a raw reading in terms of the sensor range; the
// caller is responsible for applying calibration data and scaling the
// result to the the joystick report range.
//
// Returns true on success, false on failure. Return false if it wasn't
// possible to take a good reading for any reason.
virtual bool highResScan(int &pos) = 0;
// Take a low-resolution reading. This reports the result on the same
// 0..npix scale as highResScan(). Returns true on success, false on
// failure.
//
// The difference between the high-res and low-res scans is the amount
// of time it takes to complete the reading. The high-res scan is allowed
// to take about 10ms; a low-res scan take less than 1ms. For many
// sensors, either of these time scales would yield identical resolution;
// if that's the case, simply take a reading the same way in both functions.
// The distinction is for the benefit of sensors that need significantly
// longer to read at higher resolutions, such as image sensors that have
// to sample pixels serially.
virtual bool lowResScan(int &pos) = 0;
// Send an exposure report to the joystick interface. This is specifically
// for image sensors, and should be omitted by other sensor types. For
// image sensors, this takes one exposure and sends all pixels to the host
// through special joystick reports. This is used for PC-side testing tools
// to let the user check the sensor installation by directly viewing its
// pixel output.
virtual void sendExposureReport(class USBJoystick &js) { }
};
#endif /* PLUNGER_H */
