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Dependencies: mbed FastIO FastPWM USBDevice
Fork of Pinscape_Controller by
ccdSensor.h
- Committer:
- mjr
- Date:
- 2016-02-06
- Revision:
- 43:7a6364d82a41
- Parent:
- 40:cc0d9814522b
- Child:
- 44:b5ac89b9cd5d
File content as of revision 43:7a6364d82a41:
// CCD plunger sensor
//
// This class implements our generic plunger sensor interface for the
// TAOS TSL1410R and TSL1412R linear sensor arrays. Physically, these
// sensors are installed with their image window running parallel to
// the plunger rod, spanning the travel range of the plunger tip.
// A light source is positioned on the opposite side of the rod, so
// that the rod casts a shadow on the sensor. We sense the position
// by looking for the edge of the shadow.
//
// These sensors can take an image quickly, but it takes a significant
// amount of time to transfer the image data from the sensor to the
// microcontroller, since each pixel's analog voltage level must be
// sampled serially. It takes about 20us to sample a pixel accurately.
// The TSL1410R has 1280 pixels, and the 1412R has 1536. Sampling
// every pixel would thus take about 25ms or 30ms respectively.
// This is too slow for a responsive feel in the UI, and much too
// slow to track the plunger release motion in real time. To improve
// on the read speed, we only sample a subset of pixels for each
// reading - for higher speed at the expense of spatial resolution.
// The sensor's native resolution is much higher than we need, so
// this is a perfectly equitable trade.
#include "plunger.h"
// PlungerSensor interface implementation for the CCD
class PlungerSensorCCD: public PlungerSensor
{
public:
PlungerSensorCCD(int nativePix, PinName si, PinName clock, PinName ao1, PinName ao2)
: ccd(nativePix, si, clock, ao1, ao2)
{
}
// initialize
virtual void init()
{
// flush any random power-on values from the CCD's integration
// capacitors, and start the first integration cycle
ccd.clear();
}
// Perform a low-res scan of the sensor.
virtual bool lowResScan(int &pos)
{
// read the pixels at low resolution
uint16_t pix[nlpix];
ccd.read(pix, nlpix);
// determine which end is brighter
uint16_t p1 = pix[0];
uint16_t p2 = pix[nlpix-1];
int si = 0, di = 1;
if (p1 < p2)
si = nlpix - 1, di = -1;
// figure the shadow edge threshold - just use the midpoint
// of the levels at the bright and dark ends
uint16_t shadow = uint16_t((long(p1) + long(p2))/2);
// find the current tip position
for (int n = 0 ; n < nlpix ; ++n, si += di)
{
// check to see if we found the shadow
if (pix[si] <= shadow)
{
// got it - normalize it to normal 'npix' resolution and
// return the result
pos = n*npix/nlpix;
return true;
}
}
// didn't find a shadow - return failure
return false;
}
// Perform a high-res scan of the sensor.
virtual bool highResScan(int &pos)
{
// read the array
ccd.read(pix, npix);
// get the brightness at each end of the sensor
long b1 = pix[0];
long b2 = pix[npix-1];
// Work from the bright end to the dark end. VP interprets the
// Z axis value as the amount the plunger is pulled: zero is the
// rest position, and the axis maximum is fully pulled. So we
// essentially want to report how much of the sensor is lit,
// since this increases as the plunger is pulled back.
int si = 0, di = 1;
long hi = b1;
if (b1 < b2)
si = npix - 1, di = -1, hi = b2;
// Figure the shadow threshold. In practice, the portion of the
// sensor that's not in shadow has all pixels consistently near
// saturation; the first drop in brightness is pretty reliably the
// start of the shadow. So set the threshold level to be closer
// to the bright end's brightness level, so that we detect the leading
// edge if the shadow isn't perfectly sharp. Use the point 1/3 of
// the way down from the high top the low side, so:
//
// threshold = lo + (hi - lo)*2/3
// = lo + hi*2/3 - lo*2/3
// = lo - lo*2/3 + hi*2/3
// = lo*1/3 + hi*2/3
// = (lo + hi*2)/3
//
// Now, 'lo' is always one of b1 or b2, and 'hi' is the other
// one, so we can rewrite this as:
long midpt = (b1 + b2 + hi)/3;
// If we have enough contrast, proceed with the scan.
//
// If the bright end and dark end don't differ by enough, skip this
// reading entirely. Either we have an overexposed or underexposed frame,
// or the sensor is misaligned and is either fully in or out of shadow
// (it's supposed to be mounted such that the edge of the shadow always
// falls within the sensor, for any possible plunger position).
if (labs(b1 - b2) > 0x1000)
{
uint16_t *pixp = pix + si;
for (int n = 0 ; n < npix ; ++n, pixp += di)
{
// if we've crossed the midpoint, report this position
if (long(*pixp) < midpt)
{
// note the new position
pos = n;
return true;
}
}
}
// we didn't find a shadow - return no reading
return false;
}
// send an exposure report to the joystick interface
virtual void sendExposureReport(USBJoystick &js)
{
// Read a fresh high-res scan, then do another right away. This
// gives us the shortest possible exposure for the sample we report,
// which helps ensure that the user inspecting the data sees something
// close to what we see when we calculate the plunger position.
ccd.read(pix, npix);
ccd.read(pix, npix);
// send reports for all pixels
int idx = 0;
while (idx < npix)
js.updateExposure(idx, npix, pix);
// The pixel dump requires many USB reports, since each report
// can only send a few pixel values. An integration cycle has
// been running all this time, since each read starts a new
// cycle. Our timing is longer than usual on this round, so
// the integration won't be comparable to a normal cycle. Throw
// this one away by doing a read now, and throwing it away - that
// will get the timing of the *next* cycle roughly back to normal.
ccd.read(pix, npix);
}
protected:
// pixel buffer - concrete subclasses must set to a buffer of the
// appropriate size
uint16_t *pix;
// number of pixels in low-res scan - concrete subclasses must set
// this to a value that evenly divides the native sensor size
int nlpix;
// the low-level interface to the CCD hardware
public://$$$
TSL1410R ccd;
};
// TSL1410R sensor
class PlungerSensorTSL1410R: public PlungerSensorCCD
{
public:
PlungerSensorTSL1410R(PinName si, PinName clock, PinName ao1, PinName ao2)
: PlungerSensorCCD(1280, si, clock, ao1, ao2)
{
// This sensor is 1x1280 pixels at 400dpi. Sample every 8th
// pixel -> 160 pixels at 50dpi == 0.5mm spatial resolution.
npix = 320;
// for the low-res scan, sample every 40th pixel -> 32 pixels
// at 10dpi == 2.54mm spatial resolution.
nlpix = 32;
// set the pixel buffer
pix = pixbuf;
}
uint16_t pixbuf[320];
};
// TSL1412R
class PlungerSensorTSL1412R: public PlungerSensorCCD
{
public:
PlungerSensorTSL1412R(PinName si, PinName clock, PinName ao1, PinName ao2)
: PlungerSensorCCD(1536, si, clock, ao1, ao2)
{
// This sensor is 1x1536 pixels at 400dpi. Sample every 8th
// pixel -> 192 pixels at 50dpi == 0.5mm spatial resolution.
npix = 192;
// for the low-res scan, sample every 48 pixels -> 32 pixels
// at 8.34dpi = 3.05mm spatial resolution
nlpix = 32;
// set the pixel buffer
pix = pixbuf;
}
uint16_t pixbuf[192];
};
