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SDL.h File Reference
Main include header for the SDL library. More...
Go to the source code of this file.
Functions | |
DECLSPEC int SDLCALL | SDL_Init (Uint32 flags) |
This function initializes the subsystems specified by flags Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup signal handlers for some commonly ignored fatal signals (like SIGSEGV). | |
DECLSPEC int SDLCALL | SDL_InitSubSystem (Uint32 flags) |
This function initializes specific SDL subsystems. | |
DECLSPEC void SDLCALL | SDL_QuitSubSystem (Uint32 flags) |
This function cleans up specific SDL subsystems. | |
DECLSPEC Uint32 SDLCALL | SDL_WasInit (Uint32 flags) |
This function returns a mask of the specified subsystems which have previously been initialized. | |
DECLSPEC void SDLCALL | SDL_Quit (void) |
This function cleans up all initialized subsystems. |
Detailed Description
Main include header for the SDL library.
Definition in file SDL.h.
Function Documentation
DECLSPEC int SDLCALL SDL_Init | ( | Uint32 | flags ) |
This function initializes the subsystems specified by flags
Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup signal handlers for some commonly ignored fatal signals (like SIGSEGV).
DECLSPEC int SDLCALL SDL_InitSubSystem | ( | Uint32 | flags ) |
This function initializes specific SDL subsystems.
DECLSPEC void SDLCALL SDL_Quit | ( | void | ) |
This function cleans up all initialized subsystems.
You should call it upon all exit conditions.
DECLSPEC void SDLCALL SDL_QuitSubSystem | ( | Uint32 | flags ) |
This function cleans up specific SDL subsystems.
Generated on Tue Jul 12 2022 13:56:25 by
