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Diff: src/SGL.cpp
- Revision:
- 0:6e810b5b40a3
- Child:
- 4:1707ca53e7d5
diff -r 000000000000 -r 6e810b5b40a3 src/SGL.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/SGL.cpp Tue Nov 10 22:51:46 2015 +0000
@@ -0,0 +1,246 @@
+/*
+* SGL.cpp
+* A library for Seeed Graphical library
+*
+* Copyright (c) 2014 seeed technology inc.
+* Author : lawliet.zou(lawliet.zou@gmail.com)
+* Create Time : Jun 06, 2014
+* Change Log :
+*
+* The MIT License (MIT)
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy
+* of this software and associated documentation files (the "Software"), to deal
+* in the Software without restriction, including without limitation the rights
+* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+* copies of the Software, and to permit persons to whom the Software is
+* furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in
+* all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+* THE SOFTWARE.
+*/
+#include <stdlib.h>
+#include "SGL.h"
+
+SGL::SGL(uint16_t width, uint16_t height)
+{
+ _width = width;
+ _height = height;
+}
+
+void SGL::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color)
+{
+ int x = x1-x0;
+ int y = y1-y0;
+ int dx = abs(x), sx = x0<x1 ? 1 : -1;
+ int dy = -abs(y), sy = y0<y1 ? 1 : -1;
+ int err = dx+dy, e2;
+ for (;;){
+ drawPixel(x0,y0,color);
+ e2 = 2*err;
+ if (e2 >= dy) {
+ if (x0 == x1) break;
+ err += dy; x0 += sx;
+ }
+ if (e2 <= dx) {
+ if (y0 == y1) break;
+ err += dx; y0 += sy;
+ }
+ }
+}
+
+void SGL::drawVerticalLine(uint16_t x, uint16_t y, uint16_t height,uint16_t color)
+{
+ uint16_t y1 = MIN(y+height,_height-1);
+ for(int16_t i = y; i < y1; i++){
+ drawPixel(x,i,color);
+ }
+}
+
+void SGL::drawHorizontalLine(uint16_t x, uint16_t y, uint16_t width, uint16_t color)
+{
+ uint16_t x1 = MIN(x+width,_width-1);
+ for(int16_t i = x; i < x1; i++){
+ drawPixel(i,y,color);
+ }
+}
+
+void SGL::drawRectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color)
+{
+ drawHorizontalLine(x, y, width, color);
+ drawHorizontalLine(x, y+height, width, color);
+ drawVerticalLine(x, y, height, color);
+ drawVerticalLine(x+width, y, height, color);
+}
+
+void SGL::fillRectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color)
+{
+ for(uint16_t i = 0; i < height; i++){
+ for(uint16_t j = 0; j < width; j++){
+ drawPixel(x+j,y+i,color);
+ }
+ }
+}
+
+void SGL::drawCircle(uint16_t poX, uint16_t poY, uint16_t r, uint16_t color)
+{
+ int x = -r, y = 0, err = 2-2*r, e2;
+ do{
+ drawPixel(poX-x, poY+y,color);
+ drawPixel(poX+x, poY+y,color);
+ drawPixel(poX+x, poY-y,color);
+ drawPixel(poX-x, poY-y,color);
+ e2 = err;
+ if(e2 <= y) {
+ err += ++y*2+1;
+ if(-x == y && e2 <= x) e2 = 0;
+ }
+ if(e2 > x) err += ++x*2+1;
+ } while(x <= 0);
+}
+
+void SGL::fillCircle(uint16_t poX, uint16_t poY, uint16_t r, uint16_t color)
+{
+ int x = -r, y = 0, err = 2-2*r, e2;
+ do{
+ drawVerticalLine(poX-x, poY-y, 2*y, color);
+ drawVerticalLine(poX+x, poY-y, 2*y, color);
+ e2 = err;
+ if(e2 <= y){
+ err += ++y*2+1;
+ if(-x == y && e2 <= x) e2 = 0;
+ }
+ if(e2 > x) err += ++x*2+1;
+ }while(x <= 0);
+}
+
+void SGL::drawTraingle(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1,uint16_t x2, uint16_t y2, uint16_t color)
+{
+ drawLine(x0, y0, x1, y1,color);
+ drawLine(x1, y1, x2, y2,color);
+ drawLine(x2, y2, x0, y0,color);
+}
+
+void SGL::fillTraingle(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1,uint16_t x2, uint16_t y2, uint16_t color)
+{
+ uint16_t a, b, y, last;
+
+ if(y0 > y1){ swap(&y0, &y1); swap(&x0, &x1); }
+ if(y1 > y2){ swap(&y2, &y1); swap(&x2, &x1); }
+ if(y0 > y1){ swap(&y1, &y0); swap(&x1, &x0); }
+
+ if(y0 == y2){
+ x0 = MIN(x0,x1)<x2?MIN(x0,x1):x2;
+ x2 = MAX(x0,x1)>x2?MAX(x0,x1):x2;
+ drawHorizontalLine(x0, y0, x2-x0, color);
+ return;
+ }
+
+ int16_t dx01 = x1 - x0, dy01 = y1 - y0,
+ dx02 = x2 - x0, dy02 = y2 - y0,
+ dx12 = x2 - x1, dy12 = y2 - y1;
+ int16_t sa = 0, sb = 0;
+
+ if(y1 == y2) last = y1;
+ else last = y1-1;
+
+ for(y=y0; y<=last; y++) {
+ a = x0 + sa / dy01;
+ b = x0 + sb / dy02;
+ sa += dx01;
+ sb += dx02;
+ if(a > b) swap(&a,&b);
+ drawHorizontalLine(a, y, b-a+1, color);
+ }
+
+ sa = dx12 * (y - y1);
+ sb = dx02 * (y - y0);
+ for(; y<=y2; y++) {
+ a = x1 + sa / dy12;
+ b = x0 + sb / dy02;
+ sa += dx12;
+ sb += dx02;
+ if(a > b) swap(&a,&b);
+ drawHorizontalLine(a, y, b-a+1, color);
+ }
+}
+
+void SGL::drawChar(uint8_t ascii, uint16_t x, uint16_t y, uint16_t size, uint16_t color)
+{
+ if((ascii<32)||(ascii>=127)){
+ return;
+ }
+
+ for (int8_t i = 0; i < FONT_X; i++ ) {
+ int8_t temp = simpleFont[ascii-0x20][i];
+ int8_t inrun = 0;
+ int8_t runlen = 0;
+ int8_t endrun = 0;
+
+ for(int8_t f = 0; f < FONT_Y; f++){
+ if((temp>>f)&0x01){
+ if (inrun) runlen += 1;
+ else {
+ inrun = 1;
+ runlen = 1;
+ }
+ } else if (inrun) {
+ endrun = 1;
+ inrun = 0;
+ }
+
+ if (f == FONT_Y - 1 && inrun) {
+ endrun = 1;
+ // need the +1 b/c we this code is normally
+ // only triggered when f == FONT_Y, due to the
+ // edge-triggered nature of this algorithm
+ f += 1;
+ }
+
+ if (endrun) {
+ fillRectangle(x+i*size, y+(f-runlen)*size, size, runlen*size, color);
+ inrun = 0;
+ runlen = 0;
+ endrun = 0;
+ }
+ }
+ }
+}
+
+void SGL::drawString(char *string, uint16_t x, uint16_t y, uint16_t size, uint16_t color)
+{
+ while(*string){
+ drawChar(*string, x, y, size, color);
+ *string++;
+ x += FONT_SPACE*size;
+ if(x >= _width-1){
+ y += FONT_Y*size;
+ x = 0;
+ }
+ }
+}
+
+void SGL::drawBitMap(uint16_t x, uint16_t y, const uint8_t *bitmap, uint16_t width, int16_t height, uint16_t color)
+{
+ uint16_t i, j, byteWidth = (width + 7) / 8;
+ for(j = 0; j < height; j++){
+ for(i = 0; i < width; i++ ) {
+ if( *(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7)) ) {
+ drawPixel(x+i, y+j, color);
+ }
+ }
+ }
+}
+
+void SGL::fillScreen(uint16_t color)
+{
+ fillRectangle(0, 0, _width, _height, color);
+}
\ No newline at end of file