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include/SGL.h
- Committer:
- messi1
- Date:
- 2015-11-17
- Revision:
- 8:ff74bd4d94d6
- Parent:
- 4:1707ca53e7d5
- Child:
- 10:ef7440718431
File content as of revision 8:ff74bd4d94d6:
/*
* SGL.h
* A library for Seeed Graphical library
*
* Copyright (c) 2014 seeed technology inc.
* Author : lawliet.zou(lawliet.zou@gmail.com)
* Create Time : Jun 06, 2014
* Change Log :
*
* The MIT License (MIT)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef _SGL_H_ //Seeed Graphics Library
#define _SGL_H_
#include <stdint.h>
#define FONT_SPACE 6
#define FONT_X 8
#define FONT_Y 8
#define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b))
const unsigned char simpleFont[][8] =
{
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x5F,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x07,0x00,0x07,0x00,0x00,0x00},
{0x00,0x14,0x7F,0x14,0x7F,0x14,0x00,0x00},
{0x00,0x24,0x2A,0x7F,0x2A,0x12,0x00,0x00},
{0x00,0x23,0x13,0x08,0x64,0x62,0x00,0x00},
{0x00,0x36,0x49,0x55,0x22,0x50,0x00,0x00},
{0x00,0x00,0x05,0x03,0x00,0x00,0x00,0x00},
{0x00,0x1C,0x22,0x41,0x00,0x00,0x00,0x00},
{0x00,0x41,0x22,0x1C,0x00,0x00,0x00,0x00},
{0x00,0x08,0x2A,0x1C,0x2A,0x08,0x00,0x00},
{0x00,0x08,0x08,0x3E,0x08,0x08,0x00,0x00},
{0x00,0xA0,0x60,0x00,0x00,0x00,0x00,0x00},
{0x00,0x08,0x08,0x08,0x08,0x08,0x00,0x00},
{0x00,0x60,0x60,0x00,0x00,0x00,0x00,0x00},
{0x00,0x20,0x10,0x08,0x04,0x02,0x00,0x00},
{0x00,0x3E,0x51,0x49,0x45,0x3E,0x00,0x00},
{0x00,0x00,0x42,0x7F,0x40,0x00,0x00,0x00},
{0x00,0x62,0x51,0x49,0x49,0x46,0x00,0x00},
{0x00,0x22,0x41,0x49,0x49,0x36,0x00,0x00},
{0x00,0x18,0x14,0x12,0x7F,0x10,0x00,0x00},
{0x00,0x27,0x45,0x45,0x45,0x39,0x00,0x00},
{0x00,0x3C,0x4A,0x49,0x49,0x30,0x00,0x00},
{0x00,0x01,0x71,0x09,0x05,0x03,0x00,0x00},
{0x00,0x36,0x49,0x49,0x49,0x36,0x00,0x00},
{0x00,0x06,0x49,0x49,0x29,0x1E,0x00,0x00},
{0x00,0x00,0x36,0x36,0x00,0x00,0x00,0x00},
{0x00,0x00,0xAC,0x6C,0x00,0x00,0x00,0x00},
{0x00,0x08,0x14,0x22,0x41,0x00,0x00,0x00},
{0x00,0x14,0x14,0x14,0x14,0x14,0x00,0x00},
{0x00,0x41,0x22,0x14,0x08,0x00,0x00,0x00},
{0x00,0x02,0x01,0x51,0x09,0x06,0x00,0x00},
{0x00,0x32,0x49,0x79,0x41,0x3E,0x00,0x00},
{0x00,0x7E,0x09,0x09,0x09,0x7E,0x00,0x00},
{0x00,0x7F,0x49,0x49,0x49,0x36,0x00,0x00},
{0x00,0x3E,0x41,0x41,0x41,0x22,0x00,0x00},
{0x00,0x7F,0x41,0x41,0x22,0x1C,0x00,0x00},
{0x00,0x7F,0x49,0x49,0x49,0x41,0x00,0x00},
{0x00,0x7F,0x09,0x09,0x09,0x01,0x00,0x00},
{0x00,0x3E,0x41,0x41,0x51,0x72,0x00,0x00},
{0x00,0x7F,0x08,0x08,0x08,0x7F,0x00,0x00},
{0x00,0x41,0x7F,0x41,0x00,0x00,0x00,0x00},
{0x00,0x20,0x40,0x41,0x3F,0x01,0x00,0x00},
{0x00,0x7F,0x08,0x14,0x22,0x41,0x00,0x00},
{0x00,0x7F,0x40,0x40,0x40,0x40,0x00,0x00},
{0x00,0x7F,0x02,0x0C,0x02,0x7F,0x00,0x00},
{0x00,0x7F,0x04,0x08,0x10,0x7F,0x00,0x00},
{0x00,0x3E,0x41,0x41,0x41,0x3E,0x00,0x00},
{0x00,0x7F,0x09,0x09,0x09,0x06,0x00,0x00},
{0x00,0x3E,0x41,0x51,0x21,0x5E,0x00,0x00},
{0x00,0x7F,0x09,0x19,0x29,0x46,0x00,0x00},
{0x00,0x26,0x49,0x49,0x49,0x32,0x00,0x00},
{0x00,0x01,0x01,0x7F,0x01,0x01,0x00,0x00},
{0x00,0x3F,0x40,0x40,0x40,0x3F,0x00,0x00},
{0x00,0x1F,0x20,0x40,0x20,0x1F,0x00,0x00},
{0x00,0x3F,0x40,0x38,0x40,0x3F,0x00,0x00},
{0x00,0x63,0x14,0x08,0x14,0x63,0x00,0x00},
{0x00,0x03,0x04,0x78,0x04,0x03,0x00,0x00},
{0x00,0x61,0x51,0x49,0x45,0x43,0x00,0x00},
{0x00,0x7F,0x41,0x41,0x00,0x00,0x00,0x00},
{0x00,0x02,0x04,0x08,0x10,0x20,0x00,0x00},
{0x00,0x41,0x41,0x7F,0x00,0x00,0x00,0x00},
{0x00,0x04,0x02,0x01,0x02,0x04,0x00,0x00},
{0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00},
{0x00,0x01,0x02,0x04,0x00,0x00,0x00,0x00},
{0x00,0x20,0x54,0x54,0x54,0x78,0x00,0x00},
{0x00,0x7F,0x48,0x44,0x44,0x38,0x00,0x00},
{0x00,0x38,0x44,0x44,0x28,0x00,0x00,0x00},
{0x00,0x38,0x44,0x44,0x48,0x7F,0x00,0x00},
{0x00,0x38,0x54,0x54,0x54,0x18,0x00,0x00},
{0x00,0x08,0x7E,0x09,0x02,0x00,0x00,0x00},
{0x00,0x18,0xA4,0xA4,0xA4,0x7C,0x00,0x00},
{0x00,0x7F,0x08,0x04,0x04,0x78,0x00,0x00},
{0x00,0x00,0x7D,0x00,0x00,0x00,0x00,0x00},
{0x00,0x80,0x84,0x7D,0x00,0x00,0x00,0x00},
{0x00,0x7F,0x10,0x28,0x44,0x00,0x00,0x00},
{0x00,0x41,0x7F,0x40,0x00,0x00,0x00,0x00},
{0x00,0x7C,0x04,0x18,0x04,0x78,0x00,0x00},
{0x00,0x7C,0x08,0x04,0x7C,0x00,0x00,0x00},
{0x00,0x38,0x44,0x44,0x38,0x00,0x00,0x00},
{0x00,0xFC,0x24,0x24,0x18,0x00,0x00,0x00},
{0x00,0x18,0x24,0x24,0xFC,0x00,0x00,0x00},
{0x00,0x00,0x7C,0x08,0x04,0x00,0x00,0x00},
{0x00,0x48,0x54,0x54,0x24,0x00,0x00,0x00},
{0x00,0x04,0x7F,0x44,0x00,0x00,0x00,0x00},
{0x00,0x3C,0x40,0x40,0x7C,0x00,0x00,0x00},
{0x00,0x1C,0x20,0x40,0x20,0x1C,0x00,0x00},
{0x00,0x3C,0x40,0x30,0x40,0x3C,0x00,0x00},
{0x00,0x44,0x28,0x10,0x28,0x44,0x00,0x00},
{0x00,0x1C,0xA0,0xA0,0x7C,0x00,0x00,0x00},
{0x00,0x44,0x64,0x54,0x4C,0x44,0x00,0x00},
{0x00,0x08,0x36,0x41,0x00,0x00,0x00,0x00},
{0x00,0x00,0x7F,0x00,0x00,0x00,0x00,0x00},
{0x00,0x41,0x36,0x08,0x00,0x00,0x00,0x00},
{0x00,0x02,0x01,0x01,0x02,0x01,0x00,0x00},
{0x00,0x02,0x05,0x05,0x02,0x00,0x00,0x00}
};
class SGL {
public:
SGL(uint8_t width, uint8_t height);
virtual void drawPixel(uint8_t x, uint8_t y, uint16_t color) = 0; // implemented by subclass
virtual void drawLine(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint16_t color);
virtual void drawVLine(uint8_t x, uint8_t y, uint8_t length,uint16_t color);
virtual void drawHLine(uint8_t x, uint8_t y, uint8_t length, uint16_t color);
virtual void drawRect(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
virtual void fillRect(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
virtual void drawCircle(uint8_t x, uint8_t y, uint8_t r, uint16_t color);
virtual void fillCircle(uint8_t x, uint8_t y, uint8_t r, uint16_t color);
virtual void drawTraingle(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, uint16_t color);
virtual void fillTraingle(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, uint16_t color);
virtual void drawChar(uint8_t ascii, uint8_t x, uint8_t y, uint8_t size, uint16_t color);
virtual void drawString(char *string, uint8_t x, uint8_t y, uint8_t size, uint16_t color);
virtual void drawBitMap(uint8_t x, uint8_t y, const uint8_t *bitmap, uint8_t width, uint8_t height, uint16_t color);
virtual void fillScreen(uint16_t color);
private:
void swap(uint8_t* a, uint8_t* b){
uint8_t t = *a; *a = *b; *b = t;
};
uint8_t _width;
uint8_t _height;
};
#endif