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Dependencies:   NokiaLCD XMIT_IR mbed

Fork of 4180_mP_WirelessPong_revC by Curtis Mulady

Revision:
20:a74fe4d43ec0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/pong/pong.cpp	Tue Oct 09 23:28:34 2012 +0000
@@ -0,0 +1,69 @@
+#include "pong.h"
+using namespace std;
+
+pong::pong()
+{
+    lcd = new NokiaLCD(p5, p7, p8, p9, NokiaLCD::LCD6610);
+    //for all dimensions: x, y, width, height
+    ball[0] = 65; ball[1] = 65; ball[2] = 3; ball[3] = 3;
+    ballDir[0] = -1; ballDir[1] = 1;
+    rightPaddle[0] = 10; rightPaddle[1] = 55; rightPaddle[2] = 5; rightPaddle[3] = 20;
+    leftPaddle[0] = 115; leftPaddle[1] = 55; leftPaddle[2] = 5; leftPaddle[3] = 20;
+    score[0] = 0; score[1] = 0;
+    
+}
+
+void pong::drawObjects()
+{
+    lcd->background(0x000000);
+    lcd->fill(leftPaddle[0], leftPaddle[1], leftPaddle[2], leftPaddle[3], 0xFFFFFF);
+    lcd->fill(rightPaddle[0], rightPaddle[1], rightPaddle[2], rightPaddle[3], 0xFFFFFF);
+    lcd->fill(ball[0], ball[1], ball[2], ball[3], 0xFFFFFF);
+}
+
+void pong::update(double left, double right)
+{
+    leftPaddle[1] = left * 110;
+    rightPaddle[1] = right * 110;
+    
+    //right paddle collision check -- reverse if true
+    if ( (ball[0] + ball[2] -1 + ballDir[0]) == leftPaddle[0] ) {
+        if ( ( (ball[1] + ball[3]-1 + ballDir[1]) >= leftPaddle[1] ) && ( (ball[1] + ballDir[1]) <= (leftPaddle[1] + leftPaddle[3]-1) ) )
+            ballDir[0] = -1;
+    }
+    
+    //left paddle collision check -- reverse if true
+    if ( (ball[0] + ballDir[0]) == (rightPaddle[0] + rightPaddle[2]-1) ) {
+        if ( ( (ball[1] + ball[3]-1 + ballDir[1]) >= rightPaddle[1] ) && ( (ball[1] + ballDir[1]) <= (rightPaddle[1] + rightPaddle[3]-1) ) )
+            ballDir[0] = 1;
+    }
+    
+    ball[0] = ball[0] + ballDir[0];
+    ball[1] = ball[1] + ballDir[1];
+    
+    //if the ball hits the left wall, increment right player's score and reset
+    if ( ball[0] == 0 )
+    {
+        score[1]++;
+        ball[0] = 65; ball[1] = 65; ball[2] = 3; ball[3] = 3;
+        ballDir[0] = -1; ballDir[1] = 1;
+    }
+     //if the ball hits the right wall, increment left player's score and reset
+    else if ( (ball[0] + ball[2]-1) == 130 )
+    {
+        score[0]++;
+        ball[0] = 65; ball[1] = 65; ball[2] = 3; ball[3] = 3;
+        ballDir[0] = 1; ballDir[1] = 1;
+    } 
+    
+    if ( (ball[1] + 2 == 130) && (ballDir[1] == 1) ) ballDir[1] = -1;
+    else if ( (ball[1] - 1 == 0) && (ballDir[1] == -1) ) ballDir[1] = 1;
+    
+}
+
+void pong::clear()
+{
+    lcd->fill(leftPaddle[0], leftPaddle[1], leftPaddle[2], leftPaddle[3], 0x000000);
+    lcd->fill(rightPaddle[0], rightPaddle[1], rightPaddle[2], rightPaddle[3], 0x000000);
+    lcd->fill(ball[0], ball[1], ball[2], ball[3], 0x000000);
+}
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