Hello Stan I tried to understand the format of the output you wanted but didn't quite understand it. The KL has turned out not to be as friendly as I thought it would be.
Fork of SLCD by
FRDM-s401.h
- Committer:
- Sissors
- Date:
- 2014-01-14
- Revision:
- 0:d04758e76d5b
- Child:
- 1:1579bcd31410
File content as of revision 0:d04758e76d5b:
#ifndef __FRDM_S401_H_ #define __FRDM_S401_H_ /*^^^^^^^^^^^^^^^^ LCD HARDWARE CONECTION ^^^^^^^^^^^^^^^^^^^^^^^^*/ #define _LCDFRONTPLANES (8) // # of frontPlanes #define _LCDBACKPLANES (4) // # of backplanes /* LCD logical organization definition This section indicate how the LCD is distributed how many characteres of (7-seg, 14,seg, 16 seg, or colums in case of Dot Matrix) does it contain First character is forced only one can be written */ // HARDWARE_CONFIG Changing LCD pins Allows to verify all LCD pins easily // if HARDWARE_CONFIG == 0 FRDM-KL46 RevB // if HARDWARE_CONFIG == 1 FRDM-KL46 RevA #ifdef FRDM_REVA #define HARDWARE_CONFIG 1 #else #define HARDWARE_CONFIG 0 #endif #define _CHARNUM (4) //number of chars that can be written #define _CHAR_SIZE (2) // Used only when Dot Matrix is used #define _LCDTYPE (2) //indicate how many LCD_WF are required to write a single Character / or Column in case of DOT matrix LCD /* Following definitions indicate how characters are associated to waveform */ /* Hardware configuration */ #if HARDWARE_CONFIG == 0 #undef DOT_MATRIX // LCD PIN1 to LCDWF0 Rev B #define CHAR1a 37 // LCD Pin 5 #define CHAR1b 17 // LCD Pin 6 #define CHAR2a 7 // LCD Pin 7 #define CHAR2b 8 // LCD Pin 8 #define CHAR3a 53 // LCD Pin 9 #define CHAR3b 38 // LCD Pin 10 #define CHAR4a 10 // LCD Pin 11 #define CHAR4b 11 // LCD Pin 12 #define CHARCOM0 40 // LCD Pin 1 #define CHARCOM1 52 // LCD Pin 2 #define CHARCOM2 19 // LCD Pin 3 #define CHARCOM3 18 // LCD Pin 4 /*Special Symbols */ #define SPECIAL_SYMBOL_COUNT 4 #define _LCD_DP1_ON() SymbolON(17,0) #define _LCD_DP2_ON() SymbolON(8,0) #define _LCD_DP3_ON() SymbolON(38,0) #define _LCD_COL_ON() SymbolON(11,0) #define _LCD_DP1_OFF() SymbolOFF(17,0) #define _LCD_DP2_OFF() SymbolOFF(8,0) #define _LCD_DP3_OFF() SymbolOFF(38,0) #define _LCD_COL_OFF() SymbolOFF(11,0) // LCD PIN1 to LCDWF2 for FRDM-KL46Z #elif HARDWARE_CONFIG == 1 #define CHAR1a 37 // LCD Pin 5 #define CHAR1b 17 // LCD Pin 6 #define CHAR2a 7 // LCD Pin 7 #define CHAR2b 8 // LCD Pin 8 #define CHAR3a 12 // LCD Pin 9 #define CHAR3b 26 // LCD Pin 10 #define CHAR4a 10 // LCD Pin 11 #define CHAR4b 11 // LCD Pin 12 #define CHARCOM0 51 // LCD Pin 1 #define CHARCOM1 52 // LCD Pin 2 #define CHARCOM2 19 // LCD Pin 3 #define CHARCOM3 16 // LCD Pin 4 #define SPECIAL_SYMBOL_COUNT 4 #define _LCD_DP1_ON() SymbolON(17,0) #define _LCD_DP2_ON() SymbolON(8,0) #define _LCD_DP3_ON() SymbolON(26,0) #define _LCD_COL_ON() SymbolON(11,0) #define _LCD_DP1_OFF() SymbolOFF(17,0) #define _LCD_DP2_OFF() SymbolOFF(8,0) #define _LCD_DP3_OFF() SymbolOFF(26,0) #define _LCD_COL_OFF() SymbolOFF(11,0) #endif /*Ascii Codification table information */ #define ASCCI_TABLE_START '0' // indicates which is the first Ascii character in the table #define ASCCI_TABLE_END 'Z' // indicates which is the first Ascii character in the table #define BLANK_CHARACTER '>' // Indicate which ASCII character is a blank character (depends on ASCII table) #define _ALLON 0xFF // Used for ALL_on function #define SEGDP 0x01 #define SEGC 0x02 #define SEGB 0x04 #define SEGA 0x08 #define SEGD 0x01 #define SEGE 0x02 #define SEGG 0x04 #define SEGF 0x08 /* Fault detect initial limits */ /* Fault detect initial parameters and limits */ #define FAULTD_FP_FDPRS FDPRS_32 #define FAULTD_FP_FDSWW FDSWW_128 #define FAULTD_BP_FDPRS FDPRS_64 #define FAULTD_BP_FDSWW FDSWW_128 #define FAULTD_FP_HI 127 #define FAULTD_FP_LO 110 #define FAULTD_BP_HI 127 #define FAULTD_BP_LO 110 #define FAULTD_TIME 6 extern const uint8_t WF_ORDERING_TABLE[]; // Logical Front plane N to LCD_WFx extern const char ASCII_TO_WF_CODIFICATION_TABLE[]; // ASCII to 7x5 Dot Matrix #endif /* __FRDM_S401_H_ */