Lightweight proportional text library for C12832 LCD. Easy to modify, fast, robust and compact. Nice font, good for text driven menus, messages, etc. Fell free to use and modify in any projects.

Dependents:   app-board-lcd128

Documentation will be here later.

Usage sample:

Import programapp-board-lcd128

Sample usage of lightweight C12832 LCD library

lcd128font8.h

Committer:
medvdv
Date:
2014-05-28
Revision:
5:ff31feb7d966
Parent:
0:6ac8f630d9a0
Child:
6:5cd32671a837

File content as of revision 5:ff31feb7d966:

//
// MBED Application Board
// Lightweight C12832 LCD library
// 2014, Alexander Medvedev, @medvdv
//

//
// Nice proportional font with 8px height
//
 
const unsigned char lcd_font8p_widths[] = {
    2, 1, 3, 5, 5, 5, 5, 1, 2, 2, 5, 5, 4,
    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 6, 5, 6, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 3,
    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4,
    1, 3, 4, 1, 5, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 4, 4, 4, 2, 4, 5, 4,
    5, 5, 5, 5, 3 
};

const unsigned char * lcd_font8p[] = {
    (const unsigned char[]){ 0x00, 0x00 },
    (const unsigned char[]){ 0x2F },
    (const unsigned char[]){ 0x03, 0x00, 0x03 },
    (const unsigned char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 },
    (const unsigned char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 },
    (const unsigned char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 },
    (const unsigned char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 },
    (const unsigned char[]){ 0x03 },
    (const unsigned char[]){ 0x1E, 0x21 },
    (const unsigned char[]){ 0x21, 0x1E },
    (const unsigned char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 },
    (const unsigned char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 },
    (const unsigned char[]){ 0x00, 0x80, 0x70, 0x30 },
    (const unsigned char[]){ 0x08, 0x08, 0x08, 0x08, 0x08 },
    (const unsigned char[]){ 0x00, 0x00, 0x30, 0x30, 0x00 },
    (const unsigned char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 },
    (const unsigned char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E },
    (const unsigned char[]){ 0x00, 0x00, 0x02, 0x3F, 0x00 },
    (const unsigned char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 },
    (const unsigned char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 },
    (const unsigned char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 },
    (const unsigned char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 },
    (const unsigned char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 },
    (const unsigned char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E },
    (const unsigned char[]){ 0x00, 0x00, 0x36, 0x36 },
    (const unsigned char[]){ 0x00, 0x80, 0x76, 0x36 },
    (const unsigned char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 },
    (const unsigned char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 },
    (const unsigned char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 },
    (const unsigned char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 },
    (const unsigned char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 },
    (const unsigned char[]){ 0x3E, 0x09, 0x09, 0x09, 0x3E },
    (const unsigned char[]){ 0x3F, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x21, 0x12 },
    (const unsigned char[]){ 0x3F, 0x21, 0x21, 0x22, 0x1C },
    (const unsigned char[]){ 0x3F, 0x25, 0x25, 0x25, 0x21 },
    (const unsigned char[]){ 0x3F, 0x05, 0x05, 0x05, 0x01 },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x29, 0x1A },
    (const unsigned char[]){ 0x3F, 0x04, 0x04, 0x04, 0x3F },
    (const unsigned char[]){ 0x21, 0x3F, 0x21 },
    (const unsigned char[]){ 0x18, 0x20, 0x21, 0x1F, 0x01 },
    (const unsigned char[]){ 0x3F, 0x04, 0x04, 0x0A, 0x31 },
    (const unsigned char[]){ 0x3F, 0x20, 0x20, 0x20, 0x20 },
    (const unsigned char[]){ 0x3F, 0x02, 0x04, 0x02, 0x3F },
    (const unsigned char[]){ 0x3F, 0x02, 0x04, 0x08, 0x3F },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x21, 0x1E },
    (const unsigned char[]){ 0x3F, 0x09, 0x09, 0x09, 0x06 },
    (const unsigned char[]){ 0x1E, 0x21, 0x29, 0x31, 0x3E },
    (const unsigned char[]){ 0x3F, 0x09, 0x09, 0x19, 0x26 },
    (const unsigned char[]){ 0x12, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x01, 0x01, 0x3F, 0x01, 0x01 },
    (const unsigned char[]){ 0x1F, 0x20, 0x20, 0x20, 0x1F },
    (const unsigned char[]){ 0x03, 0x0C, 0x30, 0x0C, 0x03 },
    (const unsigned char[]){ 0x1F, 0x20, 0x18, 0x20, 0x1F },
    (const unsigned char[]){ 0x21, 0x12, 0x0C, 0x12, 0x21 },
    (const unsigned char[]){ 0x03, 0x04, 0x38, 0x04, 0x03 },
    (const unsigned char[]){ 0x31, 0x29, 0x25, 0x23, 0x21 },
    (const unsigned char[]){ 0x00, 0x3F, 0x21, 0x21 },
    (const unsigned char[]){ 0x02, 0x04, 0x08, 0x10, 0x20 },
    (const unsigned char[]){ 0x00, 0x00, 0x21, 0x21, 0x3F },
    (const unsigned char[]){ 0x04, 0x02, 0x01, 0x02, 0x04 },
    (const unsigned char[]){ 0x20, 0x20, 0x20, 0x20, 0x20 },
    (const unsigned char[]){ 0x00, 0x01, 0x03, 0x04 },
    (const unsigned char[]){ 0x10, 0x2A, 0x2A, 0x3C },
    (const unsigned char[]){ 0x3F, 0x24, 0x22, 0x1C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x14 },
    (const unsigned char[]){ 0x1C, 0x22, 0x24, 0x3F },
    (const unsigned char[]){ 0x1C, 0x2A, 0x2A, 0x2C },
    (const unsigned char[]){ 0x3E, 0x09, 0x01, 0x02 },
    (const unsigned char[]){ 0x0C, 0x52, 0x4A, 0x3C },
    (const unsigned char[]){ 0x3F, 0x04, 0x02, 0x3C },
    (const unsigned char[]){ 0x3D },
    (const unsigned char[]){ 0x40, 0x40, 0x3D },
    (const unsigned char[]){ 0x3F, 0x08, 0x0C, 0x32 },
    (const unsigned char[]){ 0x3F },
    (const unsigned char[]){ 0x3C, 0x02, 0x3C, 0x02, 0x3C },
    (const unsigned char[]){ 0x3C, 0x02, 0x02, 0x3C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x1C },
    (const unsigned char[]){ 0x7E, 0x22, 0x22, 0x1C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x7E },
    (const unsigned char[]){ 0x02, 0x3C, 0x02, 0x02 },
    (const unsigned char[]){ 0x24, 0x2A, 0x2A, 0x12 },
    (const unsigned char[]){ 0x02, 0x1F, 0x22, 0x22 },
    (const unsigned char[]){ 0x1E, 0x20, 0x20, 0x3E },
    (const unsigned char[]){ 0x06, 0x18, 0x20, 0x3C, 0x02 },
    (const unsigned char[]){ 0x1E, 0x20, 0x1C, 0x20, 0x1E },
    (const unsigned char[]){ 0x22, 0x14, 0x08, 0x14, 0x22 },
    (const unsigned char[]){ 0x0E, 0x50, 0x50, 0x3E },
    (const unsigned char[]){ 0x22, 0x32, 0x2A, 0x26 },
    (const unsigned char[]){ 0x00, 0x08, 0x36, 0x41 },
    (const unsigned char[]){ 0x00, 0x7F },
    (const unsigned char[]){ 0x00, 0x41, 0x36, 0x08 },
    (const unsigned char[]){ 0x08, 0x04, 0x08, 0x10, 0x08 },
    (const unsigned char[]){ 0x2A, 0x55, 0x2A, 0x55 }
    (const unsigned char[]){ 0x1c, 0x22, 0x22, 0x22, 0x1c },
    (const unsigned char[]){ 0x1c, 0x3e, 0x3e, 0x3e, 0x1c },
    (const unsigned char[]){ 0x3e, 0x22, 0x22, 0x22, 0x3e },
    (const unsigned char[]){ 0x3e, 0x3e, 0x3e, 0x3e, 0x3e },
    (const unsigned char[]){ 0x3e, 0x1c, 0x08, }    
};