Lightweight proportional text library for C12832 LCD. Easy to modify, fast, robust and compact. Nice font, good for text driven menus, messages, etc. Fell free to use and modify in any projects.

Dependents:   app-board-lcd128

Documentation will be here later.

Usage sample:

Import programapp-board-lcd128

Sample usage of lightweight C12832 LCD library

lcd128font8.h

Committer:
medvdv
Date:
2017-01-14
Revision:
7:d73d65360196
Parent:
6:5cd32671a837

File content as of revision 7:d73d65360196:

//
// MBED Application Board
// Lightweight C12832 LCD library
// 2014, Alexander Medvedev, @medvdv
//

//
// Nice proportional font with 8px height
//
 
const unsigned char lcd_font8p_widths[] = {
    2, 1, 3, 5, 5, 5, 5, 1, 2, 2, 5, 5, 4,
    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 6, 5, 6, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 3,
    5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4,
    1, 3, 4, 1, 5, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 4, 4, 4, 2, 4, 5, 4,
    5, 5, 5, 5, 1, 3, 3, 5, 5, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5 
};

const unsigned char * lcd_font8p[] = {
    (const unsigned char[]){ 0x00, 0x00 },
    (const unsigned char[]){ 0x2F },
    (const unsigned char[]){ 0x03, 0x00, 0x03 },
    (const unsigned char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 },
    (const unsigned char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 },
    (const unsigned char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 },
    (const unsigned char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 },
    (const unsigned char[]){ 0x03 },
    (const unsigned char[]){ 0x1E, 0x21 },
    (const unsigned char[]){ 0x21, 0x1E },
    (const unsigned char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 },
    (const unsigned char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 },
    (const unsigned char[]){ 0x00, 0x80, 0x70, 0x30 },
    (const unsigned char[]){ 0x08, 0x08, 0x08, 0x08, 0x08 },
    (const unsigned char[]){ 0x00, 0x00, 0x30, 0x30, 0x00 },
    (const unsigned char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 },
    (const unsigned char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E },
    (const unsigned char[]){ 0x00, 0x00, 0x02, 0x3F, 0x00 },
    (const unsigned char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 },
    (const unsigned char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 },
    (const unsigned char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 },
    (const unsigned char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 },
    (const unsigned char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 },
    (const unsigned char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E },
    (const unsigned char[]){ 0x00, 0x00, 0x36, 0x36 },
    (const unsigned char[]){ 0x00, 0x80, 0x76, 0x36 },
    (const unsigned char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 },
    (const unsigned char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 },
    (const unsigned char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 },
    (const unsigned char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 },
    (const unsigned char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 },
    (const unsigned char[]){ 0x3E, 0x09, 0x09, 0x09, 0x3E },
    (const unsigned char[]){ 0x3F, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x21, 0x12 },
    (const unsigned char[]){ 0x3F, 0x21, 0x21, 0x22, 0x1C },
    (const unsigned char[]){ 0x3F, 0x25, 0x25, 0x25, 0x21 },
    (const unsigned char[]){ 0x3F, 0x05, 0x05, 0x05, 0x01 },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x29, 0x1A },
    (const unsigned char[]){ 0x3F, 0x04, 0x04, 0x04, 0x3F },
    (const unsigned char[]){ 0x21, 0x3F, 0x21 },
    (const unsigned char[]){ 0x18, 0x20, 0x21, 0x1F, 0x01 },
    (const unsigned char[]){ 0x3F, 0x04, 0x04, 0x0A, 0x31 },
    (const unsigned char[]){ 0x3F, 0x20, 0x20, 0x20, 0x20 },
    (const unsigned char[]){ 0x3F, 0x02, 0x04, 0x02, 0x3F },
    (const unsigned char[]){ 0x3F, 0x02, 0x04, 0x08, 0x3F },
    (const unsigned char[]){ 0x1E, 0x21, 0x21, 0x21, 0x1E },
    (const unsigned char[]){ 0x3F, 0x09, 0x09, 0x09, 0x06 },
    (const unsigned char[]){ 0x1E, 0x21, 0x29, 0x31, 0x3E },
    (const unsigned char[]){ 0x3F, 0x09, 0x09, 0x19, 0x26 },
    (const unsigned char[]){ 0x12, 0x25, 0x25, 0x25, 0x1A },
    (const unsigned char[]){ 0x01, 0x01, 0x3F, 0x01, 0x01 },
    (const unsigned char[]){ 0x1F, 0x20, 0x20, 0x20, 0x1F },
    (const unsigned char[]){ 0x03, 0x0C, 0x30, 0x0C, 0x03 },
    (const unsigned char[]){ 0x1F, 0x20, 0x18, 0x20, 0x1F },
    (const unsigned char[]){ 0x21, 0x12, 0x0C, 0x12, 0x21 },
    (const unsigned char[]){ 0x03, 0x04, 0x38, 0x04, 0x03 },
    (const unsigned char[]){ 0x31, 0x29, 0x25, 0x23, 0x21 },
    (const unsigned char[]){ 0x00, 0x3F, 0x21, 0x21 },
    (const unsigned char[]){ 0x02, 0x04, 0x08, 0x10, 0x20 },
    (const unsigned char[]){ 0x00, 0x00, 0x21, 0x21, 0x3F },
    (const unsigned char[]){ 0x04, 0x02, 0x01, 0x02, 0x04 },
    (const unsigned char[]){ 0x20, 0x20, 0x20, 0x20, 0x20 },
    (const unsigned char[]){ 0x00, 0x01, 0x03, 0x04 },
    (const unsigned char[]){ 0x10, 0x2A, 0x2A, 0x3C },
    (const unsigned char[]){ 0x3F, 0x24, 0x22, 0x1C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x14 },
    (const unsigned char[]){ 0x1C, 0x22, 0x24, 0x3F },
    (const unsigned char[]){ 0x1C, 0x2A, 0x2A, 0x2C },
    (const unsigned char[]){ 0x3E, 0x09, 0x01, 0x02 },
    (const unsigned char[]){ 0x0C, 0x52, 0x4A, 0x3C },
    (const unsigned char[]){ 0x3F, 0x04, 0x02, 0x3C },
    (const unsigned char[]){ 0x3D },
    (const unsigned char[]){ 0x40, 0x40, 0x3D },
    (const unsigned char[]){ 0x3F, 0x08, 0x0C, 0x32 },
    (const unsigned char[]){ 0x3F },
    (const unsigned char[]){ 0x3C, 0x02, 0x3C, 0x02, 0x3C },
    (const unsigned char[]){ 0x3C, 0x02, 0x02, 0x3C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x1C },
    (const unsigned char[]){ 0x7E, 0x22, 0x22, 0x1C },
    (const unsigned char[]){ 0x1C, 0x22, 0x22, 0x7E },
    (const unsigned char[]){ 0x02, 0x3C, 0x02, 0x02 },
    (const unsigned char[]){ 0x24, 0x2A, 0x2A, 0x12 },
    (const unsigned char[]){ 0x02, 0x1F, 0x22, 0x22 },
    (const unsigned char[]){ 0x1E, 0x20, 0x20, 0x3E },
    (const unsigned char[]){ 0x06, 0x18, 0x20, 0x3C, 0x02 },
    (const unsigned char[]){ 0x1E, 0x20, 0x1C, 0x20, 0x1E },
    (const unsigned char[]){ 0x22, 0x14, 0x08, 0x14, 0x22 },
    (const unsigned char[]){ 0x0E, 0x50, 0x50, 0x3E },
    (const unsigned char[]){ 0x22, 0x32, 0x2A, 0x26 },
    (const unsigned char[]){ 0x00, 0x08, 0x36, 0x41 },
    (const unsigned char[]){ 0x00, 0x7F },
    (const unsigned char[]){ 0x00, 0x41, 0x36, 0x08 },
    (const unsigned char[]){ 0x08, 0x04, 0x08, 0x10, 0x08 },
    (const unsigned char[]){ 0x2A, 0x55, 0x2A, 0x55 },              // 127 
    (const unsigned char[]){ 0x1c, 0x22, 0x22, 0x22, 0x1c },        // 128 Radio off
    (const unsigned char[]){ 0x1c, 0x3e, 0x3e, 0x3e, 0x1c },        // 129 Radio on
    (const unsigned char[]){ 0x3e, 0x22, 0x22, 0x22, 0x3e },        // 130 Checkbox off
    (const unsigned char[]){ 0x3e, 0x3e, 0x3e, 0x3e, 0x3e },        // 131 Checkbox on 
    (const unsigned char[]){ 0x00 },                                // 132 Short space
    (const unsigned char[]){ 0x3e, 0x1c, 0x08 },                    // 133 Play
    (const unsigned char[]){ 0x3e, 0x00, 0x3e },                    // 134 Pause
    (const unsigned char[]){ 0x3e, 0x1c, 0x3e, 0x1c, 0x08 },        // 135 Forward
    (const unsigned char[]){ 0x08, 0x1c, 0x3e, 0x1c, 0x3e },        // 136 Reverse
    (const unsigned char[]){ 0x3e, 0x08, 0x1c, 0x3e, },             // 137 Begin
    (const unsigned char[]){ 0x3e, 0x1c, 0x08, 0x3e, },             // 138 End
    (const unsigned char[]){ 0x3e, 0x00, 0x3e, 0x1c, 0x08 },        // 139 Play+Pause
    (const unsigned char[]){ 0x1c, 0x22, 0x2e, 0x22, 0x1c },        // 140 Clock (0)
    (const unsigned char[]){ 0x1c, 0x22, 0x2a, 0x26, 0x1c },        // 141 Clock (1)
    (const unsigned char[]){ 0x1c, 0x22, 0x2a, 0x2a, 0x1c },        // 142 Clock (2)
    (const unsigned char[]){ 0x1c, 0x22, 0x2a, 0x32, 0x1c },        // 143 Clock (3)     
    (const unsigned char[]){ 0x1c, 0x22, 0x3a, 0x22, 0x1c },        // 144 Clock (4)     
    (const unsigned char[]){ 0x1c, 0x32, 0x2a, 0x22, 0x1c },        // 145 Clock (5)     
    (const unsigned char[]){ 0x1c, 0x2a, 0x2a, 0x22, 0x1c },        // 146 Clock (6)     
    (const unsigned char[]){ 0x1c, 0x26, 0x2a, 0x22, 0x1c },        // 147 Clock (7)     
};