Alvaro Cassinelli / Mbed 2 deprecated skinGames_forktest

Dependencies:   mbed

Fork of scoreLight_Advanced by Alvaro Cassinelli

Revision:
1:a4050fee11f7
Parent:
0:345b3bc7a0ea
Child:
3:b44ff6de81bd
--- a/simpleLaserRenderer.cpp	Wed Mar 28 14:40:01 2012 +0000
+++ b/simpleLaserRenderer.cpp	Sat Mar 31 08:19:31 2012 +0000
@@ -4,7 +4,7 @@
     //Note: when setting the config to render, we assume the number of blobs is fixed, and the number of points per blob is also fixed.
     ptBlobCfToRender=ptBlobCf;
 
-    totalBlobs=ptBlobCfToRender->numBlobs;
+    totalBlobs=ptBlobCfToRender->numBlobs; // equal in fact to blobArray.size()
 
     // initialization of current indexes:
     currentBlob=0;
@@ -25,9 +25,10 @@
     IO.writeOutX(x);
     IO.writeOutY(y);
 
+    // ATTENTION !!!!!!!!!!!!!!!!!!
     // Reset current point to special "start value":
     currentPoint=-1;
-    // or start on first point (case of unique blob):
+    // or start on first point (case of unique blob rendering function):
     // currentPoint=0;
 
 }