Laser Sensing Display for UI interfaces in the real world

Dependencies:   mbed

Fork of skinGames_forktest by Alvaro Cassinelli

Revision:
23:bf666fcc61bc
Parent:
14:0fc33a3a7b4b
--- a/hardwareIO/lockin.cpp	Sat Jun 02 06:38:12 2012 +0000
+++ b/hardwareIO/lockin.cpp	Wed Jun 13 10:09:41 2012 +0000
@@ -16,10 +16,10 @@
 // 'pwm1' and 'pwm3' cannot be used since they share the same Match Register
 // for the moment, all PWM pin are set as output:
 PwmOut  pwm1(p26);
-PwmOut  pwm2(p25); //also defined as LOCKIN_LASER_PIN
+PwmOut  pwm2(LOCKIN_LASER_PIN); //USED: this is pin p25, the LOCKIN_LASER_PIN
 PwmOut  pwm3(p24);
-PwmOut  pwm4(p23); //also defined as LOCKIN_REF_PIN
-PwmOut  pwm5(p22);
+PwmOut  pwm4(LOCKIN_REF_PIN); //USED: this is pin p22, the LOCKIN_REF_PIN
+PwmOut  pwm5(p22); 
 PwmOut  pwm6(p21);
 
 //Lockin::Lockin(){}