Laser Sensing Display for UI interfaces in the real world

Dependencies:   mbed

Fork of skinGames_forktest by Alvaro Cassinelli

Revision:
17:356ca5690a59
Parent:
16:2ff1cb2ae1b1
Child:
18:d72935b13858
--- a/main.cpp	Fri Apr 13 07:43:09 2012 +0000
+++ b/main.cpp	Sat Apr 28 09:33:49 2012 +0000
@@ -181,6 +181,8 @@
 
         // (b)Sending Data: // PUT THIS IN AN INTERRUPT OR USE A TIMER!!! it may be TOO FAST...
         // NOTE: better use a timer, so the only ISR "ticker" is the laser rendering (otherwise the laser rendering will be interrupted by the sending of data - the other way is ok):
+       
+       
         if (measureSendPeriod.read_ms()>25) {
             measureSendPeriod.stop();
             measureSendPeriod.reset();